Search found 6 matches

by Masamune
Wed Feb 01, 2006 9:28 am
Forum: PSP Development
Topic: dynamicly sized arrays
Replies: 4
Views: 1710

Sweet! that worked, thanks.
by Masamune
Wed Feb 01, 2006 8:31 am
Forum: PSP Development
Topic: dynamicly sized arrays
Replies: 4
Views: 1710

psp-g++ -I. -I/usr/local/pspdev/psp/sdk/include -O2 -G0 -Wall -I. -I/usr/local/p spdev/psp/sdk/include -O2 -G0 -Wall -fno-exceptions -fno-rtti -c -o main.o mai n.cpp main.cpp: In function 'int main()': main.cpp:66: warning: unused variable 'te...
by Masamune
Wed Feb 01, 2006 7:54 am
Forum: PSP Development
Topic: dynamicly sized arrays
Replies: 4
Views: 1710

dynamicly sized arrays

I recently started trying to program some psp stuff and I'm having trouble with a few things. Most importantly is dynamicly sized arrays. What I normaly do in C++ is something like this: int size = 10; char test[]; test = new char[size]; I know you can't do that in C ...
by Masamune
Sat Jan 28, 2006 4:48 am
Forum: PSP Development
Topic: Here is gift to all programers
Replies: 31
Views: 23666

by Masamune
Sat Jan 28, 2006 3:52 am
Forum: PSP Development
Topic: Here is gift to all programers
Replies: 31
Views: 23666

Re: Here is gift to all programers

I was just stopping by to look for code examples now that I can right homebrew for my 2.01 becuase of the GTA eLoader and I saw this post... Is this what I think it is? because that would kick.
by Masamune
Thu Jan 12, 2006 5:42 am
Forum: PS2 Development
Topic: error building ee-gcc
Replies: 10
Views: 5239

hi, So after some investigations .... it seems it's a problem with the variable mips_use_128 ... in gcc source code caller-save.c we have this line : static enum machine_mode regno_save_mode[FIRST_PSEUDO_REGISTER][MAX_MOVE_MAX / MIN_UNITS_PER_WORD + 1] with the inclu...