Search found 36 matches

by kasikeeper
Mon Sep 29, 2008 2:51 am
Forum: PSP Development
Topic: Emulating the GPS290 GPS Receiver for GO!EXPLORE
Replies: 5
Views: 3173

Hey Jean, any progress with the HOLUX - GO!Explore programming? I'd be very interested in your solution.
by kasikeeper
Mon Jun 30, 2008 1:30 am
Forum: PSP Development
Topic: Emulating the GPS290 GPS Receiver for GO!EXPLORE
Replies: 5
Views: 3173

Hi Jean, any news regarding your Holux project? I am and I guess many others are too are very keen on getting Go!Explore to work with Holux GPS receivers. What is the current status?
by kasikeeper
Tue Jun 10, 2008 2:58 am
Forum: PSP Development
Topic: Emulating the GPS290 GPS Receiver for GO!EXPLORE
Replies: 5
Views: 3173

Wow, sounds you are already quite far in your development. I haven't really started any development on this yet and as I know that you are on this I do not intend so. I am so much looking forward to seeing your results. Great job so far - keep on coding !
by kasikeeper
Mon Jun 09, 2008 6:28 am
Forum: PSP Development
Topic: Emulating the GPS290 GPS Receiver for GO!EXPLORE
Replies: 5
Views: 3173

Emulating the GPS290 GPS Receiver for GO!EXPLORE

Unfortunately, GO!EXPLORE does not support any other GPS devices than the Sony GPS290. Would it be possible to emulate a GPS290 receiver by redirecting the serial data received from an external GPS device? If so, how could this be done in theory? I guess there are no functions for doing so in the ps...
by kasikeeper
Mon May 19, 2008 5:10 am
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 296014

Does that mean there is no way whatsoever to debug my chotto cam application? How unfortunate as I spend 2 weeks building my sio cable ...
by kasikeeper
Sun May 18, 2008 11:33 pm
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 296014

OK, I managed to connect to PSPLINK 2.0 via SIO cable - finally. However, as I want to debug a CFW3.7 application which uses the USB chotto cam I will need to use PSPLINK 3.0 which runs under 3.7X CFW. I guess the CFW1.5 PSPLINK 2.0 version would not allow me to run this app properly. So I tried the...
by kasikeeper
Sat May 17, 2008 3:13 pm
Forum: PSP Development
Topic: Serial cable for dummies :-)
Replies: 35
Views: 47931

Below are the schematics of the sparkfun rs232 shifter board. http://www.sparkfun.com/datasheets/Prototyping/RS232-Shifter-SMD.pdf I have no clue how it works but I guess 2.5V are not enough to drive the LEDs. As I said, I can receive packages (although not what I expected e.g. 350 for 'A') but ther...
by kasikeeper
Fri May 16, 2008 6:53 am
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 296014

I am trying to link to PSPLINK via SIO cable but I have no success. I use PSPLINK 3.0 (OE) with the following ini and then connect with a terminal programm (docklight) at 4800 baud 8n1 but whatever i type in, nothing happens. Do I need a special program to access PSPLINK? # Example psplink configura...
by kasikeeper
Fri May 16, 2008 6:49 am
Forum: PSP Development
Topic: Serial cable for dummies :-)
Replies: 35
Views: 47931

I checked the serial sample which comes with the Luaplayer distribution. Basically I see the same results. The displayed characters do not match the entered character code. E.g. a 305 is displayed when I press the A key. The returned values however are consistent throughout the tests and they are ev...
by kasikeeper
Thu May 15, 2008 5:20 am
Forum: PSP Development
Topic: Serial cable for dummies :-)
Replies: 35
Views: 47931

No help on this one? Please !!! I can receive chars but nothing goes back to the terminal, what could that be?
by kasikeeper
Sat May 10, 2008 6:55 pm
Forum: PSP Development
Topic: Serial cable for dummies :-)
Replies: 35
Views: 47931

