Search found 4 matches

by urbigbro
Mon Apr 06, 2009 2:22 am
Forum: PS2 Development
Topic: Doom - PS2 Port
Replies: 102
Views: 72355

Yes, that's where it happens. If I remember correctly, it has also locks up at times in the sub-menus (e.g. load screen, options menu) --- I was thinking of helping to develop this myself, but this will be my first time ever developing software (so I'm a n00b). I just don't know how to get around to...
by urbigbro
Sat Apr 04, 2009 10:54 pm
Forum: PS2 Development
Topic: Doom - PS2 Port
Replies: 102
Views: 72355

I forgot to mention that it randomly locks up at times when at the main menu, is this an unresolved bug of some sort? Because it was in older versions too if I recall correctly. Edit: An icon of some sort (simple or not, doesn't really matter) should be implemented otherwise the folder on the memory...
by urbigbro
Sat Apr 04, 2009 7:56 pm
Forum: PS2 Development
Topic: Doom - PS2 Port
Replies: 102
Views: 72355

Thanks Cosmito, good to hear. And if you want some help implementing the back to OSD feature, ffgriever over a psx scene released an elf which does that for you. It's the CB_launch.rar at the bottom of Bootleg's post here: http://psx-scene.com/forums/ps2-homebrew-dev-emu-scene/57901-codebreaker-patc...
by urbigbro
Wed Apr 01, 2009 10:54 pm
Forum: PS2 Development
Topic: Doom - PS2 Port
Replies: 102
Views: 72355

Any updates on this? I'd also like to see support for loading from all media (e.g. memory card and Hard drive). A wad selector would be nice, the exit option should take you back to your elf boot method (for example, those using Free MCBoot, back to the OSD) and the controls should be configurable a...