Search found 31 matches
- Sat Jan 24, 2009 8:32 pm
- Forum: PSP Development
- Topic: Which M33 boot module loads the Recovery menu
- Replies: 14
- Views: 9018
- Fri Jan 16, 2009 5:45 am
- Forum: PSP Development
- Topic: PSP Boot sequence
- Replies: 28
- Views: 14867
When reboot.bin is decompressed from loadexec (which call is hooked), rebootex is loaded from systemctrl and gzip decompressed. The decompressed data is stored at 0x88FC0000 and the jump into the reboot.bin is patched to jump to systemctrl's rebootex. From here various patches (including psp*.bin) a...
- Wed Jan 07, 2009 7:48 am
- Forum: PSP Development
- Topic: Sysconf adress
- Replies: 8
- Views: 3889
- Tue Nov 04, 2008 8:16 am
- Forum: PSP Development
- Topic: VLF Library problem
- Replies: 19
- Views: 13273
- Fri Oct 31, 2008 8:32 am
- Forum: PSP Development
- Topic: Prototypes for sceUtilityScreenshot* ??
- Replies: 3
- Views: 1844
Re: Prototypes for sceUtilityScreenshot* ??
Thats very lazy doing that. Just make a stub...Torch wrote:And is there a stub available or will I have to FindFunction and get the address to use them?
- Thu Oct 30, 2008 8:57 am
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345651
- Sun Oct 19, 2008 2:33 am
- Forum: PSP Development
- Topic: Hooking Usermode Functions
- Replies: 11
- Views: 4749
- Fri Oct 17, 2008 11:47 pm
- Forum: PSP Development
- Topic: Hooking Usermode Functions
- Replies: 11
- Views: 4749
- Fri Oct 17, 2008 11:37 pm
- Forum: PSP Development
- Topic: Need help on hooking
- Replies: 6
- Views: 3489
- Fri Oct 17, 2008 11:14 pm
- Forum: PSP Development
- Topic: Need help on hooking
- Replies: 6
- Views: 3489
- Fri Oct 17, 2008 10:37 pm
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345651
Torch, you won't have to worry about heaparea1.prx in 5.00. They deleted it along with heaparea2.prx. I guess that either paf or vshmain have inherited the memory allocation, probably paf. Thanks for the info. I hope that the vshargs problem is also gone. I sent you a PM. Regarding the PM, is it po...
- Fri Oct 17, 2008 9:17 am
- Forum: PSP Development
- Topic: Hooking Usermode Functions
- Replies: 11
- Views: 4749
- Fri Oct 17, 2008 8:55 am
- Forum: PSP Development
- Topic: Hooking Usermode Functions
- Replies: 11
- Views: 4749
- Fri Oct 17, 2008 8:23 am
- Forum: PSP Development
- Topic: Hooking Usermode Functions
- Replies: 11
- Views: 4749
- Fri Oct 17, 2008 7:39 am
- Forum: PSP Development
- Topic: Hooking Usermode Functions
- Replies: 11
- Views: 4749
- Fri Oct 17, 2008 6:21 am
- Forum: PSP Development
- Topic: Hooking Usermode Functions
- Replies: 11
- Views: 4749
Hooking Usermode Functions
Right, this is a bit of pain lately. I'm hooking various functions located in the Paf and I can correctly replace the JAL's with the Syscalls to the function in my kernel module. However, when I try to call the original function (in Paf) it always crashes (obviously). I am however at loss as I do no...
- Thu Oct 16, 2008 5:19 am
- Forum: PSP Development
- Topic: Shocking News
- Replies: 23
- Views: 15446
- Thu Oct 16, 2008 2:33 am
- Forum: PSP Development
- Topic: sceKernelQuerySystemCall 0x8002013A Error
- Replies: 1
- Views: 1523
sceKernelQuerySystemCall 0x8002013A Error
I've tried and tried to get the syscall of my function (which is exported to usermode) but it keeps returning 0x8002013a. I've tried loading a module that has the function linked then trying to get the syscall, which still, returns 0x8002013a. Any help? I'm on firmware 4.01M33, Phat PSP, Erm.. Loadi...
- Wed Oct 01, 2008 8:51 pm
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345651
- Wed Oct 01, 2008 8:44 pm
- Forum: PSP Development
- Topic: Make a PRX load in a certain game. [Solved]
- Replies: 14
- Views: 7183
- Wed Oct 01, 2008 8:41 pm
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345651
- Mon Sep 22, 2008 1:58 am
- Forum: PSP Development
- Topic: Prx help
- Replies: 28
- Views: 12630
Lol, now you are insulting me just because I was right about it not being mandatory. You don't know how I code and you never saw any of my code. And you don't even know if the prx plugins I was talking about were personal prx or not. Well you just said that you don't export module_start... I could ...
- Mon Sep 22, 2008 1:10 am
- Forum: PSP Development
- Topic: Prx help
- Replies: 28
- Views: 12630
- Mon Sep 22, 2008 12:59 am
- Forum: PSP Development
- Topic: Prx help
- Replies: 28
- Views: 12630
- Sun Sep 21, 2008 12:58 am
- Forum: PSP Development
- Topic: Free memory allocated from a function
- Replies: 9
- Views: 3605
- Sun Sep 21, 2008 12:52 am
- Forum: PSP Development
- Topic: Prx help
- Replies: 28
- Views: 12630
- Sat Sep 20, 2008 9:14 am
- Forum: PSP Development
- Topic: Free memory allocated from a function
- Replies: 9
- Views: 3605
- Sat Sep 20, 2008 8:48 am
- Forum: PSP Development
- Topic: Prx help
- Replies: 28
- Views: 12630
- Wed Aug 20, 2008 8:41 am
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345651
- Tue Jul 15, 2008 7:06 am
- Forum: PSP Development
- Topic: Install a bootstrap and return to application... how?
- Replies: 144
- Views: 47894