Search found 7 matches

by wedoi
Fri Sep 30, 2005 3:55 am
Forum: PSP Development
Topic: Support for exceptions?
Replies: 3
Views: 1503

Never mind. Exceptions work fine in user threads but not in kernel threads.
by wedoi
Thu Sep 29, 2005 7:37 am
Forum: PSP Development
Topic: Support for exceptions?
Replies: 3
Views: 1503

Support for exceptions?

Hi, Anyone having any luck with exceptions? printf( "About to test exceptions\n" ); try { throw std::exception(); } catch( std::exception& e ) { printf( "caught excep...
by wedoi
Thu Sep 01, 2005 1:06 am
Forum: PSP Development
Topic: sceNetApctlConnect and DHCP
Replies: 9
Views: 4391

Suggestion #2: reimplement the standard DHCP protocol yourself (using UDP and broadcast - may also be tricky)
Is there a way to configure the PSP to use the settings?
by wedoi
Tue Aug 30, 2005 9:34 pm
Forum: PSP Development
Topic: sceNetApctlConnect and DHCP
Replies: 9
Views: 4391

I've only tested the sceUtilityNetconf API briefly but without any luck (all I got was error codes. Can't remember which right now though). I'm not sure if I missed an API call or if the PSP needs to be set in a specific graphics mode for the dialogs to appear... I guess I have to take a look at Wip...
by wedoi
Tue Aug 30, 2005 4:56 pm
Forum: PSP Development
Topic: sceNetApctlConnect and DHCP
Replies: 9
Views: 4391

sceNetApctlConnect and DHCP

Hi, I'm building a wifi lib around the sceNetApctlXXX APIs and have run into the same thing as others have. Namely that the PSP have trouble obtaining an IP using DHCP. I've compared the network traffic generated when connecting using the "Test Connection" option in the network settings me...
by wedoi
Fri Aug 26, 2005 9:42 pm
Forum: PSP Development
Topic: Parameter lists in obejct files...
Replies: 2
Views: 1219

Thanks!
by wedoi
Fri Aug 26, 2005 6:12 am
Forum: PSP Development
Topic: Parameter lists in obejct files...
Replies: 2
Views: 1219

Parameter lists in obejct files...

Hi, First of all, thanks for a great SDK! I'm just wondering where the SDK functions parameters are defined? I know the modules are loaded at runtime, but I'm curios about compile time... For instance sceIoOpen is declared in pspiofilemgr.h and the stub is declared in the matching .s file. But how d...