Search found 21 matches
- Fri Jan 09, 2009 2:55 am
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646
- Sun Dec 28, 2008 7:01 am
- Forum: PSP Development
- Topic: Help, how to launch a UMD
- Replies: 10
- Views: 3570
Hello good, forgiveness for my English esque español.Estoy'm doing a program. A shell and not as a launching UMD I tried anyway, but nothing. Please give me a code to be able to launch the UMD This is a english forum, anyway you can ask in spanish HERE Esto es un foro inglés, de todas formas puedes...
- Sun Dec 21, 2008 7:23 pm
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646
I'm currently implementing lateral menu (that menu that appears when pressing triangle on same place in vsh). After this, and implementing inputbox+osk, png, and fixing the background issue, I will release. I'll leave text position bugs for another release. I'm also thinking of making a C++ and D O...
- Sat Dec 20, 2008 2:00 am
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646
I'm currently implementing lateral menu (that menu that appears when pressing triangle on same place in vsh). After this, and implementing inputbox+osk, png, and fixing the background issue, I will release. I'll leave text position bugs for another release. I'm also thinking of making a C++ and D O...
- Fri Dec 19, 2008 8:46 am
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646
I'm currently implementing lateral menu (that menu that appears when pressing triangle on same place in vsh). After this, and implementing inputbox+osk, png, and fixing the background issue, I will release. I'll leave text position bugs for another release. I'm also thinking of making a C++ and D O...
- Sat Dec 13, 2008 10:34 pm
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646
- Thu Oct 30, 2008 5:55 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
- Wed Oct 29, 2008 5:17 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
- Sun Oct 26, 2008 5:45 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
- Thu Oct 23, 2008 1:15 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
- Tue Oct 21, 2008 6:50 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
- Mon Oct 20, 2008 7:14 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
- Mon Oct 20, 2008 3:01 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
- Sat Oct 18, 2008 12:24 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
- Fri Oct 17, 2008 6:02 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
- Fri Oct 17, 2008 4:57 am
- Forum: PSP Development
- Topic: trying to do an xmb in-game
- Replies: 22
- Views: 9036
trying to do an xmb in-game
hi, I'm trying to do an xmb in-game. I'm using rdriver from the dark-alex bootload example to replace the sceKernelRegisterExitCallback function, with that code: int ExitPatched3(int cbid) { int k1 = pspSdkSetK1(0); SceCtrlData pad; while(!done...
- Sun Oct 05, 2008 9:54 am
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646
- Wed Oct 01, 2008 5:23 am
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646
This is a example of what can be done with that library: http://img369.imageshack.us/img369/4325/screenshot008dz3.png http://img368.imageshack.us/img368/299/screenshot010hd8.png At the moment is a really bad shell, but I think that I will do a good job :) The developement thread: http://www.elotrola...
- Thu Sep 04, 2008 1:54 am
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646
- Mon Sep 01, 2008 1:47 am
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646
- Sun Aug 24, 2008 10:02 pm
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 345646