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- Thu Aug 18, 2005 4:06 am
- Forum: PSP Development
- Topic: Image Flickering using double buffer(very annoying).
- Replies: 9
- Views: 3441
i think i know your problem, sounds like something we experienced on the GBA. basically it sets a hardware register the tells if the screen is in the vblank, but as you know the vblank takes some length of time, say 6ms, during which the register will remain set. now my guess is all sceDisplayWaitVb...