Search found 9 matches

by Warrick
Thu Mar 09, 2006 2:38 am
Forum: PSP Development
Topic: File Read problem ?!
Replies: 8
Views: 3472

Re: Try to use Sce Functions

Orion_ wrote:
Warrick wrote:Hello first of all, 160 integers are 320 bytes not 160 bytes.
I would say 640 bytes, not 320.
Yes, sorry for confussion i have short int on my mind ;).

Regards,
Warrick
by Warrick
Wed Mar 08, 2006 8:54 pm
Forum: PSP Development
Topic: File Read problem ?!
Replies: 8
Views: 3472

Try to use Sce Functions

Hello first of all, 160 integers are 320 bytes not 160 bytes. I think this will help you: int Level[160]; void Load_Levels(char* filename) { int i,fd; int* iPtr; long size; if ((fd = sceIoOpen(filename, PSP_O_RDONLY, 0777)&...
by Warrick
Thu Feb 23, 2006 8:34 am
Forum: PSP Development
Topic: WANTED: Programmer (read this ;)
Replies: 16
Views: 5849

Anybody has the 4 dot gif images posted previusly by koekebakker?, the rat walking to right, to left, to up and to down?

If anybody has can send me to Warrick.PspCoder@googlemail.com, or post here.

Kind Regards for all,
Warrick.
by Warrick
Thu Feb 16, 2006 3:37 am
Forum: PSP Development
Topic: WANTED: Programmer (read this ;)
Replies: 16
Views: 5849

I know that you have a lot of more tiles but your level maps has the index of each tile, I only say that is "simple" pick or use pspsokoban and ADD support for png graphics for example, for use more tiles, add animation to our hero, add sound, add menu, add skin support if you want etc... ...
by Warrick
Thu Feb 16, 2006 12:05 am
Forum: PSP Development
Topic: WANTED: Programmer (read this ;)
Replies: 16
Views: 5849

Hi to all,
Your Graphics are awesome, there are a sokoban for psp with free source code and is very simple to adapt with your graphics. The game and source are on : http://psp-news.dcemu.co.uk/files/pspsokoban-0.9.tar.gz

I will be happy if you want to work with me,

Kind Regards,
Warrick.
by Warrick
Sat Dec 24, 2005 1:40 am
Forum: PSP Development
Topic: Double Buffering question
Replies: 7
Views: 3666

jsharrad, do you also copy all png resources of game 04 to correct directory?
by Warrick
Mon Dec 12, 2005 7:02 am
Forum: PSP Development
Topic: Oss(Open Source Shell) Source Code...
Replies: 9
Views: 3908

Hi Sasuke

I try to compile but i receive the next error: In file included from main.h:31, from main.c:21: codec/oggplayer.h:9:33: error: tremor/ivorbiscodec.h: No such file or directory codec/oggplayer.h:10:32: error&#...
by Warrick
Tue Dec 06, 2005 7:50 am
Forum: PSP Development
Topic: Toolchain installation error
Replies: 2
Views: 1680

I'm running toolchain from cygwin, surely the problem there aren't the permission.
by Warrick
Tue Dec 06, 2005 6:59 am
Forum: PSP Development
Topic: Toolchain installation error
Replies: 2
Views: 1680

Toolchain installation error

Hi to all, I just try to install toolchain but I obtain an error before finish the installation and compilling just on newlib, I include an ls: bcmp.o memccpy.o mempcpy.o strndup.o strndup_r.o psp-ranlib lib.a make[4]: Leaving directory `/tmp/pspdev/newlib-1.13.0/build-psp/psp/newlib/libc/ string' M...