Search found 11 matches
- Fri Dec 04, 2009 6:37 am
- Forum: PSP Development
- Topic: Wierd Split Purple Screen
- Replies: 9
- Views: 7031
- Sat Aug 15, 2009 5:14 am
- Forum: PSP Development
- Topic: PSP - Tutorials ???
- Replies: 12
- Views: 4583
If you want to programm in 3D, the best choice you can do is to use the LTEGameEngine SDK. Download it from here: http://www.ltestudios.com/projects/lte-game-engine/
You'll find some explained samples into the package ;)
You'll find some explained samples into the package ;)
- Tue Aug 04, 2009 6:06 am
- Forum: PSP Development
- Topic: Showing an image in XMB...
- Replies: 2
- Views: 1579
Uhm have you tried to use the libvhs to blit an image on the XBM? (see here: http://forums.qj.net/psp-development-fo ... 0-1-a.html
- Sun Jul 26, 2009 10:43 pm
- Forum: PSP Development
- Topic: No input file
- Replies: 4
- Views: 2180
- Sun Jul 26, 2009 7:51 pm
- Forum: PSP Development
- Topic: No input file
- Replies: 4
- Views: 2180
- Sat Jul 25, 2009 7:31 pm
- Forum: PSP Lua Player Development
- Topic: [homebrew] Pong game Ad Hoc
- Replies: 4
- Views: 9950
- Sat Jul 25, 2009 7:22 pm
- Forum: PSP Development
- Topic: No input file
- Replies: 4
- Views: 2180
No input file
Hi all. I premise that the toolchain correctly works.
I'm trying to compile PSP Stackless Python, but I receive this error code:
PSP-GCC: No input files.
I don't understand what is the problem... What could it be caused by?
I'm trying to compile PSP Stackless Python, but I receive this error code:
PSP-GCC: No input files.
I don't understand what is the problem... What could it be caused by?
- Mon Jul 20, 2009 7:34 am
- Forum: PSP Lua Player Development
- Topic: [homebrew] Pong game Ad Hoc
- Replies: 4
- Views: 9950
- Mon Jan 26, 2009 2:22 am
- Forum: PSP Development
- Topic: Allegro for PSP
- Replies: 25
- Views: 18054
What's Nanodesktop? Nanodesktop is an SDK for PSP. More info here: http://visilab.unime.it/~filippo/Nanodesktop/nanodesktop.htm this if the official forum: http://www.psp-ita.com/forum/viewforum.php?f=23 you can see from http://visilab.unime.it/~filippo/Nanodesktop/PSP_PSPE/Screenshots/ndPSP_Screen...
- Fri Aug 22, 2008 11:17 pm
- Forum: PSP Development
- Topic: GIF library
- Replies: 3
- Views: 2030
GIF library
I need to use some animated GIF in my HB game written with OSLib, but I don't know how to do.
My question is: exist a library that allows me to implement animated GIF in my project?
tnx, and sorry for my bad english
My question is: exist a library that allows me to implement animated GIF in my project?
tnx, and sorry for my bad english
- Wed Aug 13, 2008 8:39 pm
- Forum: PSP Lua Player Development
- Topic: Record
- Replies: 1
- Views: 7329
Record
Hi! I have this code: file = io.open("highscore.txt","r") record_score = file:read() file:close() But, when I try to print record_score string with screen:print(0,0,""..record_score,color&am...