Search found 7 matches
- Wed Nov 09, 2005 8:19 am
- Forum: PSP Lua Player Development
- Topic: Registering a color as transparent?
- Replies: 5
- Views: 3005
u can make a function that reads each pixel one at a time and put it to new image, but if its a certain color (in this case pink) dont draw it. thats the only way that i kno of. theres a post around here with the code, just search for it. i dont see why you would need to use the pink tho, just make ...
- Mon Oct 17, 2005 6:24 am
- Forum: PSP Lua Player Development
- Topic: Png
- Replies: 14
- Views: 5830
use photoshop to make transparent pngs. but keep in mind that luaplayer can only do full transparency on the pngs. there is no semi-transparency yet. in my opinion this should be put in the player in future versions, because the graphics look really crappy without anti-aliasing. i heard somewhere th...
- Wed Oct 12, 2005 11:42 am
- Forum: PSP Lua Player Development
- Topic: Lua Player TODOs
- Replies: 18
- Views: 7163
I would like to have a way to change the clock speed of the PSP (e.g. 333MHz) I would also like to be able to use stereo WAVs. it has already been stated that they will not put a clock speed changer in it because they want all Lua programs to be safe. They also won't add a boot EBOOT function either
- Wed Oct 12, 2005 11:36 am
- Forum: PSP Lua Player Development
- Topic: http how do i connect
- Replies: 4
- Views: 2639
- Sat Oct 08, 2005 1:46 pm
- Forum: PSP Lua Player Development
- Topic: Graphics?
- Replies: 1
- Views: 1807
- Sat Oct 01, 2005 10:25 am
- Forum: PSP Lua Player Development
- Topic: os.date
- Replies: 10
- Views: 6661
- Sat Oct 01, 2005 10:09 am
- Forum: PSP Lua Player Development
- Topic: Looping sound.
- Replies: 3
- Views: 3169