Search found 4 matches

by jhirst
Mon Jun 07, 2004 6:24 pm
Forum: PS2 Development
Topic: sce_fileio: unrecognized code ff
Replies: 10
Views: 6289

Of course you are correct.

I have go passed that point now, thanks. Bigboss great help! I shouldn't have put Sony code on the forum so I will refrain from doing that any more! One step closer!
by jhirst
Fri Jun 04, 2004 5:52 pm
Forum: PS2 Development
Topic: sce_fileio: unrecognized code ff
Replies: 10
Views: 6289

Still no luck

Good morning helpful peoples! I think you are all US or Canada so you haven't got up yet (or is it that you are about to go to bed?). Anyway, I am still not getting a return from sceSifSyncIop(); I tried the following (ioprp255.img is in the same directory as the .ELF file, which is the shared direc...
by jhirst
Thu Jun 03, 2004 11:55 pm
Forum: PS2 Development
Topic: sce_fileio: unrecognized code ff
Replies: 10
Views: 6289

*Edit* You are correct mharris, but that was only one of the many ways that I have tried. As described below, the sceSifSyncIop function will not exit, even though the Reboot function seems to run. The missing quotation mark was just a typo * The thing is, at the start of the code I only do a couple...
by jhirst
Thu Jun 03, 2004 7:53 pm
Forum: PS2 Development
Topic: sce_fileio: unrecognized code ff
Replies: 10
Views: 6289

sce_fileio: unrecognized code ff

Help. I am the sole programmer for a company in the UK. We used to have a T10K but it is the other side of the country at the moment. I have all of the Sony files and a renderer made by our sister company. I know that the code that I have works on a T10K. We have a demo that is PC and PS2. I want to...