Search found 10 matches

by redfield
Tue Mar 09, 2004 1:29 pm
Forum: PS2 Development
Topic: The PS2DEV DISC Project
Replies: 13
Views: 9646

thanks

allright i'll do so, i know it's a very small contribution but i've learned a lot from ps2dev and really want to share my experience for this wonderfull project :)

thanks again
by redfield
Tue Mar 09, 2004 12:56 pm
Forum: PS2 Development
Topic: The PS2DEV DISC Project
Replies: 13
Views: 9646

Excellent idea !

This could be very helpfull for beginners, i'd like to contribute by providing additionnal french support for some documents, i know it isn't a priority but i'm sure it would help a lot of new coders.

Just tell me if i can do anything.
by redfield
Sun Mar 07, 2004 6:54 pm
Forum: PS2 Development
Topic: change ps2's internal model number ?
Replies: 2
Views: 3658

Really strange wish

why do you want to change your ID ? everytime you boot up this ID is checked and also when using broadband game as a security verification by DNAS .....
i can't see were it would be usefull to do such a thing /
by redfield
Wed Mar 03, 2004 3:04 pm
Forum: PS2 Development
Topic: Memory-card transfer
Replies: 3
Views: 4129

Some infos

Maybe you should try to use sjeep's guide to mr brown's exploit, it'll give you all the things you need to know :)
by redfield
Wed Mar 03, 2004 2:57 pm
Forum: PS2 Development
Topic: compile problem
Replies: 2
Views: 3270

Easy way to ...

brouanet you must declare the paths in the environment or it'll fail when you want to compile :) Oopo kindly provide the package without pre-configuring it. En français : il faut simplement que tu donne les chemins relatifs aux fichiers auquels tu fais appel sans quoi ta compilation ne sera pas vali...
by redfield
Thu Jan 29, 2004 9:28 am
Forum: PS2 Development
Topic: Pukklink or NapLink?
Replies: 4
Views: 5125

the best way for me

With no doubts Inlink or ps2link :) these are the best tools to help you connecting your ps2 with your pc
by redfield
Thu Jan 29, 2004 9:23 am
Forum: PS2 Development
Topic: I need some help pls!
Replies: 8
Views: 6855

I agree

Maybe the files should have been done with maya or softimage, anyway try to ask someone working at midway's office :)
with more infos we'll be able to help or provide a way to extract what you want :)
by redfield
Tue Jan 27, 2004 9:33 am
Forum: PS2 Development
Topic: New to PS2 with V9 console, Xploder v4 pro and struggling
Replies: 4
Views: 4019

i can tell you what to do but ....

Can you give me more details ? where do you give up ?
by redfield
Wed Jan 21, 2004 8:17 am
Forum: PS2 Development
Topic: explanation on how to use mr brown's exploit
Replies: 2
Views: 5020

thanks

Thank you ooPo, this is just a small contribution hope i'll be able to help much more :)

Sincerly
by redfield
Wed Jan 21, 2004 5:12 am
Forum: PS2 Development
Topic: explanation on how to use mr brown's exploit
Replies: 2
Views: 5020

explanation on how to use mr brown's exploit

Here is my little traduction on how to use mr brown's exploit for french people, i just really hope it'll provide some help for us as it's very difficult to find informations in french :) Je mets à votre disposition dans ce post une version commentée et mise en page de mon guide sur la faille INDEPE...