Search found 24 matches

by Kamilion
Wed Jul 13, 2005 5:58 am
Forum: PSP Development
Topic: Fast keyboard method, version 1.1
Replies: 34
Views: 19073

In my opinion, this would work fairly well for a SSH client implimented on the PSP. Additional input options would be able to use the two UARTS as well.
I'll look into it.
by Kamilion
Sat Jun 18, 2005 4:36 am
Forum: PSP Development
Topic: Flash after Auth
Replies: 47
Views: 37284

Okay, I've got an idea. Anyone remember that hack to use Memory Stick Pros on a PSP using the gadget for the mobile phone? We know the pinouts for the memory stick. We know there's a chip select system the PSP uses to detect if a card is removed. Take two identical cards (Such as 2 of the 32MB pack ...
by Kamilion
Wed Jun 08, 2005 9:26 pm
Forum: PSP Development
Topic: UMD help needed
Replies: 6
Views: 4142

Ahha! found it. Thanks, mrbrown -- that tip about activating it paid off. Much appreciated. I'm trying to get a project started here -- one that will make all jobs on the PSP much simpler. A common kernel mode debug system that can monitor nearly anything's execution in real time and feed it back to...
by Kamilion
Wed Jun 08, 2005 9:23 pm
Forum: PSP Development
Topic: BIOS Recovery Mode
Replies: 41
Views: 31258

[BALEETED]

-- Love,
Strongbad
by Kamilion
Wed Jun 08, 2005 11:07 am
Forum: PSP Development
Topic: UMD help needed
Replies: 6
Views: 4142

Ahhhh. Well, that makes sense. And I suppose; is answer enough -- there's another function I'm missing. Anyway, in the kernel dump, I happened acrost this... FAT over USB Mass -unit= Usage: usbfat [<option>...] <option>: -unit=<U> # %d <= <U> -node=<N> # %d <= <N> -buf=<B> # %d <= <B> This driver ma...
by Kamilion
Wed Jun 08, 2005 10:54 am
Forum: PSP Development
Topic: UMD help needed
Replies: 6
Views: 4142

I see nothing in that list that pertains to this...

I'm not trying to access an ISO here, I'm talking about loading a file from the real media on the PSP.

Thanks for the tip on the kernel memory dump, I'm running through it now.
by Kamilion
Wed Jun 08, 2005 8:10 am
Forum: PSP Development
Topic: UMD help needed
Replies: 6
Views: 4142

UMD help needed

Howdy guys, I've been messing about trying to create a kernel debugger and memory patcher (think GDB/action replay for PSP) but I'm having some serious problems with sceIoOpen and sceIoRead -- I'm trying to open the executable from the UMD, but I'm getting an error every time. Anyone have some worki...
by Kamilion
Thu May 05, 2005 7:40 am
Forum: PSP Development
Topic: PSP Hardware hack and development -- External Battery Pack
Replies: 12
Views: 12011

Well, that's a bigger problem. The PSP uses a smartbattery, that either talks about it's tempature, or perhaps is more like my laptop, which has a whole slew of data about it's battery. GiMPAQ BAT0 # ls --color -l -a total 0 dr-xr-xr-x 2 root root 0 May 4 12:49 . dr-xr-xr-x 3 root root 0 May 4 12:49...
by Kamilion
Fri Apr 29, 2005 8:04 am
Forum: PSP Development
Topic: PSP Hardware hack and development -- External Battery Pack
Replies: 12
Views: 12011

I've done a lot of research on this, and you both raise good points. I tried getting my crappy little multimeter inline as a DC Ammeter, but no matter what I did, I couldn't get the PSP to turn on while it was in-circuit. But chalk that up to $5 equipment from harbor freight. alfaromeo, you forget t...
by Kamilion
Wed Apr 20, 2005 8:03 am
Forum: PSP Development
Topic: PSP Hardware hack and development -- External Battery Pack
Replies: 12
Views: 12011

PSP Hardware hack and development -- External Battery Pack

Hey folks, I've been doing some poking around, and I found this. http://www.maxim-ic.com/quick_view2.cfm/qv_pk/1831 It's a maxim buck boost regulator that outputs at 5 volts, ~1.3-1.5 amps and can be driven by voltages as low as 0.9 volts (0.7 volts not guaranteed, but it does allow the batteries to...
by Kamilion
Wed Apr 20, 2005 8:01 am
Forum: PSP Development
Topic: How To Crash The PSP
Replies: 51
Views: 43573

Looks like someone forgot about the PSP's watchdog timer.
If it doesn't receive anything, it'll shut the PSP off, which is why when you crash a game, it hangs for a couple moments then shuts off.

