Search found 7 matches

by MasterQ
Wed Nov 09, 2005 8:19 am
Forum: PSP Lua Player Development
Topic: Registering a color as transparent?
Replies: 5
Views: 3005

u can make a function that reads each pixel one at a time and put it to new image, but if its a certain color (in this case pink) dont draw it. thats the only way that i kno of. theres a post around here with the code, just search for it. i dont see why you would need to use the pink tho, just make ...
by MasterQ
Mon Oct 17, 2005 6:24 am
Forum: PSP Lua Player Development
Topic: Png
Replies: 14
Views: 5830

use photoshop to make transparent pngs. but keep in mind that luaplayer can only do full transparency on the pngs. there is no semi-transparency yet. in my opinion this should be put in the player in future versions, because the graphics look really crappy without anti-aliasing. i heard somewhere th...
by MasterQ
Wed Oct 12, 2005 11:42 am
Forum: PSP Lua Player Development
Topic: Lua Player TODOs
Replies: 18
Views: 7163

I would like to have a way to change the clock speed of the PSP (e.g. 333MHz) I would also like to be able to use stereo WAVs. it has already been stated that they will not put a clock speed changer in it because they want all Lua programs to be safe. They also won't add a boot EBOOT function either
by MasterQ
Wed Oct 12, 2005 11:36 am
Forum: PSP Lua Player Development
Topic: http how do i connect
Replies: 4
Views: 2639

it also needs IR functionality, for PSP-PSP PC-PSP PSP-whatever stuff
by MasterQ
Sat Oct 08, 2005 1:46 pm
Forum: PSP Lua Player Development
Topic: Graphics?
Replies: 1
Views: 1807

lua player (and pretty much all homebrew) is in a different color mode than the computer. change your color mode to 16 bit on your computer and make the graphics. that way you'll know exactly what they'll look like on the psp.
by MasterQ
Sat Oct 01, 2005 10:25 am
Forum: PSP Lua Player Development
Topic: os.date
Replies: 10
Views: 6661

I am having the exact same problem. I think the Lua Player is making an error with timezones. I am on EST (-5) and it randomly gives me either EST, which is what I want, or GMT(0), which is the time before the timezone is taken into account.
by MasterQ
Sat Oct 01, 2005 10:09 am
Forum: PSP Lua Player Development
Topic: Looping sound.
Replies: 3
Views: 3169

yeah, you can only loop an xm.

Also, being able to pause and resume a wav would be nice. and if you're feeling really generous you can maybe add a readable 'Current Time' for sounds, to show where you are in the song and be able to jump to that time.