Search found 13 matches

by Yodajr
Wed Jun 27, 2007 7:49 pm
Forum: PSP Development
Topic: Browser a folder compressed in zip!!
Replies: 3
Views: 2314

I'm using the unzip library to browse a zip file
Sorry for that, but how do you do that ? ;)
by Yodajr
Thu Jun 07, 2007 1:52 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 153799

You can't modify swizzled images ;)
by Yodajr
Sat Apr 14, 2007 9:24 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 153799

Huhuhu... I'll do my best ;)
by Yodajr
Sat Apr 14, 2007 9:19 am
Forum: PSP Development
Topic: [OSlib] Few questions
Replies: 7
Views: 3374

Sorry, I can't help you, I do not understand what you want :/
by Yodajr
Sat Apr 14, 2007 4:48 am
Forum: PSP Development
Topic: [OSlib] Few questions
Replies: 7
Views: 3374

What you don't understand in the tuto ?
by Yodajr
Fri Apr 13, 2007 9:04 pm
Forum: PSP Development
Topic: [OSlib] Few questions
Replies: 7
Views: 3374

Animations ? try this : http://www.playeradvance.org/forum/showthread.php?t=2178 (it is in french, but easy to understand with google translation) CenterX & Y defines the center of the image. By default, they are at the upper left corner of the image. If you try to rotate the image for example, ...
by Yodajr
Mon Apr 24, 2006 3:50 am
Forum: PSP Development
Topic: XviD4PSP AVI, MPG or DVD to PMP or AVI converter 3.106
Replies: 127
Views: 181979

First of all, congratulation for your amazing tool :-)

Can I ask something ? I use a mod wich stream the PMP by wifi. But this mod still use the old PMP format (1.02).
In the next release, can you add this old output format ?

Thank you anyway ;-)
by Yodajr
Fri Apr 21, 2006 4:37 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 153799

TheHorst wrote: well thats what i´ve tried ... doesn´t has any effect on the image ...
Are you sure ? 'cause this code works, try to download again the last version of oslib and retry...
by Yodajr
Fri Apr 21, 2006 7:39 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 153799

Code: Select all

//transparency
oslSetAlpha(OSL_FX_ALPHA,alpha);

oslDrawImage(image);

//desactive transparency
oslSetAlpha(OSL_FX_RGBA,alpha);
With "alpha" goes from 0 to 255
by Yodajr
Sun Mar 05, 2006 11:20 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 153799

Brunni wrote:Mollusk > It seems harder because it's another world for you, but when you're in it, I wouldn't say it's really harder :-p
I can confirm ! ;p
by Yodajr
Thu Sep 29, 2005 4:04 am
Forum: PSP Development
Topic: 2D Spek of PSP
Replies: 6
Views: 3242

Thank you for the answers :)
I'm downloading it right now.

And you right chp, I learned programming on GBA ^^
by Yodajr
Thu Sep 29, 2005 3:05 am
Forum: PSP Development
Topic: 2D Spek of PSP
Replies: 6
Views: 3242

So, if I want to make a 2D classic game on PSP, I have to draw everything pixel by pixel ?
If this question is too stupid, just ignore it, I will look into this PSPSDK (I dont know where to search, but don't worry ^^)
by Yodajr
Wed Sep 28, 2005 4:35 am
Forum: PSP Development
Topic: 2D Spek of PSP
Replies: 6
Views: 3242

2D Spek of PSP

Hello

Where I can find the 2D specifications of PSP ? (number of Layers, number of sprites, colors max, type of special effects, ...)
Like GBAtek