Search found 15 matches
- Thu Oct 04, 2007 7:53 am
- Forum: PSP Development
- Topic: *** No rule to make target `graphics.o'
- Replies: 6
- Views: 2368
I have placed graphics.h and graphics.c in the same directory of my app and now i get an error like if i wouldn't been calling the graphics lib o.0 like undefined reference to 'initGraphics()' and stuff Im just experimenting with PNGs with PSP tho,il work on a brew after i finish with this error >_<...
- Wed Oct 03, 2007 10:06 pm
- Forum: PSP Development
- Topic: *** No rule to make target `graphics.o'
- Replies: 6
- Views: 2368
- Wed Oct 03, 2007 8:34 pm
- Forum: PSP Development
- Topic: *** No rule to make target `graphics.o'
- Replies: 6
- Views: 2368
- Wed Oct 03, 2007 11:33 am
- Forum: PSP Development
- Topic: *** No rule to make target `graphics.o'
- Replies: 6
- Views: 2368
*** No rule to make target `graphics.o'
Im getting that error : make: *** No rule to make target `graphics.o', needed by `hello.elf' every time i try to incorporate graphics.h into my app. Any ideas? *Edit* This is my Makefile TARGET = hello OBJS = main.o graphics.o framebuffer.o CFLAGS = -O2 -G0 -Wall CXXFLAGS = $(CFLAGS)...
- Sun Sep 30, 2007 7:38 am
- Forum: PSP Development
- Topic: Need help on my menu
- Replies: 3
- Views: 1292
Need help on my menu
Im having a bit of a problem with my menu. when the user trys to select a number it doesn't stop one by one,instead it rokets all the way to the top of the menu. this is the code for better understanding of my problem: //I want to put something that pauses the counter until the user presses up again...
- Thu Sep 27, 2007 12:10 pm
- Forum: PSP Development
- Topic: having truoble with errors compiling
- Replies: 11
- Views: 5017
- Wed Sep 26, 2007 11:29 am
- Forum: PSP Development
- Topic: having truoble with errors compiling
- Replies: 11
- Views: 5017
- Wed Sep 26, 2007 10:43 am
- Forum: PSP Development
- Topic: having truoble with errors compiling
- Replies: 11
- Views: 5017
- Wed Sep 26, 2007 9:05 am
- Forum: PSP Development
- Topic: having truoble with errors compiling
- Replies: 11
- Views: 5017
having truoble with errors compiling
Heres my code: Code was redone and error free Heres my make file: TARGET = hello OBJS = main.o CFLAGS = -O2 -G0 -Wall CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti ASFLAGS = $(CFLAGS) LIBDIR = LIBS = -lpsppower -lpspctrl -lgraphics LDFLAGS = EXTRA_TARGETS = EBOOT.PBP...
- Tue Sep 25, 2007 11:01 am
- Forum: PSP Development
- Topic: sceIoWrite MiltiLine Writing?
- Replies: 11
- Views: 4081
- Tue Sep 25, 2007 8:38 am
- Forum: PSP Development
- Topic: sceIoWrite MiltiLine Writing?
- Replies: 11
- Views: 4081
- Tue Sep 25, 2007 8:14 am
- Forum: PSP Development
- Topic: sceIoWrite MiltiLine Writing?
- Replies: 11
- Views: 4081
I checked with Notepad++ and Word pad and Word pad shows 2small square boxes (Null Spaces) at the beginning of the text. Notepad++ shows 2 null spaces. I guess sceIoRead should read them right. **Out of topic** I have another question. i know that the psp has 480 x 272 in pixels but,when i put 240x1...
- Tue Sep 25, 2007 1:33 am
- Forum: PSP Development
- Topic: sceIoWrite MiltiLine Writing?
- Replies: 11
- Views: 4081
- Mon Sep 24, 2007 8:34 pm
- Forum: PSP Development
- Topic: sceIoWrite MiltiLine Writing?
- Replies: 11
- Views: 4081
- Mon Sep 24, 2007 1:23 pm
- Forum: PSP Development
- Topic: sceIoWrite MiltiLine Writing?
- Replies: 11
- Views: 4081
sceIoWrite MiltiLine Writing?
hmm i have started developing with C++ like 4 days ago and i need to write some text on multiple lines of a text file. I have tried alot of ways,some one told me that sceioWrite doesn't accept \n so i tried passing it from sprintf but when i checked the text file it writed the text but in the part w...