Search found 10 matches

by TheMan
Fri Jun 23, 2006 4:42 am
Forum: PSP Development
Topic: File size
Replies: 1
Views: 1233

File size

I've been attempting to figure out how to find the file size of a file using C. I've been searching around here, and on google, but to no avail. Could anyone help me out? I'm completely lost.
by TheMan
Sun May 07, 2006 7:56 am
Forum: PSP Development
Topic: Font Help
Replies: 1
Views: 1496

Font Help

Hey, earlier today I was looking into sort of porting over the LUA way of simple png font loading, but I've ran into a few problems. Maybe you guys can help. Currently, it runs, but the font doesn't get displayed. The font part of the code is here, and the rest is at the rapidshare link. int char2Fo...
by TheMan
Thu Apr 13, 2006 11:37 am
Forum: PSP Development
Topic: On the topic of PSIX...
Replies: 42
Views: 25881

EDIT - Nevermind.
by TheMan
Thu Apr 13, 2006 10:39 am
Forum: PSP Development
Topic: On the topic of PSIX...
Replies: 42
Views: 25881

Homebrew should remain free. Charging for homebrew is only going to ruin the scene. As for giving back 100% of her profit to the psp scene; bullshit. I haven't seen anything returned to the psp community. All I see is frequent attempts at trying to get even MORE money by requesting donations on her ...
by TheMan
Mon Mar 27, 2006 7:50 am
Forum: PSP Development
Topic: Help putting in fonts
Replies: 5
Views: 2015

skinticket wrote:Edit: Ok nvm i got it, now what is a RAW font. i thought it was with .png and now its .raw?
i was having the same problem. im not sure what a .raw file is, could anyone explain it to me? is it like an image? also, anyone know some good code that would allow simple png fonts to be used?
by TheMan
Sun Mar 19, 2006 12:52 pm
Forum: PSP Development
Topic: how do you free up the memory for an image, after blitted?
Replies: 1
Views: 1040

Most likely its freeing the image more than once. Thats whats causing it to crash.
by TheMan
Sat Jan 07, 2006 7:14 am
Forum: PSP Development
Topic: Error executing program.
Replies: 3
Views: 1798

or...you could just use the command

"make kxploit" instead of using "make"
and it creates the 2 folders you need

blah and blah%
by TheMan
Fri Jan 06, 2006 1:54 am
Forum: PSP Development
Topic: Help for a noob
Replies: 6
Views: 3257

Another question that somebody might be able to help me with; I remember hearing from someone that you can warp images or do things to images, for example like fading or shrinking/expanding it.
Does anybody know how I would be able to fade an image, with just code?
by TheMan
Wed Jan 04, 2006 5:42 am
Forum: PSP Development
Topic: Help for a noob
Replies: 6
Views: 3257

NVM figured it out
by TheMan
Tue Jan 03, 2006 9:33 am
Forum: PSP Development
Topic: Help for a noob
Replies: 6
Views: 3257

Help for a noob

Hi, I'm quite new to this and im having some problems with the screen not clearing the cursor im blitting to it. Can someone please guide me in the right direction? int main() { SceCtrlData pad; pspDebugScreenInit(); SetupCallbacks(); initGrap...