Search found 214 matches
- Tue Jan 05, 2010 1:34 am
- Forum: PSP Development
- Topic: VLF bugged?
- Replies: 11
- Views: 16586
- Mon Jun 08, 2009 1:39 am
- Forum: PSP Development
- Topic: Sircs on 5.XX
- Replies: 19
- Views: 18923
- Thu Apr 30, 2009 1:56 am
- Forum: PSP Development
- Topic: ubuntu 9.04 + pspsdk? Anyone tried?
- Replies: 22
- Views: 10989
Install gcc 4.2 like the readme-ubuntu.txt say, and run toolchain-sudo.sh script instead toolchain.sh, it solve your problem. When I get some time, 4.2 was the next thing I was gonna try. I figured it was too soon for someone to have worked out the problems with the new gcc. Also, I either chown th...
- Tue Apr 28, 2009 6:38 pm
- Forum: PSP Development
- Topic: ubuntu 9.04 + pspsdk? Anyone tried?
- Replies: 22
- Views: 10989
- Mon Nov 17, 2008 7:13 pm
- Forum: PSP Development
- Topic: How much free kernel memory is there in-game?
- Replies: 7
- Views: 3101
- Tue Nov 04, 2008 7:44 pm
- Forum: PSP Development
- Topic: Wlan won't initialize under psplink ?
- Replies: 12
- Views: 5205
- Fri Oct 17, 2008 11:44 pm
- Forum: PSP Development
- Topic: Need help on hooking
- Replies: 6
- Views: 3489
- Fri Oct 17, 2008 11:28 pm
- Forum: PSP Development
- Topic: Need help on hooking
- Replies: 6
- Views: 3489
- Fri Oct 17, 2008 11:05 pm
- Forum: PSP Development
- Topic: Need help on hooking
- Replies: 6
- Views: 3489
Need help on hooking
Hello, i spent i few hours to deal with hooking function's, and i'm having a problem that it seem's i won't be able to solve myself, i really need some help. I'll try to explain it with my poor english : I'm hooking an audio function like this and it work fine : int sceAudioOutputPannedBlocking_patc...
- Fri Oct 17, 2008 1:33 am
- Forum: PSP Development
- Topic: libconfig
- Replies: 2
- Views: 1901
Yes i ported it a while ago for one of my projects. Here it is :
http://mydedibox.fr/index.php?option=co ... &Itemid=29
http://mydedibox.fr/index.php?option=co ... &Itemid=29
- Sun Oct 12, 2008 10:57 pm
- Forum: PSP Development
- Topic: Change partition attribute ?
- Replies: 7
- Views: 4055
- Sun Oct 12, 2008 7:17 pm
- Forum: PSP Development
- Topic: MyPSP Touchscreen: a TS.prx plugin as interface over XMB
- Replies: 4
- Views: 3162
- Sun Oct 12, 2008 5:28 pm
- Forum: PSP Development
- Topic: Change partition attribute ?
- Replies: 7
- Views: 4055
I don't think its possible to load a kernel module to user memory. Also, if its even possible, while changing the partition to kernel, it should ideally be one contiguous block like what is done with the remaining 32MB in user mode. But it would have the 24MB user memory sandwiched between the firs...
- Sun Oct 12, 2008 1:35 am
- Forum: PSP Development
- Topic: Change partition attribute ?
- Replies: 7
- Views: 4055
- Fri Oct 10, 2008 9:24 pm
- Forum: PSP Development
- Topic: Change partition attribute ?
- Replies: 7
- Views: 4055
Change partition attribute ?
Hello, i would like to know if there is a way to change the attribute of a partition ? I would like to change the slim partition 8 (currently with kernel attr it seems, 000C) to user attribute (000F). I think moonlight already did this sort of thing in the past when the slim comes out, but i can't f...
- Fri Oct 10, 2008 12:57 am
- Forum: PSP Development
- Topic: Atrac3 SDK
- Replies: 1
- Views: 1680
- Thu Oct 09, 2008 9:51 pm
- Forum: PSP Development
- Topic: Create thread in slim partition
- Replies: 2
- Views: 2308
- Wed Oct 08, 2008 10:51 pm
- Forum: PSP Development
- Topic: Create thread in slim partition
- Replies: 2
- Views: 2308
- Wed Oct 08, 2008 5:47 am
- Forum: PSP Development
- Topic: Create thread in slim partition
- Replies: 2
- Views: 2308
Create thread in slim partition
Hi, i would like to know if it would be possible to load a thread in the slim partition (8) to use it memory ?
For now i'm allocating some stuff in it but it would be easier to allocate a thread directly in this partition.
Thanks in advance for any help.
For now i'm allocating some stuff in it but it would be easier to allocate a thread directly in this partition.
Thanks in advance for any help.
- Fri Oct 03, 2008 12:16 pm
- Forum: PSP Development
- Topic: Make a PRX load in a certain game. [Solved]
- Replies: 14
- Views: 7183
- Fri Sep 12, 2008 11:49 pm
- Forum: PSP Development
- Topic: glList conversion to glDrawArrays
- Replies: 0
- Views: 1357
glList conversion to glDrawArrays
Hi, i'm trying to port a game to the psp, and i encounter a problem with the gl*List calls not ported to the psp. I'm trying to port the part of code using them to the glDrawArrays function, but without luck. (I know nothing in openGL) Could someone help me with this ? It would help me and maybe oth...
- Sun Aug 17, 2008 7:28 pm
- Forum: PSP Development
- Topic: module pipes
- Replies: 7
- Views: 3748
I'm not sure to understand correctly your request, but if i do, you should take a look at the excellent module tutorial made by ??? where you will find how to export some functions.
http://ps2dev.org/psp/Tutorials/PSP_Mod ... s.download
http://ps2dev.org/psp/Tutorials/PSP_Mod ... s.download
- Sun Aug 17, 2008 7:28 pm
- Forum: PSP Development
- Topic: module pipes
- Replies: 7
- Views: 3748
I'm not sure to understand correctly your request, but if i do, you should take a look at the excellent module tutorial made by ???
http://ps2dev.org/psp/Tutorials/PSP_Mod ... s.download
http://ps2dev.org/psp/Tutorials/PSP_Mod ... s.download
- Fri Aug 08, 2008 10:57 pm
- Forum: PSP Development
- Topic: remotejoy improvement idea
- Replies: 11
- Views: 5199
- Thu Jul 31, 2008 5:04 pm
- Forum: PSP Development
- Topic: Browsing and Moving Files on Memstick C++, Playlist Selector
- Replies: 17
- Views: 6587
- Tue Jul 29, 2008 7:29 pm
- Forum: PSP Development
- Topic: PSPY WIP
- Replies: 15
- Views: 6042
- Mon Jul 28, 2008 4:59 pm
- Forum: PSP Development
- Topic: PSPZ Project WIP
- Replies: 68
- Views: 40510
- Sun Jul 27, 2008 7:05 am
- Forum: PSP Development
- Topic: PSPZ Project WIP
- Replies: 68
- Views: 40510
- Sat Jun 21, 2008 4:50 am
- Forum: PSP Development
- Topic: Install a bootstrap and return to application... how?
- Replies: 144
- Views: 47893
- Fri Jun 20, 2008 5:42 pm
- Forum: PSP Development
- Topic: semaphores
- Replies: 23
- Views: 9582