Search found 4 matches

by Expanders
Wed Dec 12, 2007 9:17 pm
Forum: PS2 Development
Topic: Framebuffer
Replies: 2
Views: 2461

Framebuffer

Hi all,

I'm wondering if anyone knows how to realtime read/write ps2 frame buffer.

I would like to do some basic effects like motion blur and rendering to texture.

Thanks in advance.
by Expanders
Mon Sep 24, 2007 9:17 am
Forum: PS2 Development
Topic: Amigamod 1.1
Replies: 5
Views: 3414

You know what?
It's not a bad idea.

I'm asking this question to be sure i'll kickstart in the right direction: to write a sndh player i need to fully understand sndh and then use something like SjPCM to kick streams to the ps2 audio hardware, i'm right?

Thanks in adv.
by Expanders
Sun Sep 23, 2007 3:25 am
Forum: PS2 Development
Topic: Amigamod 1.1
Replies: 5
Views: 3414

Resolved.

Ok, i've solved it by myself. Here's my patch for amigamod_rpc.c --- amigamod_rpc.c 2002-06-09 05:13:28.000000000 +0200 +++ amigamod_rpc.c 2007-09-22 19:19:02.750000000 +0200 @@ -1,13 +1,14 @@ -// amigamod_rpc.cpp +// amigamod_rpc.c Updated 2007 September 22 -#include...
by Expanders
Fri Sep 21, 2007 9:18 pm
Forum: PS2 Development
Topic: Amigamod 1.1
Replies: 5
Views: 3414

Amigamod 1.1

Hi guys, does anyone still have a copy of amigamod v1.1? because the only link i can find kick me to a dead thethirdcreation. If you don't have a copy can you give me some tips to compile old version with the new ps2sdk? Thanks in advance. Oh, just another question, is there any way to play atari SN...