Search found 14 matches

by pspjoke
Thu Jan 08, 2009 4:52 am
Forum: PSP Development
Topic: Coding Exploits
Replies: 14
Views: 5982

Darius, you're a strange guy... Yeah, names are being named, throats are being cut, knees are being capped. It's a jungle out there in the world of console gaming. come on guys... its impolite to make fun of the mentally retarded. Dariusc123456, i have yet to read anything from you that doesn't tel...
by pspjoke
Sun Nov 30, 2008 10:55 am
Forum: PSP Development
Topic: Any Plans?
Replies: 11
Views: 5524

EDIT: need a delete button./
by pspjoke
Tue Nov 18, 2008 12:24 am
Forum: PSP Development
Topic: oslInitGfx crashes my program
Replies: 5
Views: 1939

Code: Select all

PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER | THREAD_ATTR_VFPU);
by pspjoke
Sat Nov 15, 2008 11:54 pm
Forum: PSP Development
Topic: Adhoc questiion
Replies: 9
Views: 7561

phobox wrote:
pspjokeand wrote: i also ported zorbas adhoc sample to the new sdk..
please, can you post it?
sure http://www.mediafire.com/?2mzxd5mgnnu
by pspjoke
Sat Nov 15, 2008 9:17 am
Forum: PSP Development
Topic: Adhoc questiion
Replies: 9
Views: 7561

I did just notie that today ;) I was seeing the same command. Now I suppose I need to figure out how to send other types of variables. lol, i don't think thats to hard. what im trying to do is find the perfect delay between sending two things. you can either have lag and no loss sync, or you can ha...
by pspjoke
Fri Nov 14, 2008 8:37 pm
Forum: PSP Development
Topic: Adhoc questiion
Replies: 9
Views: 7561

The adhocSendRecvAck() is being used to both send and receive in this code, but depending only on whether the PSP is the client or server. nope.. notice to send the function is adhocSendRecvAck and to receive is adhocRecvSendAck im using this same code, just starting on ad-hoc as well. and i also p...
by pspjoke
Tue Nov 04, 2008 12:55 pm
Forum: PSP Development
Topic: Need help with Toolchain
Replies: 21
Views: 8115

gmp mprf

u have to install the devel packages of those.
i got thrown off with this problem to a lil bit ago...
by pspjoke
Sat Jun 28, 2008 10:40 am
Forum: PSP Development
Topic: Access to the flash 2 and flash 3
Replies: 13
Views: 3464

lol, J.F. you seem tense.. hows life treating ya? :P
by pspjoke
Tue Jun 24, 2008 1:37 pm
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11253

ok, and thanks.ill give it a shot if i can get this working ill put you in the credits of my app lol :P
by pspjoke
Tue Jun 24, 2008 12:06 pm
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11253

thank you for your help, and again sorry that my first post on these forums was sucky.. but just so i can be that much more annoying. (jk, not trying to be annoying :( ) when i try to compile the eboot/app. i get this error in my compiler. $ make psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -Os -...
by pspjoke
Tue Jun 24, 2008 8:43 am
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11253

The thread has all the info you need. We aren't here to write your program for you. You don't even bother to post code while still asking for help... that doesn't fly around here. It pretty much guarantees no one will help. That and bumping the thread after four hours. well the code is at the top f...
by pspjoke
Tue Jun 24, 2008 7:17 am
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11253

so nobody can help me with this?
by pspjoke
Tue Jun 24, 2008 3:16 am
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11253

oh, well i know there not running the cpu to 100%, its the same with all others off. so does anyone got any advice on how to get this working for a prx?
by pspjoke
Mon Jun 23, 2008 10:14 am
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11253

i have a use for this function in a prx, but of course it always returns 100% in a prx. so can somebody help me to get this working?

oh and its not a "badly coded plugin" in case any one is wondering.