Thanks for the schematics, but I want to get my sparkfun converter up and running since I paid for it already. I got the cable running - sort of. I compiled the sio sample given in the pspsdk and the module connects with my terminal program. However, I always only receive the value 1280 when I press...
by kasikeeper
Fri May 09, 2008 6:02 am
Forum: PSP Development
Topic: Serial cable for dummies :-)
Replies: 35
Views: 47931

Hi, I was trying to build myself a serial cable with the suggested rs232 to ttl converter under http://www.sparkfun.com/commerce/product_info.php?products_id=449 I made sure the wiring is correct. When I connect the serial cable to my psp and the usb cable is also connected then the psp crashes. If ...
by kasikeeper
Thu Apr 24, 2008 5:06 am
Forum: PSP Development
Topic: PSPLink & WLAN (TKIP) & CFW3.XX
Replies: 2
Views: 1622

Many views, but no answers or help yet. Does really noone know. Please, give me at least just a refernce where I can look for more infos. Tyranid, please, you are the moderator & author of psplink, where g´can I find the infos?
by kasikeeper
Tue Apr 22, 2008 4:12 am
Forum: PSP Development
Topic: PSPLink & WLAN (TKIP) & CFW3.XX
Replies: 2
Views: 1622

PSPLink & WLAN (TKIP) & CFW3.XX

Hello, I am in need for a handy solution for the following problem: I want to develop a homebrew on M33 3.90 with the USBChotto Cam. For debuggung I need a PSPLink version that supports 3.XX CFW and Wifi (as the cam connects to the USB already and requires > 3.7 FW). Also, my wifi access only suppor...
by kasikeeper
Sun Apr 20, 2008 1:32 am
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 296014

I want to use PSPLINK with my wifi connection which is, however, encrypted by TKIP. Does anyone know if this is possible.

I read that there is a PSPLINK version 3.0 out there which supports CFW3XX. However the given ini file does not seem to support wifi anymore.

Who knows?
by kasikeeper
Wed Mar 19, 2008 6:45 am
Forum: PSP Development
Topic: Timer and Interrupts
Replies: 6
Views: 3157

Ok. I had a look the the timebaby source code and I copied the modified psprtc.h header into my sdk directory (by the way,when is this new header file going to be part of the standard sdk distribution?) When compiling my code I get [Linker error] undefined reference to `sceRtcRegisterCallback' [Link...
by kasikeeper
Fri Mar 14, 2008 1:47 pm
Forum: PSP Development
Topic: Wake up from StandBy
Replies: 9
Views: 3215

Wake up from StandBy

How do i wake the PSP up from StandBy mode, e.g. from a callback. I know how to switch to standby mode and how to detect the current power mode. But what function to use for waking up?
by kasikeeper
Thu Mar 13, 2008 6:11 am
Forum: PSP Development
Topic: Timer and Interrupts
Replies: 6
Views: 3157

Adrahil, this is exactly what I am looking for. I am using the VTimers successfully but when the PSP goes to sleep, the timers go to sleep as well and there is no chance to wake the PSP up from a VTimer callback. I checked the psprtc.h header file but could not find any rtc timer handler functionali...
by kasikeeper
Tue Mar 11, 2008 12:02 am
Forum: PSP Development
Topic: Interrupts and Timers
Replies: 6
Views: 4015

Thanks a lot for all your help. I got it running and my timer works perfectly now. Now I want my timer to continue working also in sleep mode and - once the callback is triggered - I want the PSP to wake from sleep mode to do something. From another thread I learned that the PSP's RTC functionality ...
by kasikeeper
Thu Mar 06, 2008 5:43 am
Forum: PSP Development
Topic: Interrupts and Timers
Replies: 6
Views: 4015

Thanks a lot four your help so far. I followed up on the thread approach and successfully created my thread which I call from the timer callback. Now the problem is the my thread is not started from my timer callback. The timer callback is triggered properly but sceKernelStartThread(EventAla...
by kasikeeper
Wed Mar 05, 2008 7:33 am
Forum: PSP Development
Topic: Interrupts and Timers
Replies: 6
Views: 4015

