Search found 6 matches

by darkweb
Tue Dec 09, 2008 7:50 am
Forum: PSP Development
Topic: [SOLVED] PSPGL + SDL Texturing problems
Replies: 0
Views: 955

[SOLVED] PSPGL + SDL Texturing problems

SOLVED: I screwed up the parameters to glTexImage2D. It should be glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, surface->w, surface->h , 0, GL_RGB, GL_UNSIGNED_BYTE, surface->pixels); Hi, I'm trying to compile a simple psp application that will render a textured image to the screen using PS...
by darkweb
Fri Aug 26, 2005 4:24 am
Forum: PS3 Development
Topic: Cell Microprocessor Documentation
Replies: 12
Views: 10084

Cell Microprocessor Documentation

Hi everyone, So I see that Sony has released documentation on its new Cell Microprocessor. Now I figured since there's no PS3 development it would be best to post it here. Basically there's 5 different documents: Cell Broadband Engine Architecture Synergistic Processor Unit(SPU) Instruction Set Arch...
by darkweb
Thu Aug 25, 2005 4:25 am
Forum: PSP Development
Topic: Beginner PSP Programming Questions
Replies: 6
Views: 2501

Alright! Thanks for clearing that up Tyranid, it makes a bit more sense now. Also thanks again to liquid8d and sirwhizz for their help!
by darkweb
Wed Aug 24, 2005 10:27 am
Forum: PSP Development
Topic: Beginner PSP Programming Questions
Replies: 6
Views: 2501

so basically the exit callback is only used for the home button or a crash? Or can we call that function if we wanted a different way to exit the program like in a menu of some sort.
by darkweb
Wed Aug 24, 2005 8:20 am
Forum: PSP Development
Topic: Beginner PSP Programming Questions
Replies: 6
Views: 2501

Thanks for the reply, the info was very helpful! Hopefully someone else can further explain the whole callback and why they use sceKernelExitGame() in different functions.
by darkweb
Wed Aug 24, 2005 5:15 am
Forum: PSP Development
Topic: Beginner PSP Programming Questions
Replies: 6
Views: 2501

Beginner PSP Programming Questions

Hi everyone, I've just started programming on the PSP and I have a few questions that I can't seem to find the answers to on the forums. 1) I've noticed when using sceKernelExitGame() it's always in the exit_callback function but I've used it in the main function. Is there a reason for it being in t...