Search found 15 matches

by CaseyB
Sat Feb 11, 2006 3:04 am
Forum: PSP Lua Player Development
Topic: How to detect diagonal on the directional pad..
Replies: 7
Views: 3772

If you do it the second way suggested by MikeHaggar, i.e., You can prolly use this if you use it for some kind of value changes, like y=y+1 and x=x+1 etc.: if pad:up() then .... end if pad:right() then .... end if pad:left() the...
by CaseyB
Thu Feb 09, 2006 1:37 am
Forum: PSP Development
Topic: Using the GTA Loader
Replies: 4
Views: 1855

Perhaps it is an issue with debug printing because I think the programs are running, just that nothing is being displayed. Has anyone else gotten these tutorials to run on v2.6 using the GTA loader?
by CaseyB
Wed Feb 08, 2006 6:45 pm
Forum: PSP Development
Topic: Using the GTA Loader
Replies: 4
Views: 1855

The trouble I have is that I haven't gotten it to run anything! I downloaded apps that were supposed to work with it and I can't make then run, not even randomly!

-=EDIT=-
Ok, scratch that! I got Dual Tetris to run by using the Joystick trick you mentioned! Doesn;t make any sense though!
by CaseyB
Tue Feb 07, 2006 2:25 am
Forum: PSP Development
Topic: How to compile, link and transfer PSP programs from VS.NET
Replies: 71
Views: 121343

I figured it out! the directory that it needs to go in is C:\Program Files\Microsoft Visual Studio 8\VC\Express\VCProjects. What threw mw off is that there is a VCProjects directiry in VC too! I copied the stuff over there and it seems to be working now! Thank you guys so much!
by CaseyB
Mon Feb 06, 2006 3:35 pm
Forum: PSP Development
Topic: How to compile, link and transfer PSP programs from VS.NET
Replies: 71
Views: 121343

It didn't seem to work. I am not sure if it has something to do with the difference between the Standard and the Express Editions, but the wizard never showed up in the menu. Perhaps that another thing that M$ disabled in this version.
by CaseyB
Mon Feb 06, 2006 1:55 am
Forum: PSP Development
Topic: How to compile, link and transfer PSP programs from VS.NET
Replies: 71
Views: 121343

Thank you, I'll give it a try this afternoon and let you know!
by CaseyB
Sun Feb 05, 2006 5:12 pm
Forum: PSP Development
Topic: How to compile, link and transfer PSP programs from VS.NET
Replies: 71
Views: 121343

Does anyone know if this works with VC++ 2005 Express edition? When I try to set up a makefile project the boxes that let me enter the solution name and the location go away! Then it lets me fill out all of the rest of the info and when I hit finish it says that it successfully created the project, ...
by CaseyB
Sun Feb 05, 2006 1:57 pm
Forum: PSP Development
Topic: Using the GTA Loader
Replies: 4
Views: 1855

Using the GTA Loader

I fianlly got a copy of GTA so I have been trying to use the loader on my v2.6 PSP. The code that I have came from the tutorials at http://www.scriptscribbler.com/psp/ but every time I try to load it the screen goes black and then the PSP powers off! I thought that it may ba an issue with the tutori...
by CaseyB
Fri Jan 27, 2006 7:32 am
Forum: PSP Development
Topic: Homebrew on 2.0+ through GTA savedata
Replies: 39
Views: 57241

Ok, I thought so! You have been making amazing progress, any idea when it'll be released?
by CaseyB
Fri Jan 27, 2006 3:16 am
Forum: PSP Development
Topic: Homebrew on 2.0+ through GTA savedata
Replies: 39
Views: 57241

When Fajita releases the loader based in this exploit I'll need to buy a copy of the game to load it, right?
by CaseyB
Tue Jan 24, 2006 7:56 am
Forum: PSP Development
Topic: Zzip configure
Replies: 2
Views: 1405

That make so much more sense!! Thank you!:D
by CaseyB
Tue Jan 24, 2006 6:44 am
Forum: PSP Development
Topic: Zzip configure
Replies: 2
Views: 1405

Zzip configure

I am trying to build the Zzip port and I can't get the configure file to recognize the host as a PSP. I have searched the forum, but I can't get it to work! What am I doing wrong?
by CaseyB
Mon Jan 23, 2006 2:39 pm
Forum: PSP Development
Topic: gxemul
Replies: 2
Views: 2001

gxemul

I am having trouble getting it to run the "Hello World" tutorial. When I use the command line ./gxemul.exe -E psp hello.elf it says WARNING! You are emulating a PSP without -X. You will miss graphical output! http://i18.photobucket.com/albums/b141/CasetB/No-X.png and it doesn't show the &q...
by CaseyB
Mon Jan 23, 2006 2:04 pm
Forum: PSP Development
Topic: Makefile for PSP port of zlib
Replies: 4
Views: 1983

if you check it out of the SVN repository it comes with a make file

Code: Select all

svn checkout svn://svn.pspdev.org/psp/trunk/zlib
by CaseyB
Mon Jan 23, 2006 8:14 am
Forum: PSP Development
Topic: missing build.mak
Replies: 4
Views: 1840

When I initially ran the toolchain script it finished with errors, but being me I decided to try to build the "Hello World" any way and that's the error I got too! What fixed it for me was to run svn update before running the toolchain script again.