Search found 21 matches

by dragula96
Tue Oct 24, 2006 11:24 am
Forum: PSP Lua Player Development
Topic: PSP Game Maker - The Lua Script Generator
Replies: 0
Views: 2641

PSP Game Maker - The Lua Script Generator

Im working on a game maker for psp what it does is it generates lua code for you based on what you "feed it" its still in its early stages but it looks like its very do-able. you can download it here http://www.laredowebmasters.com/psp/apps/gamemaker/ http://i57.photobucket.com/albums/g226...
by dragula96
Sun May 28, 2006 4:23 am
Forum: PSP Lua Player Development
Topic: Luamines is here! -- UPDATED 0.03 AVAILABLE NOW!
Replies: 8
Views: 8740

ITS DONE version 0.03 is ready here is the info

Ok its done I had to remove all the skins and images that i did not paint myself so all skins are kind of generic now (my photoshoping skills are limited), however i have included a "template" with the rar file it is very easy to make your own skins... here is the info on version 0.03 Hi j...
by dragula96
Fri May 26, 2006 3:15 pm
Forum: PSP Lua Player Development
Topic: Luamines is here! -- UPDATED 0.03 AVAILABLE NOW!
Replies: 8
Views: 8740

well the code is now 98 percent complete, all that is left now is to come up with 10 original skins that dont infringe on any copyright and the game can be released. probably on late saturday or sunday may the 27th or 28th untill then check this out: http://i57.photobucket.com/albums/g226/dragula96/...
by dragula96
Wed May 24, 2006 6:33 am
Forum: PSP Lua Player Development
Topic: Luamines is here! -- UPDATED 0.03 AVAILABLE NOW!
Replies: 8
Views: 8740

Re: New Screen shots for v0.03

Please ignore me, if you have painted the pictures yourself, but do you have the permission from the painters who draw it, to use it in your game? well...ummm....no :( so like if i use all unlicenced images and unlicenced music, can you put my next version up on your luaplayer.org gallery. it would...
by dragula96
Tue May 23, 2006 9:28 am
Forum: PSP Lua Player Development
Topic: Luamines is here! -- UPDATED 0.03 AVAILABLE NOW!
Replies: 8
Views: 8740

New Screen shots for v0.03

here is an update on version 0.03 and screen shots and video: http://i57.photobucket.com/albums/g226/dragula96/th_MOV07056.jpg -Fixed bug where last line of blocks would never get checked for deletion http://i57.photobucket.com/albums/g226/dragula96/Luamines01.jpg -added a pause between when the blo...
by dragula96
Sun May 21, 2006 10:01 am
Forum: PSP Lua Player Development
Topic: Luamines is here! -- UPDATED 0.03 AVAILABLE NOW!
Replies: 8
Views: 8740

Luamines is here! -- UPDATED 0.03 AVAILABLE NOW!

Hi Just to let you guys know Made major updates to my Luamines game to v.0.02 please read info below: you can download v0.03 here: (pspupdates mirror) http://dl.qj.net/index.php?pg=12&fid=7967 http://img210.imageshack.us/img210/740/luamines024bq.jpg here is a copy of the readme file: For those o...
by dragula96
Mon May 15, 2006 1:18 pm
Forum: PSP Lua Player Development
Topic: Super Random Card Fighter 2: Special Champion Edition Alpha
Replies: 0
Views: 1751

Super Random Card Fighter 2: Special Champion Edition Alpha

Hi just to let everyone know i am working on a card game loosely based on svc card battle or whatever its called. check it out updated to version 0.2 version history ------------------------------ ------------------------------ version 0.2 05/15/2006 ----------------------------- -tossed win/loose/d...
by dragula96
Wed Nov 16, 2005 9:23 am
Forum: PSP Lua Player Development
Topic: Star Wars: space rocks MOD v1.01
Replies: 0
Views: 1466

Star Wars: space rocks MOD v1.01

hi, just to let you know i updated SW Space Rocks (1.01) link: http://www.megaupload.com/?d=UP4YZ9RJ here is what has changed: - fixed shields misspelling :P - added a kind of cool hyper jump effect after finishing every sector - added "lives" as in 2 extra ships now insted of just having ...
by dragula96
Wed Aug 24, 2005 9:35 am
Forum: PSP Development
Topic: NORT 0.3 update now available for download
Replies: 12
Views: 9110

any chance you will be attempting some sort of AI sometime soon? Love it, but I don't really dig the 2 player on 1 psp thing :) Keep up the good work. LiQuiD8d yes be expecting 1 player mode to be in v. 0.5 or 0.6 first i gotta fined a way to make the game run smoother because if i ad AI to it as i...
by dragula96
Wed Aug 24, 2005 7:29 am
Forum: PSP Development
Topic: NORT 0.3 update now available for download
Replies: 12
Views: 9110

Here is a little preview on the next version that is comming out in a day or two version 0.4 planned changes/addons -the ability to choose up to 5 colors! - 1 soundtrack - new art by pochi check out his art here: http://pochistyle.pspwire.net/skin.html - and hopefuly a new playmechanic called "...
by dragula96
Sat Aug 20, 2005 1:59 pm
Forum: PSP Development
Topic: NORT 0.3 update now available for download
Replies: 12
Views: 9110

