Search found 54 matches
- Wed Mar 22, 2006 3:34 am
- Forum: PSP Lua Player Development
- Topic: [ RELEASE ] Wordingo 0.5
- Replies: 2
- Views: 2131
- Sun Mar 19, 2006 2:45 am
- Forum: PSP Lua Player Development
- Topic: Can I make eboot.pbp from script.lua in Windows 98? :|
- Replies: 5
- Views: 3073
- Sat Mar 18, 2006 1:38 pm
- Forum: PSP Lua Player Development
- Topic: Fade Image (screen) to black
- Replies: 2
- Views: 2141
- Tue Mar 14, 2006 2:52 am
- Forum: PSP Lua Player Development
- Topic: [ RELEASE ] Wordingo 0.5
- Replies: 2
- Views: 2131
[ RELEASE ] Wordingo 0.5
Wordingo v0.5 released Download: http://psplua.com/modules/uploader/index.php?action=downloadfile&filename=wordingo05.zip Release Notes: 0.5 -Removed 1P QuickPlay. -Invalid plays will now be removed from the board. -Added option to get to the Word Finder during the game using the Rack Letters - ...
- Wed Mar 08, 2006 3:52 am
- Forum: PSP Lua Player Development
- Topic: [ RELEASE ] Wordingo v0.42
- Replies: 5
- Views: 4239
- Wed Mar 01, 2006 4:02 am
- Forum: PSP Lua Player Development
- Topic: [ RELEASE ] Wordingo v0.42
- Replies: 5
- Views: 4239
Hi, glad you like Wordingo, thanks for the feedback. - I will add functionality for selecting alternative dictionaries. In the meantime, if you have a copy of the sowpods wordlist, you could send it to me (or send me the URL) and I'll send you the .dawg which you can then put into the data\ director...
- Sat Feb 25, 2006 3:39 pm
- Forum: PSP Lua Player Development
- Topic: [ RELEASE ] Wordingo v0.42
- Replies: 5
- Views: 4239
[ RELEASE ] Wordingo v0.42
Bug fix release. This fixes a crash which occurs when the timer option is set to 0 and the pause button it pressed during a game.
http://psplua.com/modules/uploader/inde ... ngo042.zip
http://psplua.com/modules/uploader/inde ... ngo042.zip
- Fri Feb 24, 2006 8:54 am
- Forum: PSP Lua Player Development
- Topic: Testers required - Wordingo
- Replies: 0
- Views: 1254
Testers required - Wordingo
I'm looking for people with firmware 1.0, 2.0, 2.0+ willing to test Wordingo v0.4 under LuaPlayer 0.14+ I have a specific test in mind (focusing on possible problems with the Lua Timer object), and it will only take a small amount of time to test. If you are willing, please either reply to this, or ...
- Thu Feb 23, 2006 2:31 pm
- Forum: PSP Lua Player Development
- Topic: [ RELEASE ] Wordingo v0.4
- Replies: 0
- Views: 2307
[ RELEASE ] Wordingo v0.4
Here's Wordingo v0.4. There are many new features in this version: - AI player with customisable difficulty level - Board editor. - Tile score/freq editor. - Anagram / Word finder now takes notice of blanks. - Clock & battery monitor displayed on screen at all times. - Numerous bug fixes. [Edit:...
- Wed Feb 22, 2006 7:03 am
- Forum: PSP Lua Player Development
- Topic: The mouse allways ontop?
- Replies: 6
- Views: 3193
Another way would be to cache the drawing of things that don't change. So, say you have a background, and a bunch of windows to draw. You only really want to redraw windows that have changed, so you could draw each window to an image, and keep a reference to each image prior to blitting the images t...
- Wed Feb 22, 2006 3:31 am
- Forum: PSP Lua Player Development
- Topic: The mouse allways ontop?
- Replies: 6
- Views: 3193
- Tue Feb 21, 2006 3:16 pm
- Forum: PSP Lua Player Development
- Topic: error: (a nil value)
- Replies: 6
- Views: 4850
- Tue Feb 21, 2006 8:58 am
- Forum: PSP Lua Player Development
- Topic: error: (a nil value)
- Replies: 6
- Views: 4850
I also do all my testing on the windows luaplayer, and because of that, I have avoided using any of the 0.16 features such as TTF. If you want to write text to the screen, you'll either have to use screen:print (basic monospaced 8pixel font) or use a bitmap font (someone released a bitmap font libra...
- Tue Feb 21, 2006 8:42 am
- Forum: PSP Lua Player Development
- Topic: error: (a nil value)
- Replies: 6
- Views: 4850
TTF support (v0.16) is not available in windows luaplayer (v 0.14).
