Search found 12 matches
- Sat Dec 01, 2007 5:47 am
- Forum: PSP Development
- Topic: PSP as USB Client?
- Replies: 2
- Views: 2546
PSP as USB Client?
Hi, I'm trying to find a work around for the Rock Band/Guitar Hero controller issue on the PS3 (the guitar controllers are not compatible with each other). I realize that they most likely will release a patch at some point, but I think it would be cool to have a solution (even a hokey one) until a p...
- Tue Sep 19, 2006 2:55 pm
- Forum: PSP Development
- Topic: PSP dev in CodeBlocks
- Replies: 3
- Views: 1850
- Thu Sep 14, 2006 1:11 pm
- Forum: PSP Development
- Topic: Setting up Eclipse + PSPLink + GDBServer debugging
- Replies: 20
- Views: 24544
- Wed Sep 13, 2006 1:36 pm
- Forum: PSP Development
- Topic: Setting up Eclipse + PSPLink + GDBServer debugging
- Replies: 20
- Views: 24544
He just means reference the full path of the files. Since they were relocated, they used to be one directory back in the common folder, but now your the project has been copied to your workspace folder, so there is no common folder one directory below. If you instead create your Sprite project by cr...
- Mon Sep 04, 2006 9:26 am
- Forum: PSP Development
- Topic: Setting up Eclipse + PSPLink + GDBServer debugging
- Replies: 20
- Views: 24544
- Tue Jun 28, 2005 2:31 pm
- Forum: PSP Development
- Topic: Homebrew devs "unlicensed" / users "bad boys&
- Replies: 22
- Views: 8909
- Thu Jun 23, 2005 8:32 am
- Forum: PSP Development
- Topic: Can't get my compiled "Hello world" code to execut
- Replies: 7
- Views: 3528
- Wed Jun 22, 2005 8:47 pm
- Forum: PSP Development
- Topic: Can't get my compiled "Hello world" code to execut
- Replies: 7
- Views: 3528
- Mon Jun 20, 2005 6:19 pm
- Forum: PSP Development
- Topic: Can't get my compiled "Hello world" code to execut
- Replies: 7
- Views: 3528
Can't get my compiled "Hello world" code to execut
So I finally got everything to compile, but when I attempt to run the code on my 1.5 using the swap method, it just freezes on the white screen with a solid lit memory stick light. I'm using these commands to compile it in Cygwin, using the PSP toolchain: ./psp-gcc -march=r4000 -g -mgp32 -mlong32 -c...
- Sat Jun 18, 2005 7:16 am
- Forum: PSP Development
- Topic: What's the fastest way to jump in to PSP dev?
- Replies: 41
- Views: 34832
- Sat Jun 18, 2005 6:51 am
- Forum: PSP Development
- Topic: What's the fastest way to jump in to PSP dev?
- Replies: 41
- Views: 34832
I'm installing the toolchain as we speak. I used the script and Cygwin to run it - it was easy enough to get it to run, but its still installing, 8 hours later. Is this normal? Or did I most likely miss something? Just wondering if I should leave it for a while longer or start over. My computer and ...
- Wed Jun 01, 2005 8:04 pm
- Forum: PSP Development
- Topic: My psp magazine [PSPCMag]
- Replies: 4
- Views: 2786
Yeah, it appears to be made for the PSP. I think its kind of funny that there are directions on how to get the images on your PSP, when you are supposed to be viewing the magazine itself on the PSP. It looks really good. The design is very nice. However, I think the writing could use some help - its...