Keep that in mind.
by Kamilion
Wed Mar 30, 2005 5:39 am
Forum: PSP Development
Topic: PSP Namco museum transfer
Replies: 28
Views: 29866

Glad I lit a fire under someone ^_^
by Kamilion
Wed Mar 30, 2005 5:36 am
Forum: PSP Development
Topic: Extracting the Firmware Electronically
Replies: 42
Views: 18881

a while ago I was looking at building a prototype Intel BXA-255 board, and I happened acrost these. http://www.tycoelectronics.com/prodnews.asp?id=460 http://www.arieselec.com/products/bgsocket.htm http://www.advintcorp.com/bgastart.html it'd be fairly easy to remove the flash chip with a heat gun o...
by Kamilion
Wed Mar 30, 2005 5:17 am
Forum: PSP Development
Topic: Excited about a homebrew scene
Replies: 16
Views: 15894

the PSP also seems to have a watchdog timer, if it doesn't receive a response, it simply shuts off the power.

Most probably, the best way to get output is using one of the two serial ports (Remote port or SerialInfrared)... We just need to figure out how to access them @_@
by Kamilion
Wed Mar 30, 2005 4:49 am
Forum: PSP Development
Topic: PSP using a USB Thumb Drive
Replies: 12
Views: 12296

Actually, the PSP's USB is setup as a combination Host/Slave arrangement. Normally, it's in host mode and devices can be connected directly to the device. When you select USB Connection, it loads the USB slave handler. Take a look at Linux's "USB Gadget" extentions in the kernel. They can ...
by Kamilion
Wed Mar 30, 2005 4:46 am
Forum: PSP Development
Topic: PSP Web Browser crazyness.
Replies: 12
Views: 10946

by Kamilion
Tue Mar 29, 2005 1:53 am
Forum: PSP Development
Topic: dissecting the .psp file...
Replies: 22
Views: 18588

or it's using CBC -- Cipher Block Chaining.
If the beginning of the file unencrypted only has one byte changed, the whole rest of the file will be encrypted differently.
by Kamilion
Sun Mar 27, 2005 6:57 am
Forum: PSP Development
Topic: Web Browser in Wipeout Pure
Replies: 95
Views: 114856

As am I. I cannot get to the link http://mozy.org/psp/ And I'm REALLY curious about this (and I think I know how he got it to work.) first, you need to rebind ingame.scea.com to your local webserver, then place the page /wipeout/index.html on your local webserver, maybe with a link to specific sites...
by Kamilion
Sat Mar 26, 2005 3:02 pm
Forum: PSP Development
Topic: Update v1.50 has been made available!
Replies: 100
Views: 75835

There is a program named "Dolly" that does just this. It's hard to find these days. I used it to backup and restore images from my I-opener's 16MB internal flash. It is a MS-DOS utility though. Linux's dd will work in a pinch though... dd if=/dev/sda1 of=/home/user/pspfsimage (ubd1 might n...
by Kamilion
Sat Mar 26, 2005 2:47 pm
Forum: PSP Development
Topic: Namco Arcade Collection.. maybe an answer?
Replies: 9
Views: 8119

Ethereal. Here's the link. http://www.ethereal.com/ More captures! we need as many as we can to statistically break down the data content. Also -- PLEASE REMEMBER TO TELL US THE SYSTEM NICKNAMES IN USE FOR ALL SYSTEMS INVOLVED, BOTH SENDING AND RECEIVEING, FOR EVERY CAPTURE, AND ANY NICKNAME CHANGE!
by Kamilion
Sat Mar 26, 2005 6:50 am
Forum: PSP Development
Topic: Namco Arcade Collection.. maybe an answer?
Replies: 9
Views: 8119

Or figure out a way to use a PC to capture and retransmit to the game sharing. Next time someone with a good wireless adapter that can capture packets has some friends with PSPs and a copy of namco museum over, do the following (you need at LEAST 3 PSPs for this) 1: Begin capturing 802.11 packets. 2...
by Kamilion
Fri Mar 25, 2005 4:56 pm
Forum: PSP Development
Topic: Psp`s and user security
Replies: 4
Views: 5254

Actually, yes, there is security. Go to Security Settings, change password, set a password (Default is 0000) Then set Parental Control Level from it's default level of Off to 1 for maximum security -- nothing can be ran except off memory stick without the four digit PIN (Which takes about 3 hours to...
by Kamilion
Sat Mar 19, 2005 11:13 am
Forum: PSP Development
Topic: Internet access on NA PSPs from release?
Replies: 1
Views: 3778

Internet access on NA PSPs from release?

I was reading gamespot yesterday, and I noticed something they said... We were able to configure our network settings and immediately log onto our internal wireless network. The network-configuration options are fairly robust. Anyone who has configured a PC with a wireless card will recognize all of...
by Kamilion
Wed Mar 16, 2005 7:07 am
Forum: PSP Development
Topic: 1GB DuoStick PRO Duo
Replies: 22
Views: 19153

Does anyone know if the psp supports a 2GiG Pro Duo? There was a thread on the PSP forum of ps2-scene.com about someone who has tested a beta 2G memory stick. It was reported to work fine and show the presence of the entire 2GB of space. It was also rumoured that the PSP can theoretically address u...