I keep getting the following error when I try to compile the usb sample code that comes with the pspsdk:
error: too few arguments to function 'sceUsbDeactivate'
Can anyone spare a few moments to help me, Thanks.
Search found 53 matches
- Tue Jun 06, 2006 8:37 am
- Forum: PSP Development
- Topic: Problem with usb libraries
- Replies: 15
- Views: 4499
- Sat Dec 31, 2005 1:54 am
- Forum: PSP Lua Player Development
- Topic: How do I loop 2 images?
- Replies: 7
- Views: 3181
- Sat Dec 31, 2005 1:23 am
- Forum: PSP Lua Player Development
- Topic: How do I loop 2 images?
- Replies: 7
- Views: 3181
- Fri Dec 30, 2005 8:50 am
- Forum: PSP Lua Player Development
- Topic: How do I loop 2 images?
- Replies: 7
- Views: 3181
How do I loop 2 images?
I am working on the loading screen for my project and I am having trouble getting the image to display like I want it to. Here is my current code for the loading scrren: function Load() local BG = Image.load("Data/Loading/Background.png") local Loading1 = Im...
- Tue Dec 20, 2005 8:02 am
- Forum: PSP Lua Player Development
- Topic: About controls:note()...
- Replies: 5
- Views: 2576
- Fri Dec 16, 2005 5:02 am
- Forum: PSP Lua Player Development
- Topic: Error loading images
- Replies: 8
- Views: 2907
- Tue Dec 13, 2005 11:17 am
- Forum: PSP Lua Player Development
- Topic: unset image variable
- Replies: 10
- Views: 4321
- Tue Dec 13, 2005 5:30 am
- Forum: PSP Lua Player Development
- Topic: unset image variable
- Replies: 10
- Views: 4321
Thanks for your quick reply! As soon as I read your reply, I figured out my problem. I fell extremely stupid now. :-P However I had only called the function once, and the light was constantly flashing. This was due to the most stupid error I had ever made while programing in Lua. :-) I was doing thi...
- Tue Dec 13, 2005 4:17 am
- Forum: PSP Lua Player Development
- Topic: unset image variable
- Replies: 10
- Views: 4321
- Wed Dec 07, 2005 10:08 am
- Forum: PSP Lua Player Development
- Topic: Trans. Images
- Replies: 8
- Views: 3444
- Wed Dec 07, 2005 10:07 am
- Forum: PSP Lua Player Development
- Topic: Lua Player version 0.15
- Replies: 18
- Views: 11525
- Wed Dec 07, 2005 8:54 am
- Forum: PSP Lua Player Development
- Topic: Trans. Images
- Replies: 8
- Views: 3444
ok, if you press square it will blit the image with transparent just like its supose to. However if you press cross it will load the second function but the image is no longer transparent, just a white square. I was wonder if this is something i am doing wrong or if its a bug, or if it can only blit...
- Wed Dec 07, 2005 1:20 am
- Forum: PSP Lua Player Development
- Topic: Trans. Images
- Replies: 8
- Views: 3444
44 views and no help? Common ppl! :P Ok, I have created a sample code to show you what im talking about. Blank.png = 480*272 blank image with colors of (77,77,77) Trans.png = 138*126 blank image with colors of (255,255,255) Opacity of 50% ------------------------------------------- -- USB System.usb...
- Sat Dec 03, 2005 1:21 pm
- Forum: PSP Lua Player Development
- Topic: Trans. Images
- Replies: 8
- Views: 3444
Trans. Images
I noticed that on the first function I call, I can use transparent images but if i press (X) to go to the next function, it wont blit the pic as transparent. Is this a bug or is there something Im doing wrong?
- Thu Dec 01, 2005 6:49 am
- Forum: PSP Lua Player Development
- Topic: RSS Feed?
- Replies: 5
- Views: 3741
- Thu Dec 01, 2005 3:26 am
- Forum: PSP Lua Player Development
- Topic: RSS Feed?
- Replies: 5
- Views: 3741
RSS Feed?
Once wifi is avalible for Luaplayer, how hard would it be to make an rss program. I think this would be a great example for testing the wifi feature. Also in the todo list, a PhysicsFS filesystem is mentioned. Is this simulare to .zip and .rar? If so, I was wondering if scripts will be able to launc...
- Wed Nov 16, 2005 4:34 am
- Forum: PSP Lua Player Development
- Topic: [release] The Icarus Project (puzzle game)
- Replies: 8
- Views: 6157
- Thu Oct 27, 2005 4:38 pm
- Forum: PSP Lua Player Development
- Topic: Changing skins
- Replies: 17
- Views: 7486
- Thu Oct 27, 2005 2:23 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player version 0.12
- Replies: 6
- Views: 5548
- Wed Oct 26, 2005 5:47 am
- Forum: PSP Lua Player Development
- Topic: Changing skins
- Replies: 17
- Views: 7486
- Wed Oct 26, 2005 5:27 am
- Forum: PSP Lua Player Development
- Topic: Changing skins
- Replies: 17
- Views: 7486
- Sun Oct 23, 2005 3:54 pm
- Forum: PSP Lua Player Development
- Topic: Changing skins
- Replies: 17
- Views: 7486
- Sun Oct 23, 2005 4:24 am
- Forum: PSP Lua Player Development
- Topic: Changing skins
- Replies: 17
- Views: 7486
- Sun Oct 23, 2005 2:15 am
- Forum: PSP Lua Player Development
- Topic: Changing skins
- Replies: 17
- Views: 7486
- Sun Oct 23, 2005 12:59 am
- Forum: PSP Lua Player Development
- Topic: Changing skins
- Replies: 17
- Views: 7486
- Sat Oct 22, 2005 12:38 pm
- Forum: PSP Lua Player Development
- Topic: Changing skins
- Replies: 17
- Views: 7486
Changing skins
Ok, I set up a menu in my app so that I could change the background. My menu is set up pretty close to the menu in Shine's Snake game. My question is, is there a way to make it change all the graphics in the app, and not just the background, without having to make a option for each seperate object? ...
- Tue Oct 11, 2005 8:11 am
- Forum: PSP Lua Player Development
- Topic: create video of your game (no hardware required)
- Replies: 19
- Views: 7672
- Tue Oct 11, 2005 12:14 am
- Forum: PSP Lua Player Development
- Topic: create video of your game (no hardware required)
- Replies: 19
- Views: 7672
- Sun Oct 09, 2005 4:22 pm
- Forum: PSP Lua Player Development
- Topic: Video Playback
- Replies: 15
- Views: 7206
- Sun Oct 09, 2005 10:56 am
- Forum: PSP Lua Player Development
- Topic: File Reading
- Replies: 5
- Views: 3198