Search found 9 matches

by Mmy
Sat Sep 24, 2005 10:21 pm
Forum: PSP Lua Player Development
Topic: quick & dirty code for easily getting text input
Replies: 2
Views: 2864

This is very intriguing, what i'd like to know is if there is a way to save the name to a file, .lua, .txt whatever. If there is, how does one go about doing it? (i have been unsuccesful in my searching of it.
by Mmy
Sat Sep 24, 2005 6:15 am
Forum: PSP Lua Player Development
Topic: Work In Progress: RPG
Replies: 15
Views: 6104

afaik means: as far as i know you are getting pissed quite fast. more ppl working on one thing does not always mean that it increases quality (see tomb raider, the last released part) sarcasm is on the wrong place cause noone said that he/she is perfect or can write "heaevn on earth" some...
by Mmy
Sat Sep 24, 2005 6:01 am
Forum: PSP Lua Player Development
Topic: Work In Progress: RPG
Replies: 15
Views: 6104

First off what the hell does "afaik " Also, perhaps im not adept in those things, and would rather have someone who is work with me on it, so I can produce a higher quality product. I'm sorry im not the one man powerhouse that you are. You're soooooo lucky to be able to do what you do....[...
by Mmy
Sat Sep 24, 2005 5:39 am
Forum: PSP Lua Player Development
Topic: Work In Progress: RPG
Replies: 15
Views: 6104

I myself am working on the base code for the battle system.

Definitions:
Writer: Storyline construction.
Artist: Character sprites / Backgrounds / Enviroments
Coder (animation/movement): Codes the animation

Forgot to add:
Need sound/BGM.
by Mmy
Sat Sep 24, 2005 4:53 am
Forum: PSP Lua Player Development
Topic: I started working on
Replies: 15
Views: 7993

I'm really looking forward to this. A sim game sounds like a good break from all of these other lame clones(snake) people make. :X
by Mmy
Sat Sep 24, 2005 4:48 am
Forum: PSP Lua Player Development
Topic: Work In Progress: RPG
Replies: 15
Views: 6104

Work In Progress: RPG

As my first try at LUA programming, and alsp psp LUA, I decided to start this project. psPWND RPG: Current version: test.1 Features: Pretty white text. Single attack pattern. No magic(whoo!). No items. No Graphics. Future features: Anything with a no from up there ^. Details: Currently this is just ...
by Mmy
Wed Aug 10, 2005 6:31 am
Forum: PSP Development
Topic: Reading PSP button input via Javascript (FW 2.0)
Replies: 1
Views: 1708

Most likely not becuase they are mapped to certain commands in the webbrowser application already.
by Mmy
Wed Aug 10, 2005 2:08 am
Forum: PSP Development
Topic: Compile problems in Cygwin
Replies: 2
Views: 1467

Thanks so much, got it worked out. Now a solid couple of weeks learning, then i wanna start something big. ^^
by Mmy
Wed Aug 10, 2005 1:59 am
Forum: PSP Development
Topic: Compile problems in Cygwin
Replies: 2
Views: 1467

Compile problems in Cygwin

I have followed and completed setup using a tutorial here: http://www.scriptscribbler.com/psp/tutorials/lesson01.htm When I completed the Hello World application in the second part of the tutorial and go to compile I get this error: Mmy@home ~/projects/helloworld $ make make: psp-config&...