Search found 9 matches
- Tue Jun 07, 2005 12:19 am
- Forum: PSP Development
- Topic: 6 ways to crash the wipeout browser...
- Replies: 54
- Views: 34758
First of all it's nice to see that somebody is actually trying this! What did not work for you? Didn't the browser crash at all? edit: you need to modify the return address to jump to your code first, of course. simply sending this code and overflowing the stack doesn't help at all. stack looks simi...
- Sat Jun 04, 2005 11:58 pm
- Forum: PSP Development
- Topic: 6 ways to crash the wipeout browser...
- Replies: 54
- Views: 34758
- Thu Jun 02, 2005 6:43 pm
- Forum: PSP Development
- Topic: 6 ways to crash the wipeout browser...
- Replies: 54
- Views: 34758
- Thu Jun 02, 2005 1:02 am
- Forum: PSP Development
- Topic: 6 ways to crash the wipeout browser...
- Replies: 54
- Views: 34758
- Thu Jun 02, 2005 12:22 am
- Forum: PSP Development
- Topic: 6 ways to crash the wipeout browser...
- Replies: 54
- Views: 34758
- Thu Jun 02, 2005 12:03 am
- Forum: PSP Development
- Topic: 6 ways to crash the wipeout browser...
- Replies: 54
- Views: 34758
if we could access those registers, we could be running the shellcode I'm not sure if I correctly understand you but you can access the registers if you overwrite the return address (which - according to tmbinc - one can) with the address of a code-location redirecting program flow to the content o...
- Wed Jun 01, 2005 9:30 pm
- Forum: PSP Development
- Topic: 6 ways to crash the wipeout browser...
- Replies: 54
- Views: 34758
- Wed Jun 01, 2005 9:22 pm
- Forum: PSP Development
- Topic: 6 ways to crash the wipeout browser...
- Replies: 54
- Views: 34758
- Wed Jun 01, 2005 8:43 pm
- Forum: PSP Development
- Topic: 6 ways to crash the wipeout browser...
- Replies: 54
- Views: 34758
tmbinc, nice work so far. tmbinc: have you tried looking for a byte sequence in the wipeout binary which will form an opcode to copy the current stack pointer into the Program counter/ Instruction Pointer ? something like MOV PC, SP (ARM equivalent) or PUSH ESP (IA32 equivalent) RET From there you c...