Search found 16 matches

by n1ckn4m3
Fri Sep 09, 2005 8:42 am
Forum: PSP Development
Topic: Can I use my psp to deny ip's connecting to the same wifi?
Replies: 2
Views: 1126

OK, now, I agree with mrbrown. This has nothing to do with PSP development. BUT To humor you: NO. There is no way for you to monitor your DLink wireless camera's access logs and prevent access from your PSP. Thank you, I'll be here all week. EDIT: P.S. -- It's never good to get around a locked topic...
by n1ckn4m3
Sat Jul 16, 2005 7:15 am
Forum: PSP Development
Topic: uo_Snes9x 0.02pd1
Replies: 25
Views: 52959

Andon: Thanks for the great work! It's awesome to see such incredible progress with projects like this. I can't wait to try this out once I get home! Keep up the great work and thanks again for dedicating your free time to our pleasure :D EDIT: Played around with it, again, great job! Seeing the dif...
by n1ckn4m3
Sat Jul 16, 2005 4:52 am
Forum: PSP Development
Topic: uo_Snes9x 0.02pd1
Replies: 25
Views: 52959

'y' has released version y28's source code on his website ..

I'm not sure if you missed it or what, but the source code for y28 is posted on 'y''s website.

Check out http://ypspdev.hp.infoseek.co.jp/cgi-bi ... cgi?y28src for the source.

Thanks,
by n1ckn4m3
Fri Jul 08, 2005 8:51 am
Forum: PSP Development
Topic: I know you get this a lot, but
Replies: 4
Views: 3156

Not to split hairs but: WindowsXP/2K/NT are NOT based on DOS. They have completely stricken their basis on the standard command interpreter. Windows 95/98/Me were *somewhat* based on DOS, but only slightly. Also, DOS was not based on, modeled after, upgraded from, or built on Unix. Unix and DOS are ...
by n1ckn4m3
Mon Jun 27, 2005 5:14 am
Forum: PSP Development
Topic: Another 1.51 Homebrew (3 Mem Sticks)
Replies: 5
Views: 4446

The reason swapping works on the PSP 1.5 firmware (among other things) is that the firmware will allow the execution of processes that are not encoded. It still requires signed/encoded/encrypted executables (EBOOT.PBP) that pass the tests. Hence the swap trick was born. Swap a 'valid' EBOOT.PBP for ...
by n1ckn4m3
Sat Jun 25, 2005 11:39 am
Forum: PSP Development
Topic: What's the fastest way to jump in to PSP dev?
Replies: 41
Views: 33759

If you get any error message pertaining to the following: gcc-4.0.0.tar.bz2 not found in archive wget: command not found make: command not found gcc: command not found or the likes, make sure you have installed the packages 'wget' 'make' 'patch' and 'gcc' for cygwin. That should help a little. EDIT:...
by n1ckn4m3
Sat Jun 25, 2005 11:23 am
Forum: PSP Development
Topic: Game/Update folder has special acceptions
Replies: 9
Views: 4074

Covered already?

DrKickFlip-- I believe this has been covered already... No one has (yet) found a working exploit by mucking about with the update files. It was previously found that you could alter the error messages by changing the directory it was in, check http://forums.ps2dev.org/viewtopic.php?t=1201 for some m...
by n1ckn4m3
Sat Jun 25, 2005 11:12 am
Forum: PSP Development
Topic: PSP 1.5x DOWNGRADE Exploit(Lots of items needed)
Replies: 9
Views: 4545

FAKE.

As Raoul said, this is about a month old and has been found to be fake on several different levels.. The pictures he posted are of Windows Explorer browsing his memory card connected to his PC. He then types in 'http://whateverthehellhewantsto.psp/flash/memorystick/whatever/' and takes a screenshot....
by n1ckn4m3
Thu Jun 23, 2005 9:55 am
Forum: PSP Development
Topic: psp-dev have released their exploit for ver. 1.5
Replies: 126
Views: 72902

It seems to order apps by the date they were transfered to the memory stick. Is there any way to modify this date so directories without the % get marked in the past to put them on the bottom of the list? As far as I know, a simple way to do this on a Windows box (if you don't have cygwin/touch/etc...
by n1ckn4m3
Sat Jun 18, 2005 1:47 pm
Forum: The Incredible Hall Of Shame
Topic: Blah blah didn't pay attention to the rules blah blah
Replies: 4
Views: 5092

Anti-piracy gets on your nerves?

Uh. I don't mean to flame here, but 'Anti-piracy' advocates get on your nerves? Look, I'm sure you purchase every game you download (or else you delete it within 24 hours) but the odds are strongly against most people doing the same. Most people pirate software because they don't want to pay for it,...
by n1ckn4m3
Fri Jun 03, 2005 12:48 pm
Forum: PSP Development
Topic: is there a .psp editor
Replies: 7
Views: 2927

err.. he said .psp ...

Gorim-

Not to be an ass, but --- he said .psp, not PSP.

:)

Regardless, he should have searched the forums and would have found many threads on topics of this style....
by n1ckn4m3
Thu May 26, 2005 4:02 pm
Forum: PSP Development
Topic: Must Update and v1.5
Replies: 31
Views: 17317

From what I understand, the .SFO isn't hacked to allow the DATA.PSP to run -- it is a proof of concept to show a buffer overflow in action, caused by the .SFO. From what little I can pick up, in order to run homebrew using this someone will have to write a loader that is immediately run after the bu...
by n1ckn4m3
Thu May 26, 2005 3:24 pm
Forum: PSP Development
Topic: Must Update and v1.5
Replies: 31
Views: 17317

Results of my simplistic tests: 1.0EBOOT.PBP results in an error: The game could not be started (80020130). -- (0 length executable) Extracting the PBP and dropping in the DATA.PSP from SNES9x results in an error: The game could not be started (80020001). -- (Standard unsigned code error) The bizarr...
by n1ckn4m3
Thu May 26, 2005 2:16 pm
Forum: PSP Development
Topic: Must Update and v1.5
Replies: 31
Views: 17317

?

All I get is 'To start you must update the system software'. Doesn't matter how many times I try and start it... I get the expected behavior. My modifications to the PARAM.SFO evidently must either be incorrect or must not work in general. Can anyone point me to a forum post or other link for inform...
by n1ckn4m3
Sun May 22, 2005 1:12 pm
Forum: PSP Development
Topic: Possibility of secondary bios chip being created?
Replies: 9
Views: 4830

Modchip? yes and no...

Shikyo-- Yes and no... A modchip usually utilizes a secondary bios that has been hacked / created for the soul purpose of allowing homebrew games (and etc.) the ability to run. The only difference here is that it would be to allow the original 1.0j bios instead of a hacked bios. My differentiation i...
by n1ckn4m3
Sun May 22, 2005 7:33 am
Forum: PSP Development
Topic: Possibility of secondary bios chip being created?
Replies: 9
Views: 4830

Possibility of secondary bios chip being created?

OK guys -- don't flame -- I'm not a developer, just had a couple of ideas here: Would it not be possible to have a secondary bios chip that was switched -- ie, you hit a switch to enable/disable access to it? This would allow for the chip to be flashed with the 1.0 bios and leave users with the opti...