Search found 7 matches

by Sprak
Thu Oct 06, 2005 5:13 am
Forum: PSP Lua Player Development
Topic: dofile vs. require
Replies: 2
Views: 2097

Yeah, but how does that fit into loading only once even if you restart the application using the library? I totally understand the logic in only loading it once per session, but it feels like more of a cache error than "feature". Sheesh, that book (Programming in Lua)... With fear of derai...
by Sprak
Mon Oct 03, 2005 5:57 am
Forum: PSP Lua Player Development
Topic: dofile vs. require
Replies: 2
Views: 2097

dofile vs. require

A small thing I noticed when using require (for example: require "monkey"; to include monkey.lua into the script). Luaplayer loads the file 'required' and then probably caches it, since any further changes in monkey.lua won't be reflected on subsequent loads of the main lua file (unless yo...
by Sprak
Mon Oct 03, 2005 5:32 am
Forum: PSP Lua Player Development
Topic: Lua Player version 0.11
Replies: 14
Views: 5857

Oooh, can't wait to start fooling around with the serial port! Great update, guys!
by Sprak
Sat Oct 01, 2005 5:47 am
Forum: PSP Lua Player Development
Topic: Lua Player TODOs
Replies: 18
Views: 6866

Ooh. 2D vector graphics would be really really sweet to have!
by Sprak
Sat Oct 01, 2005 5:41 am
Forum: PSP Lua Player Development
Topic: Looping sound.
Replies: 3
Views: 2989

Yeah, but that's music from an xm module, not wav sound.
by Sprak
Fri Sep 30, 2005 5:50 am
Forum: PSP Lua Player Development
Topic: Looping sound.
Replies: 3
Views: 2989

Looping sound.

It would be really sweet if I could loop wav files (primarily forwards), as mentioned in the notes of the function list. It would be highly appreciated. I'd really like to put it to use on some environmental ambience sounds I'm using.
by Sprak
Tue Sep 27, 2005 7:30 pm
Forum: PSP Lua Player Development
Topic: Triangles?
Replies: 1
Views: 2093

Triangles?

Is there a way to draw filled triangles? Or is this a feature waiting to happen in later luaplayer versions?