Hi, I tried out the code outline given above and the timer interrupts work just fine. However as you said already ... Note that the handler is called from an interrupt, so thread related functions and others such as printf may not be used. ... some fancier stuff like putting up a psp message dialog ...
by kasikeeper
Sat Mar 01, 2008 5:45 am
Forum: PSP Development
Topic: Win32 native Toolchain for PSPSDK
Replies: 261
Views: 166255

Your are my star Heimdall. That's great!!! One question, I installed the freetype devpack and get the following error when trying to compile a sample project: cannot find -llibfreetype I guess the libraries must be registered somehow but I don'tknow how. I already added the lib path to the makefile ...
by kasikeeper
Thu Feb 28, 2008 6:47 am
Forum: PSP Development
Topic: Fonts: Please Help... (UPDATED) The Easy Solution - Read On
Replies: 25
Views: 11882

Ok, I managed to compile the FLIB example, although I had to adjust the makefiletoget it work with my setup. The problem is, however, that noting is displayed on my PSP. I am using CFW3.90-2 and this is my modified makefile - anything else remained the same. Can anyone help? TARGET = flibtest OBJS =...
by kasikeeper
Thu Feb 28, 2008 5:31 am
Forum: PSP Development
Topic: Timer and Interrupts
Replies: 6
Views: 3157

Hello,

noone here to give some advice on timer interrupts on the PSP??

Kai
by kasikeeper
Tue Feb 26, 2008 7:02 am
Forum: PSP Development
Topic: Win32 native Toolchain for PSPSDK
Replies: 261
Views: 166255

Your are the best.For so long I had been waiting for a precompiled sdk like this. Keep on supporting this, please!

Can you compile the freestyle library for using the psp fonts? That'd be great.

Thanks so much for your work!
by kasikeeper
Mon Feb 25, 2008 5:38 am
Forum: PSP Development
Topic: Fonts: Please Help... (UPDATED) The Easy Solution - Read On
Replies: 25
Views: 11882

Hi,

I was trying to use the simple example given at

http://www.cheatsync.net/flib.rar

but I realized I haven't got the freetype library. Now, I am not using Cygwin to compile the toolchain files myself. Can anyone send the compiled freetype libraries please?

Thanks a lot,
Kai
by kasikeeper
Mon Feb 25, 2008 12:29 am
Forum: PSP Development
Topic: Timer and Interrupts
Replies: 6
Views: 3157

Timer and Interrupts

Hi, I wat to setup a simple timer interrupt which displays a text message e.g. everyday at 9am. I am really at the beginning of my code but I am not sure what route to choose now. I guess what is needed is some kind of an interrupt to not loop until time=9am. Is there any tutorial out there which ex...
by kasikeeper
Sun Feb 24, 2008 10:59 pm
Forum: PSP Development
Topic: How to compile for Slim&Lite and Fat
Replies: 1
Views: 1557

How to compile for Slim&Lite and Fat

Hi,

I am currently working on a homebrew project and I was wondering what to do to compile my project for both the fat and the slim PSP. I was already searching but could not find a real hint. I myself only have a fat unfortunately, so I cannot test. Can someone help?

Regards,
Kai
by kasikeeper
Wed Feb 13, 2008 10:35 pm
Forum: PSP Development
Topic: Sony OSK with transparent background
Replies: 3
Views: 3937

Thanks for the quick answer! However, I do not quite understand it. The pspDebugScreenSetBackColor in the requestString function is invoked after the OSK is displayed, meaning after its main while loop is completed. Thus commenting pspDebugScreenSetBackColor out should not have any impact at all on ...
by kasikeeper
Tue Feb 12, 2008 7:07 am
Forum: PSP Development
Topic: Sony OSK with transparent background
Replies: 3
Views: 3937

Sony OSK with transparent background

Hi,

I am currently exploring options to display the Sony OSK. I managed to display it with a black background. Does anyone know how to set it to transparent background? Is it an OSK parameter somewhere or is it GU setup. If so, how would I need to do it?

Regards,
Kai