Search found 5 matches
- Sat Jan 07, 2006 7:36 am
- Forum: PSP Development
- Topic: PSPInside version P versus Q problem
- Replies: 1
- Views: 1002
PSPInside version P versus Q problem
Background: When using a 1.50 PSP to run PSPInside version P, It lists 63 modules and 21 threads (23 or 22 threads depending if the WLan is enabled and initilized). All are in the Kernel Ram except the sceKernelLibrary & scePSPInside! modules and PSPInside thread. In version Q, it lists the same...
- Fri Oct 07, 2005 4:19 pm
- Forum: PSP Lua Player Development
- Topic: Communicating with PSP remote through serial port
- Replies: 1
- Views: 1841
Well, I thought that I may as well post the code to see if anyone wants to take a shot at it. It isn' t the best, but I think that it is pretty solid for what it is supposed to do. The only real thing missing is the fact that right now it is only setup to send a single message to the remote but that...
- Fri Oct 07, 2005 6:05 am
- Forum: PSP Lua Player Development
- Topic: Communicating with PSP remote through serial port
- Replies: 1
- Views: 1841
Communicating with PSP remote through serial port
I have been trying to code up some SIO port functions to deal with the PSP remote control. I have run into some problems in trying to do so and I am starting to wonder if it can be done with only the init, write, and read commands that LUA provides. I am pretty sure that I have to sequencing correct...
- Tue Jun 28, 2005 12:40 pm
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14206
You guys are all putting in some great work, I think doing a quick speed and a level selection would be great. Also, maybe you could drop the words from the speed selection PNG and turn that into a background screen (PIC1.PNG in the EBOOT.PBP) when people are selecting the application from the MemSt...
- Mon Jun 06, 2005 10:16 am
- Forum: PSP Development
- Topic: Video Out?
- Replies: 12
- Views: 9179
I wouldn't bother opening it up, besides voiding the warranty you won't find much useful except two flat cables connecting the main board to the LCD panel. I assume the smaller one is for power and the larger for all the digital signals. Also, once you try to get the front cover back on, you are goi...