Search found 122 matches

by JorDy
Wed Aug 29, 2007 3:33 am
Forum: PS2 Development
Topic: Loading an ELF file above 0x80000000
Replies: 303
Views: 390829

just write a loader that starts in kernel mod first and copies all the data to/above the kernel then jump to the entrypoint
by JorDy
Sat May 26, 2007 8:17 am
Forum: PS2 Development
Topic: downloading a file through http
Replies: 15
Views: 15320

thanks a load!! i think il start updating my sdk tomorrow it hasnt been done it a while
by JorDy
Tue May 22, 2007 5:57 am
Forum: PS2 Development
Topic: downloading a file through http
Replies: 15
Views: 15320

if it was an SDK error then i wouldnt of been able to compile it, but i can it just hangs when loading the modules unless the modules need recompiled
by JorDy
Tue May 22, 2007 1:21 am
Forum: PS2 Development
Topic: downloading a file through http
Replies: 15
Views: 15320

Thankyou! but as usual a problem... this time my code hangs when its loading the DNS module adn ive basicly used the IRC code :s SifInitRpc(0); init_scr(); printf("Hello world\n"); int ret; _binary_dns_irx_size = _binary_dns_irx_end - _binary...
by JorDy
Mon May 21, 2007 11:22 pm
Forum: PS2 Development
Topic: downloading a file through http
Replies: 15
Views: 15320

okay thanks! i took the ReadBufLine out of the sysconf.c file as net.c needed it but didnt need anything else from sysconf.c so i took the function straight out of that file and pasted it at the top with no changes and this function would compile on its own as it doesn't depend on anything else. Rig...
by JorDy
Mon May 21, 2007 5:00 am
Forum: PS2 Development
Topic: downloading a file through http
Replies: 15
Views: 15320

this is what i've got (taken from myps2) edited and there is a main file that only loads the modules at the minute. The problem with the above code is that upon compiling it says net.c><38>column 17 : dns.h No such file. Which there is in the IOP include directory, now that i think of it its in the ...
by JorDy
Sat May 19, 2007 8:07 am
Forum: PS2 Development
Topic: downloading a file through http
Replies: 15
Views: 15320

ive tried to compile that already and it just would not have any of it, constantly complaining that the socket, send, recv functions were not defined when they clearly were and all libraries were included
by JorDy
Fri May 18, 2007 11:37 pm
Forum: PS2 Development
Topic: downloading a file through http
Replies: 15
Views: 15320

i seem to be having trouble with this, when i load my irx either builtin or from the host im getting an ID of -200 and a ret of 0 which isn't right for a start. Does ps2http.irx need any arguments? and on a side note if i get this workin i should be able to open the file through a simple fioOpen() c...
by JorDy
Thu May 17, 2007 11:35 pm
Forum: PS2 Development
Topic: downloading a file through http
Replies: 15
Views: 15320

okay thanks il look into getting it working
by JorDy
Tue May 15, 2007 8:35 am
Forum: PS2 Development
Topic: downloading a file through http
Replies: 15
Views: 15320

downloading a file through http

Ive been trying to download a file from a server thought ftp, had no luck and want to try and download it via http. Ive seen in the mysp2 source a function that does this but i cant compile the ps2sdk changes without compilation errors and the programme wont compile otherwise. Ive seen the iop irx p...
by JorDy
Wed May 09, 2007 4:32 am
Forum: PS2 Development
Topic: ps2 system time
Replies: 4
Views: 3124

absolutely perfect!! thank you so much
by JorDy
Sun May 06, 2007 8:30 pm
Forum: PS2 Development
Topic: ps2 system time
Replies: 4
Views: 3124

thanks a lot! i thought there was something strange with the time difference!

*edit* im now getting a funny date, its the 6th of may and its telling me its the 29th
by JorDy
Sun May 06, 2007 9:00 am
Forum: PS2 Development
Topic: ps2 system time
Replies: 4
Views: 3124

ps2 system time

There seems to be an error with the Hours returned from cdReadClock, my ps2 system clock was around 23:37 when i ran this but cdReadClock returned that my hours was 08 yet everything else was correct. I also got a friend to run this and his time was 18:?? and his returned 20:?? can someone tell me w...
by JorDy
Sat Apr 21, 2007 12:54 am
Forum: PS2 Development
Topic: hardware breakpoints
Replies: 1
Views: 2143

any have any idea?
by JorDy
Thu Apr 19, 2007 5:52 am
Forum: PS2 Development
Topic: hardware breakpoints
Replies: 1
Views: 2143

