Search found 16 matches

by v1p3r
Mon Nov 07, 2005 6:21 am
Forum: PSP Lua Player Development
Topic: F.A.C.T. - Yet another text input method (joystick based)
Replies: 12
Views: 8633

Looks a bit like on OSK on the XBox web browser LinksBocks actually :)
by v1p3r
Thu Sep 22, 2005 11:19 pm
Forum: PS2 Development
Topic: how do you get bios off ps2
Replies: 3
Views: 2324

Get a scalpel and cut the BIOS chip off the board. Then you have your BIOS off your PS2.
by v1p3r
Wed Aug 31, 2005 10:47 pm
Forum: General Discussion
Topic: ps2 development
Replies: 3
Views: 2339

Erm...
by v1p3r
Tue Aug 02, 2005 6:09 am
Forum: PSP Development
Topic: Hacking Firmware 2.00
Replies: 9
Views: 4444

Slayer2 wrote:are u serious about changing the first line in the homebrew?
Yes, it makes the homebrew run and safely overclocks your PSP to 800hz.
by v1p3r
Tue Aug 02, 2005 5:49 am
Forum: PSP Development
Topic: Hacking Firmware 2.00
Replies: 9
Views: 4444

Open up your homebrew in a notepad and change the first line to OWNED.
by v1p3r
Fri Jul 15, 2005 6:04 am
Forum: PSP Development
Topic: PSPX
Replies: 18
Views: 166913

The name PSPX is allready taken by Xecuter :(
by v1p3r
Wed Jul 13, 2005 5:08 am
Forum: PSP Development
Topic: kxploit (non-swapping..) - is this genuine??
Replies: 5
Views: 2743

Yep homebrew is working, without swapping, on 1.5.

You have to run the HB through the exploit app before you can run it, but its simple enough.
by v1p3r
Wed Jul 13, 2005 3:34 am
Forum: PSP Development
Topic: kxploit (non-swapping..) - is this genuine??
Replies: 5
Views: 2743

It's real, and has been around for a while.
by v1p3r
Tue Jul 12, 2005 4:04 am
Forum: PSP Development
Topic: Why is running homebrew difficult... how do devs do it?
Replies: 5
Views: 2219

Yep it's only there so they can test how it plays in the real world.

The devs have no way to run unsigned code on a retail psp :(
by v1p3r
Tue Jul 12, 2005 3:46 am
Forum: PSP Development
Topic: Why is running homebrew difficult... how do devs do it?
Replies: 5
Views: 2219

v1p3r wrote:They have fake (just a shell really) PSPs that connect to the SDK box and run unsigned code.
The SDK is actually running the code, the fake PSP is just for playability testing :o
by v1p3r
Tue Jul 12, 2005 3:38 am
Forum: PSP Development
Topic: Why is running homebrew difficult... how do devs do it?
Replies: 5
Views: 2219

They have fake (just a shell really) PSPs that connect to the SDK box and run unsigned code.
by v1p3r
Fri Jun 17, 2005 10:39 pm
Forum: General Discussion
Topic: 1337psp.tk
Replies: 3
Views: 2523

I'm not the sort who usually flames, but your site is terrible. The least you could do is get some proper hosting and spell properly.
by v1p3r
Thu May 26, 2005 7:52 pm
Forum: PSP Development
Topic: httPSP
Replies: 8
Views: 5096

Wow, how original.
by v1p3r
Fri Apr 08, 2005 3:18 am
Forum: PS2 Development
Topic: Extract (and repack) IRXs from ELF.
Replies: 4
Views: 5281

Ok, let me rephrase, how would I replace irx files contained within an elf? :)
by v1p3r
Fri Apr 08, 2005 2:46 am
Forum: PS2 Development
Topic: Extract (and repack) IRXs from ELF.
Replies: 4
Views: 5281

Extract (and repack) IRXs from ELF.

Is it possible to replace irx files contained within an elf?
by v1p3r
Sun Apr 03, 2005 4:01 am
Forum: PSP Development
Topic: PBP Unpacker v0.40 for Windows
Replies: 5
Views: 24691

Could someone give a direct link to the firmware file on the sont servers? I'm a noob but I want to have a look anyway :)