See: http://www.luaplayer.org/
Lee
See: http://www.luaplayer.org/
Lee
- Mon Feb 20, 2006 4:37 am
- Forum: PSP Lua Player Development
- Topic: Wordingo (formerly LUA Scrabble)
- Replies: 3
- Views: 4867
Hi, Thanks for the feedback, glad you like Wordingo. I'm almost ready to make another release, with many (many) changes. - I've almost finished work on an AI player (I'm currently working on making him a bit worse of a player). - I've fixed the word lookup for blank tiles, and also added scoring inf...
- Sat Feb 18, 2006 7:28 am
- Forum: PSP Lua Player Development
- Topic: how does memory work with lua
- Replies: 12
- Views: 6423
- Fri Feb 17, 2006 7:20 am
- Forum: PSP Lua Player Development
- Topic: Screen image copy question
- Replies: 6
- Views: 3326
Yeah, I could do all my blitting to an image, but I was hoping I wouldn't have to change all the stuff I've already written (a lot ). Looking at the error, it seems that screen is a table, probably with an image as an attribute. Oh hang on, I'll try a table.foreach(screen, print) to see if I can det...
- Fri Feb 17, 2006 5:20 am
- Forum: PSP Lua Player Development
- Topic: Screen image copy question
- Replies: 6
- Views: 3326
Screen image copy question
I'd like to cache the screen image so I don't have to generate it for each iteration. All of my current screen drawing logic eventually draws to the screen image, and I'd rather not have to rewrite it. I've tried doing this: scrCopy = Image.createEmpty(screen:width(),...
- Thu Feb 16, 2006 2:57 am
- Forum: PSP Lua Player Development
- Topic: .lua filesize limit
- Replies: 4
- Views: 2382
Try splitting the files and then including them with:
Code: Select all
dofile "filename.lua"
- Thu Feb 16, 2006 2:14 am
- Forum: PSP Lua Player Development
- Topic: .lua filesize limit
- Replies: 4
- Views: 2382
I've got several scripts, ranging in size from 1kb to 68k and all are loading without any problems.
Example:
http://dl.qj.net/Wordingo-v0.3p.2-Gamin ... /catid/194
Lee
Example:
http://dl.qj.net/Wordingo-v0.3p.2-Gamin ... /catid/194
Lee
- Thu Feb 09, 2006 8:02 am
- Forum: PSP Lua Player Development
- Topic: Windows luaplayer /n newline issue?
- Replies: 3
- Views: 2588
- Tue Feb 07, 2006 11:30 am
- Forum: PSP Lua Player Development
- Topic: Wordingo update
- Replies: 1
- Views: 3581
- Tue Feb 07, 2006 3:42 am
- Forum: PSP Lua Player Development
- Topic: im a noob!!!!!!!!, need some advice
- Replies: 8
- Views: 5024
- Tue Feb 07, 2006 1:58 am
- Forum: PSP Lua Player Development
- Topic: im a noob!!!!!!!!, need some advice
- Replies: 8
- Views: 5024
- Sat Feb 04, 2006 11:16 am
- Forum: PSP Lua Player Development
- Topic: Wordingo update
- Replies: 1
- Views: 3581
Wordingo update
Here is release 0.3p.3 of Wordingo, a scrabble clone for PSP. The version 0.3p release suffered from a poor initial loading time. This has been fixed as of version 0.3p.1 This version adds a score summary along with 3 modes of dictionary lookup (none, strict, info) Download here: http://psplua.com/m...
- Tue Jan 31, 2006 11:35 am
- Forum: PSP Lua Player Development
- Topic: Wordingo (formerly LUA Scrabble)
- Replies: 3
- Views: 4867
Wordingo (formerly LUA Scrabble)
This is a preview release of Wordingo (formerly LUA Scrabble). This is the final release before I add AI functionality (it will currently support 1-4 human players). http://psplua.com/modules/uploader/index.php?action=downloadfile&filename=wordingo03p2.zip Please feel free to post feedback. Than...
- Thu Jan 26, 2006 8:02 am
- Forum: PSP Lua Player Development
- Topic: Quick help
- Replies: 0
- Views: 1089
Quick help
I'm at work and don't have access to a PSP, and I need something checked if anyone is able. I want to write appear/disappear functionality into my menus (similar to the start-menu in winxp). The logical way of doing this would be to increment/decrement the alpha value for each pixel until either 0 o...
- Thu Jan 26, 2006 7:45 am
- Forum: PSP Lua Player Development
- Topic: distorted image
- Replies: 4
- Views: 2866
- Thu Jan 26, 2006 7:25 am
- Forum: PSP Lua Player Development
- Topic: Windows luaplayer
- Replies: 12
- Views: 5532
- Thu Jan 26, 2006 5:12 am
- Forum: PSP Lua Player Development
- Topic: Drawing images with transparent parts
- Replies: 9
- Views: 6191
I've been using a paint program to specify transparent parts of the png. Blit in luaplayer will take into account whichever parts of the image are transparent. If you don't have a paint program capable of doing this (such as Paint Shop Pro or Photoshop), try GIMP ( http://www.gimp.org ) - it's free ...