NORT 0.3 update now available for download

UPDATED hi , just to let everyone know that my new game (V 0.3) is now available here on my new website: http://j.1asphost.com/pspminigames/ edit: wow 1000 mbs of bandwith (a months worth) in just 1 hour, you guys are ravenus! i gotta get my own domain :( get it at pspupdates here http://files.pspu...
by dragula96
Sat Aug 20, 2005 1:53 pm
Forum: PSP Lua Player Development
Topic: Lua Player for PSP
Replies: 351
Views: 308979

NORT 0.1 ready for download

ok i mannaged to get the collition detection to compair line differences instead of pixle difference which means alot less comparisons, a variable is only added each time the cycles turn and not each time they move forward.. ok enyway here is the link (V 0.2) is now available here http://www.megaupl...
by dragula96
Sat Aug 20, 2005 6:42 am
Forum: PSP Lua Player Development
Topic: Lua Player for PSP
Replies: 351
Views: 308979

just dont be expecting a speed demon like squarz... at least not on the first version. you're not drawing every pixel each refresh, are you? no im not, just the next one the old ones stay, but the problem is that everytime it moves, it checks to see if it is = to the past moves like this for i = 1,...
by dragula96
Fri Aug 19, 2005 12:10 pm
Forum: PSP Lua Player Development
Topic: Lua Player for PSP
Replies: 351
Views: 308979

Nice, looks like it will be fun. Take a look at Shine's snake for Collision detection. You could also look at the PSP Air Hockey for multiplayer on one PSP controls. ok i got good news and bad news, the good news is that i got it to work... ... the bad news is that the graphics had to take a hit :*...
by dragula96
Fri Aug 19, 2005 8:59 am
Forum: PSP Lua Player Development
Topic: Lua Player for PSP
Replies: 351
Views: 308979

well this is embarresing :^(

i cant draw just a single pixle on the screen i can draw a line but not a single pixle please help this noob :^( im trying this and it dont work: blue = (0,0,255) screen:drawpixel(x,y,blue) screen.waitVblankStart() screen.flip() "attempt to call method 'drawpixel' ( a nil value)" also trie...
by dragula96
Fri Aug 19, 2005 3:21 am
Forum: PSP Lua Player Development
Topic: Lua Player for PSP
Replies: 351
Views: 308979

working on new project called "NORT"

hey everyone just thught id let everyone know im working on a project i like to call "NORT" by looking at this picture i think you guys can guess how its gonna play :P enyway, the thing im stuck with is the colition detection, i cant get it to work or cant figure out how to do it, can anyo...
by dragula96
Thu Aug 18, 2005 5:52 am
Forum: PSP Development
Topic: Super Turbo Turkey Puncher 3 (PSP) now available here
Replies: 3
Views: 4889

Pointless, yet hilarious. Was this written from scratch, or was the source somehow used from Doom3? (I think it was doom3 that had this as a side-game). yes the point is that it is pointless, and no doom3 script in it, its all written from scratch, every single frame is animated by hand, and theres...
by dragula96
Thu Aug 18, 2005 2:52 am
Forum: PSP Development
Topic: Super Turbo Turkey Puncher 3 (PSP) now available here
Replies: 3
Views: 4889

Super Turbo Turkey Puncher 3 (PSP) now available here

Super Turbo Turkey Puncher 3 for PSP now available http://images5.theimagehosting.com/sttp3.jpg get it here: http://www.megaupload.com/?d=20JD4CX6 or at pspupdates here: http://files.pspupdates.com/cgi-bin/cfiles.cgi?0,0,0,0,12,1085 source is messy but it gets the job done. this is pretty much done ...
by dragula96
Wed Aug 17, 2005 12:28 pm
Forum: PSP Lua Player Development
Topic: Lua Player for PSP
Replies: 351
Views: 308979

THANK YOU SO MUCH!

thanx, i just finished codeing the sounds in. works great.

can you please let me know what the specifications are for the wav files and what program you use to convert mp3s or ogg files to compatable wav files, so i can keep develuping such "SMASH HITS" :p
by dragula96
Wed Aug 17, 2005 10:59 am
Forum: PSP Lua Player Development
Topic: Lua Player for PSP
Replies: 351
Views: 308979

SUPER TURBO TURKEY PUNCHER.....3 (PSP) end caps

helo, this is what you'v all been waiting for, this is the reason you all bught a PSP and the wait is almost over for..... SUPER TURBO TURKEY PUNCHER 3 PSP edition. http://images5.theimagehosting.com/sttp3.jpg This Summer, "The streets will flow with the blood of the non belivers" now you ...
by dragula96
Fri Jun 17, 2005 4:49 pm
Forum: PSP Development
Topic: what language to start learning to code for psp?
Replies: 18
Views: 7679

what language to start learning to code for psp?

so, what language do i start learning to be able to code for psp? i have c/c++ books laying around do i need to learn c# or c or c++?

very dedicated and have many ideas. i know how to code in VB and just dieing to be able to make something work on psp with new language.

thanx in advance.

dragula96