Search found 7 matches

by F@T3oYCG
Sun Jan 06, 2008 9:44 pm
Forum: PSP Development
Topic: questions about debug with psplink[solved]
Replies: 11
Views: 5778

dont you have to use the windows cmd with psp link ???
by F@T3oYCG
Sun Jan 06, 2008 7:31 am
Forum: PSP Development
Topic: Porting LUA Player 0.16 to 3.XX kernel
Replies: 0
Views: 1528

Porting LUA Player 0.16 to 3.XX kernel

hi i have started to port lua player 0.16 to 3.XX kernel i have changed the makefile and the main.cpp so that they run in user mode and i have uses prxtool to find out which commands i need to change by the nid address and comparing it to the codes from here http://silverspring.lan.st/1.5x/index.htm...
by F@T3oYCG
Wed Jul 11, 2007 1:43 am
Forum: PSP Development
Topic: flash 0
Replies: 4
Views: 3203

??????????????

you have some fooked ideas man the flash is stored on the flsh memory unless u use a program to coppy the files to ur mem stick ???

what planet do you come from planet noob star
by F@T3oYCG
Wed Jul 11, 2007 1:38 am
Forum: PSP Development
Topic: Execute UMD
Replies: 2
Views: 2974

int i; i = sceUmdCheckMedium(0); if(i == 0) { sceUmdWaitDriveStat(UMD_WAITFORDISC); } sceUmdActivate(1, "[b]disc0:/[/b]"); sceUmdWaitDriveStat(UMD_WAITFORINIT&...
by F@T3oYCG
Sat Jul 07, 2007 4:50 pm
Forum: PSP Lua Player Development
Topic: LUA PLAYER MOD AND WXPSP -- COOLS PLZ LOOK AT THIS
Replies: 3
Views: 6438

thanks

ok thanks ive made a thread now and ive been reading some of the other threads on this site and wanted to know how to compile lua player when i have modded it as i think i have the new sdk(*) i made cygwin and te toolchain about 1 week ago if you can help thanks in advance -------* is sdk another ph...
by F@T3oYCG
Fri Jul 06, 2007 9:21 pm
Forum: PSP Lua Player Development
Topic: LUA PLAYER MOD AND WXPSP -- COOLS PLZ LOOK AT THIS
Replies: 3
Views: 6438

LUA PLAYER MOD AND WXPSP -- COOLS PLZ LOOK AT THIS

Hi i would like to make my own mod of lua player (or get someone to do it for me) just to add some more functionality. i would like either te source to the mod made by cools or the code so that i can impliment read and backup functions for flash0, flash1,and disc0, but i would also like to keep the ...
by F@T3oYCG
Fri Jul 06, 2007 9:11 pm
Forum: PSP Lua Player Development
Topic: Collision Detection: Noob
Replies: 3
Views: 6512

simple solution

if you still dont have any luck with the above suggestions then E-MAIL me
fatboycg@hotmail.co.uk and ill either post or send you some simple code or make you a tutorial

you choose which one and if you do figure it out then plz tell me so i dont expect an email
THNX

----- F@T3oYCG -----