Search found 12 matches

by Yoshihiro
Mon Jun 27, 2005 8:06 am
Forum: PSP Development
Topic: my own malloc for psp
Replies: 6
Views: 3585

Hey Yoshihiro, I'm using your malloc in my PSPRick project. It works fine but I made a small modification for it. I changed: numbytes = numbytes + sizeof(struct mem_control_block); to: numbytes = ((numbytes+3)&~0x3) + sizeof(struct mem_con...
by Yoshihiro
Mon Jun 27, 2005 7:43 am
Forum: PSP Development
Topic: screenshot snippet
Replies: 10
Views: 5881

Re: screenshot snippet

just made a function to grab the psp's framebuffer and write a screenshot to memory stick (as 24 bit bmp file). thought some of you may have some use for it. i was just looking to make it work, feel free to improve it ;) unsigned char bmpHeader24[] = { 0x42, 0x4d, 0x38, 0xf...
by Yoshihiro
Sun Jun 26, 2005 1:46 am
Forum: PSP Development
Topic: To neofar... (STUB FUNCTIONS)
Replies: 4
Views: 2551

Hi you can get all api and stub here .

if(You_Need_STUB)
{
goto http://pspdev.ofcode.com/api.php
}


..::Yoshihiro::..
by Yoshihiro
Sun Jun 26, 2005 12:56 am
Forum: PSP Development
Topic: Another 1.51 Homebrew (3 Mem Sticks)
Replies: 5
Views: 4449

the ELF* execution is disabled from memory stick on psp with the firmware 1.51 and 1.52 you can load only the ELF from Ram.

*by ELF i means a elf non crypted .

..::Yoshihiro::..
by Yoshihiro
Mon Jun 20, 2005 11:37 pm
Forum: PSP Development
Topic: Kill 5 psp in 1 lesson dont touch your flash
Replies: 19
Views: 15270

Sorry about your bricked PSP, Yoshihiro :( Here is how to setup PSP to enable recovering bad flash. A little hard way though. ;) If you have direct hardware access to flash chip, it is possible to reflash. You will need to interrupt physically the lines between CPU chip and MCP memory chip if you w...
by Yoshihiro
Mon Jun 20, 2005 12:00 pm
Forum: PSP Development
Topic: Kill 5 psp in 1 lesson dont touch your flash
Replies: 19
Views: 15270

Kill 5 psp in 1 lesson dont touch your flash

hi all here it's just a exemple how kill five psp in 1 day :p . Never use this code i've tested all possibility today at downgrade the psp and i've win's 5 bricks two psp 1.0 ("updated to 1.50 for test ") and three psp 1.5 . 1 : if you change the loadexec.prx and the pspcnf_xxx.txt your ps...
by Yoshihiro
Fri Jun 17, 2005 10:54 pm
Forum: PSP Development
Topic: Load ELF files with sceKernelLoadExec
Replies: 71
Views: 38585

hi that work just your call with the void* it's wrong you cant run nothing with . typedef struct LoadELF{ unsigned int size; void *unknow; }LoadELF; int sceKernelLoadExec(const char *appzpath, LoadELF *unknow); //you can use it like that sceKernelLoadExec(&q...
by Yoshihiro
Wed Jun 15, 2005 11:17 pm
Forum: PSP Development
Topic: Api for rename or Mount your drive :)
Replies: 1
Views: 1353

Api for rename or Mount your drive :)

hi i've just found an api for mount or change the name of your drive . STUB_START "IoFileMgrForUser",0x40010000,0x000D0005 STUB_FUNC 0xb2a628c1 sceIoAssign STUB_END int sceIoAssign(const char *name , const char *name2 ,const char *name3 ,int mode , int NULL_P , int unknown &#41...
by Yoshihiro
Sat Jun 04, 2005 1:02 am
Forum: PSP Development
Topic: my own malloc for psp
Replies: 6
Views: 3585

my own malloc for psp

hi i've make a malloc for psp that can be optimized it's jus for help :) the c code : /* // PSP Malloc&#40;x&#41; & Free&#40;&#41; Yoshihiro */ #include <stdlib.h> #include <errno.h> #include <sys/types.h> #include <unistd.h> #include <stddef.h> #include <stdarg.h> int has_initia...
by Yoshihiro
Sun May 15, 2005 4:47 am
Forum: PSP Development
Topic: jpg to psp graphic converter & killing psp intro
Replies: 8
Views: 5754

MindWall wrote:
....
note
----
sorry for 1.0 bios owners, the music only works on 1.5 and 1.51. ;)
the info file leads on execution on 1.5 and 1.51?
no it's a fake check on the elf you see nothing for the sound and no kernel call too :p
by Yoshihiro
Sun May 15, 2005 3:53 am
Forum: PSP Development
Topic: Rin Gb/GBC emulator Speed fixed At 100%
Replies: 7
Views: 5077

marakichis homepage is here --> http://mirakichi.hp.infoseek.co.jp/software/RIN.html Theres also an unofficial version by the PSPwiki people (url cant be reached due to all non japs being banned from accessing) but this version isa available at http://psp-news.dcemu.co.uk/rinunoficial.shtml apparen...
by Yoshihiro
Sat May 14, 2005 7:28 pm
Forum: PSP Development
Topic: Rin Gb/GBC emulator Speed fixed At 100%
Replies: 7
Views: 5077

Rin Gb/GBC emulator Speed fixed At 100%

Hi all i've fixed the Speed of Rin GB/GBC emulator it's just a problem of VBLANK you just need removed 2 ligne on pg.c and all is fine . PS: i've translated the emulator in french too . all thank's it's for Mr Marakichi's :) the emulator and source is here . http://gueux-forum.net/index.php?showtopi...