Search found 12 matches

by ZORDAK
Fri Mar 24, 2006 10:56 pm
Forum: PSP Lua Player Development
Topic: Problems loading sound files
Replies: 7
Views: 5074

Using the loop works fine, but how i stop the playing?

Using musica.stop() dont work, i getting this "loop in gettable"
by ZORDAK
Fri Mar 24, 2006 11:28 am
Forum: PSP Lua Player Development
Topic: Problems loading sound files
Replies: 7
Views: 5074

hi Im using a 1.3 wav file pcm 8 bit mono, i getting this error trying to load it. LuaPlayer's Mikmod has a critical error: _mm_critical 0 _mm_errno 14 Unknown module format 3 [unknown (0x7C4)] luaplayer 840 handle_exceptions: Exception: STATUS_ACCESS_VIOLATION 450 [unknown (0x7C4)] luaplayer 840 op...
by ZORDAK
Thu Feb 09, 2006 6:19 am
Forum: PSP Lua Player Development
Topic: [Final Release] Zorblocks v1.0
Replies: 7
Views: 7221

what fw version are u using? is a problem of fw for sure, if you are using 1.5 it work fine.

I cant test it with 2.x, sorry.
by ZORDAK
Wed Feb 08, 2006 6:05 am
Forum: PSP Lua Player Development
Topic: [Final Release] Zorblocks v1.0
Replies: 7
Views: 7221

Last version is here.Im using the eboot of 0.11.I think is the fastest. http://forums.qj.net/showthread.php?p=390107#post390107 With the 0.16 eboots all are relentized i dont know why. Copy all the files except the eboots on both folders and try diferents versions of lua. If you only want the script...
by ZORDAK
Sat Feb 04, 2006 1:46 pm
Forum: PSP Lua Player Development
Topic: [Final Release] Zorblocks v1.0
Replies: 7
Views: 7221

Here is the 1.0 version, i think is the last version.

I added:

-Save and show records
-Battery status
-Better score system
-Some new graphics

Download HERE

Now with the 1.5 and 1.0 eboots.

Bye.
by ZORDAK
Fri Feb 03, 2006 12:12 pm
Forum: PSP Lua Player Development
Topic: [Final Release] Zorblocks v1.0
Replies: 7
Views: 7221

All are random, difficult is determinated by the number of colors.
by ZORDAK
Fri Feb 03, 2006 10:06 am
Forum: PSP Lua Player Development
Topic: [Final Release] Zorblocks v1.0
Replies: 7
Views: 7221

[Final Release] Zorblocks v1.0

Hi all, i maked a game called zorblock with lua.The game is in english and spanish. The game consist in clear the screen, removing all the block.If you can remove all and is impossible to continue, press select to make a new board or press start to choose another difficult level. The movement of the...
by ZORDAK
Tue Jan 24, 2006 2:55 pm
Forum: PSP Lua Player Development
Topic: attempt to index field `?' (a nil value)...not true...help!!
Replies: 8
Views: 4731

Yes, tablero [0] isnt the same that tablero["0"].

Thanks shine.
by ZORDAK
Sun Jan 22, 2006 2:15 am
Forum: PSP Lua Player Development
Topic: attempt to index field `?' (a nil value)...not true...help!!
Replies: 8
Views: 4731

function crea_tablero() for x=1,18 do tablero [x] = {} for y=1,9 do tablero[x][y] = math.random(numero_colores) end end end Im using x,y i can read all the values and send it to screen....dont unsderst...
by ZORDAK
Sun Jan 22, 2006 12:48 am
Forum: PSP Lua Player Development
Topic: attempt to index field `?' (a nil value)...not true...help!!
Replies: 8
Views: 4731

28 visits ...

Nobody can help please?
by ZORDAK
Sat Jan 21, 2006 12:00 pm
Forum: PSP Lua Player Development
Topic: attempt to index field `?' (a nil value)...not true...help!!
Replies: 8
Views: 4731

???¿¿¿ i dont use the index 0, all the code is using 1 as first index of the array.

some help please?
by ZORDAK
Sat Jan 21, 2006 10:14 am
Forum: PSP Lua Player Development
Topic: attempt to index field `?' (a nil value)...not true...help!!
Replies: 8
Views: 4731

attempt to index field `?' (a nil value)...not true...help!!

Hi all. Im making a blocks game,making the code for the elimination cubes i got some extrange problems. First thing i have a table o 18x9 (tablero), resuming my code, i have 2 variable casilla_X and casilla_Y, thats indicates the cell position onthe table.The function comprobar_puntos() check the ho...