Search found 10 matches

by Allelujah
Sat Sep 06, 2008 11:14 am
Forum: PSP Development
Topic: An info please
Replies: 4
Views: 2129

You might also want to try meminfo function from PSPLINK, It shows detailed information on every partition of PSP's memory like base, size, totalfree & maxfree.
by Allelujah
Sat Sep 06, 2008 6:49 am
Forum: PSP Development
Topic: The ominipotent PRX..
Replies: 8
Views: 2695

@ne0h Thanks for the reply, but Tyranid was right since writing on bootconf is the same as being re-initialized. Getting to the point, I just want to keep USBHostFS driver alive after switching from vsh->game & game->vsh. Files on host0:/ is accessible read & write, but the moment i try to l...
by Allelujah
Fri Sep 05, 2008 3:15 pm
Forum: PSP Development
Topic: The ominipotent PRX..
Replies: 8
Views: 2695

I see, thanks.. i just want to confirm the posibilities :)
by Allelujah
Fri Sep 05, 2008 3:03 pm
Forum: PSP Development
Topic: The ominipotent PRX..
Replies: 8
Views: 2695

The ominipotent PRX..

I know that the thread title is a little bit crazy but it's related to my current work :). Ok, we all know that whenever we load game or vsh.. the PSP is being reset together with all the loaded modules. Is it possible to keep a module alive? For example, keeping USBHostFS running without the need t...
by Allelujah
Tue Sep 02, 2008 5:16 pm
Forum: PSP Development
Topic: prxutility++ and nkThreadSuspend (sceKernelGetThreadId ());
Replies: 5
Views: 2110

@pspflashsystem: I think you must first identify existing thread(s). this could be done with sceKernelGetThreadmanIdList(). Then you can now choose which thread to pause and resume using sceKernelSuspendThread() and sceKernelResumeThread(). If you intend to maintain your PRX's thread running, then j...
by Allelujah
Fri Aug 08, 2008 12:22 am
Forum: PSP Development
Topic: Memory Sticks with capacity greater than 4Gb
Replies: 5
Views: 2355

Thanks Hellcat & Insert_witty_name :)

Edit: Problem Resolved
by Allelujah
Thu Aug 07, 2008 10:59 pm
Forum: PSP Development
Topic: Memory Sticks with capacity greater than 4Gb
Replies: 5
Views: 2355

Insert_witty_name wrote:An unsigned int (on PSP anyway) is limited to holding values between 0 - 4294967295 (4Gb).

Try changes your data type to something more suitable, u64?
I think you're right, i'll try u64 instead of u32. but I couldn't test it right now.
by Allelujah
Thu Aug 07, 2008 10:52 pm
Forum: PSP Development
Topic: Memory Sticks with capacity greater than 4Gb
Replies: 5
Views: 2355

Hellcat wrote:1.50 or 3.xx kernel?

1.50 can not handle > 4G, in 3.xx kernel it should work....
3.xx kernel, since i'm using PSP slim w/ fw 4.01
by Allelujah
Thu Aug 07, 2008 10:22 pm
Forum: PSP Development
Topic: Memory Sticks with capacity greater than 4Gb
Replies: 5
Views: 2355

Memory Sticks with capacity greater than 4Gb

Hi to everyone, Right now i'm in search to resolve this problem in MS > 4Gb but to no avail. To be specific, all i want is to calculate it's actual size or capacity. The following code works well with MS <= 4Gb: u32 msdata[5]; u32 *pmsdata = msdata; sceIoDevctl("fatms0:/", 0x02425818, &...
by Allelujah
Thu Jul 24, 2008 12:26 am
Forum: PSP Development
Topic: PSP IDE (Developement Environment)
Replies: 21
Views: 7016

Microsoft Visual Studio as PSPSDK IDE...

Microsoft's Visual Studio Express is free even for commercial application and Heimdall's toolchain comes with a wizard installer for VS, too. Yup, you're right and i've tried it. Here's the following step i've done: 1. Create a new "Makefile Project" 2. On the "Makefile Appication Wi...