hardware breakpoints

I've been trying to set up my own breakpoint handler using the sio shell code, but its not been very successful so far. /* Install a V_DEBUG handler in place of the kernel one */ static void install_debug_handler&#40;void&#41; &#123; u32 data; /* Build a 'j level2ExceptionHandler' instru...
by JorDy
Tue Apr 10, 2007 8:34 pm
Forum: PS2 Development
Topic: Help..Hello World on PS2
Replies: 4
Views: 3698

uLaunch elf is probably the best one around you can boot off usb, HDD, disk and memory card
by JorDy
Sat Mar 03, 2007 8:48 pm
Forum: PS2 Development
Topic: Xlink and PS2Link problems
Replies: 16
Views: 8932

have you configured your IP gateway and mask in the dat files
by JorDy
Fri Mar 02, 2007 2:59 am
Forum: PS2 Development
Topic: Question on Programing A Hd Loader With More Muscle
Replies: 3
Views: 2484

i know a thing or two about cheating but not about loading off the HD or anything like that
by JorDy
Sun Feb 11, 2007 9:17 pm
Forum: PS2 Development
Topic: building latest sdk
Replies: 6
Views: 4370

yeah i just quickly commented out that function while it was compiling, just means i cant use sound which doesn't bother me.

thanks anyway
by JorDy
Sat Feb 10, 2007 9:31 am
Forum: PS2 Development
Topic: building latest sdk
Replies: 6
Views: 4370

that was building it with the semi recent perl script. I also just tride running the update-ps2sdk.sh and it fails with the following errors (under cygwin) mkdir -p obj/ mkdir -p bin/ iop-gcc -fno-builtin -O2 -G0 -c -Iinclude/ -I../dev9/include/ -I/tmp/ps2dev/ps2s dk/iop/kernel/include -I/tmp/ps2dev...
by JorDy
Fri Feb 09, 2007 6:55 am
Forum: PS2 Development
Topic: building latest sdk
Replies: 6
Views: 4370

building latest sdk

when im building the latest sdk i always get the errors when it comes to building the EE source

Code: Select all

*** No rule to make target 'obj', needed by 'all'. stop
I'm in cygwin for this btw
by JorDy
Wed Jan 10, 2007 5:21 am
Forum: PS2 Development
Topic: gsKit starter kit Pong
Replies: 3
Views: 2738

very nice! i always wanted to finish my pong after seeing the balders turnip demo but never got round it, looks like i wont have to now :)
by JorDy
Mon Nov 13, 2006 3:55 am
Forum: PS2 Development
Topic: problem loading elfs
Replies: 3
Views: 3056

ive tried the sjcrunch method no luck :-/

and as for compiling ps2link too much hassle ive tried compiling this before just ran into error upon error.

dont know what else to do
by JorDy
Sat Nov 11, 2006 9:07 pm
Forum: PS2 Development
Topic: problem loading elfs
Replies: 3
Views: 3056

problem loading elfs

I am trying to run an application in kernel memory so that it is not wiped. I have tried loading this at 0x000a0000 as well as many other locations, but each time i try to run it it fails on ps2link and freezes the PS2 or if i try and run it from memory card it returns the red error screen. even try...
by JorDy
Sat Nov 11, 2006 3:50 am
Forum: PS2 Development
Topic: keyboard example?
Replies: 3
Views: 2879

thanks but in my ps2link console i keep getting the read error -19 when its reading "usbkbd:dev" can you tell me what this file is or what it is for?
by JorDy
Fri Nov 10, 2006 5:26 am
Forum: PS2 Development
Topic: keyboard example?
Replies: 3
Views: 2879

keyboard example?

can anyone provide me with keyboard example code? and what is the lib i must include in the makefile ?

Thanks

*edit
looking through my code so far it wants to load a module i think "usbkbd:dev" where is this located?
by JorDy
Wed Nov 08, 2006 5:11 am
Forum: PS2 Development
Topic: Help: Compiling SIOShell from the SVN
Replies: 10
Views: 6606

your not including a library i dont think that's why you're getting "undefined reference" errors or maybe the files that contain that function have been left out
by JorDy
Tue Nov 07, 2006 4:42 am
Forum: PS2 Development
Topic: Help: Compiling SIOShell from the SVN
Replies: 10
Views: 6606

when i try to compile anything with asm it always needs the registers to be prefixed by a '$' sign that should get rid of most of the errors
by JorDy
Sun Aug 13, 2006 10:11 pm
Forum: PS2 Development
Topic: PS2 Lua Player
Replies: 26
Views: 180337

wow great work i cant wait until the sounds is finsihed
by JorDy
Sat Aug 05, 2006 9:06 am
Forum: PS2 Development
Topic: gmake: command not found
Replies: 13
Views: 7260

you didnt have to uninstall it you can just rerun the setup.exe and get the needed packages