Search found 7 matches
- Wed Oct 05, 2005 11:29 pm
- Forum: PSP Development
- Topic: PSPUptime
- Replies: 11
- Views: 3558
- Wed Oct 05, 2005 6:59 am
- Forum: PSP Development
- Topic: Best texturing approach on PSP
- Replies: 23
- Views: 9641
- Wed Oct 05, 2005 4:17 am
- Forum: PSP Development
- Topic: Best texturing approach on PSP
- Replies: 23
- Views: 9641
I googled a little around about anisotropic filtering and it really seems a really intensive process. Is the PSP able to do it on its own ? because I could only find DX/OGL implementations using built-in features (HW accelerated), like it's impossible to do in software. And BTW I have strictly no id...
- Wed Oct 05, 2005 3:50 am
- Forum: PSP Development
- Topic: Best texturing approach on PSP
- Replies: 23
- Views: 9641
- Tue Oct 04, 2005 9:33 pm
- Forum: PSP Development
- Topic: Best texturing approach on PSP
- Replies: 23
- Views: 9641
So let's resume everything : Always swizzle texture The smaller the texture is, the faster its usage will be The smaller texture's bitdepth is, the faster its usage will be Put every critical texture in VRAM (bigger textures first) Put anything really critical in VRAM to get faster access So what's ...
- Tue Oct 04, 2005 6:51 pm
- Forum: PSP Development
- Topic: Best texturing approach on PSP
- Replies: 23
- Views: 9641
yeah ector that would be great :) I might be interested in making a similar tool but actually command line based and of course easily portable. I have a few questions about the best (most efficient) method for handling geometry and texture data. Should everything be in VRAM ? If yes, how to put geom...
- Tue Oct 04, 2005 7:36 am
- Forum: PSP Development
- Topic: Best texturing approach on PSP
- Replies: 23
- Views: 9641
Best texturing approach on PSP
I've been browsing the forum for about a week now and I'm getting more and more interested in starting homebrew development and maybe make it available as a platform choice in the game development laboratory I'm in ( http://labconsole.epitech.net ). So right now I'm trying to get as much knowledge a...