Search found 13 matches

by KcDan
Thu Apr 20, 2006 7:45 am
Forum: PSP Lua Player Development
Topic: YS-OS version 1.8
Replies: 11
Views: 6221

What the fuck did you just say?
by KcDan
Thu Apr 20, 2006 7:35 am
Forum: PSP Lua Player Development
Topic: YS-OS version 1.8
Replies: 11
Views: 6221

Well I highly doubt you do any coding for any english companies...
by KcDan
Mon Apr 10, 2006 1:56 am
Forum: PSP Lua Player Development
Topic: The magic gate to double buffering
Replies: 6
Views: 3216

...
by KcDan
Sun Apr 09, 2006 12:33 pm
Forum: PSP Lua Player Development
Topic: The magic gate to double buffering
Replies: 6
Views: 3216

Ok, lets say that right now Screen 1 is in view. You want to edit to it so flip it so that your able to edit it right now, then when your done with it flip it again. while TRUE do screen.flip()--Put your screen into the editing one..e.e; --Do your editing here screen.flip(&am...
by KcDan
Mon Mar 27, 2006 7:58 am
Forum: PSP Lua Player Development
Topic: Shell DEMO
Replies: 0
Views: 1391

Shell DEMO

I forgot all about my shell I was working on a while back so I decided to release it as a demo as I never finished it or improved upon it but its still ok.

http://www.kcdan.com/site/index.php?opt ... 2&Itemid=2
by KcDan
Thu Feb 02, 2006 1:45 pm
Forum: PSP Lua Player Development
Topic: [Release] LUA GFX Designer
Replies: 1
Views: 1634

[Release] LUA GFX Designer

Heres a lil something I whipped up. It's not the best and I did not intend it to be. What it does is let you draw to the graphic box and it will produce the Lua code that will draw it. It's useful for a plethura of projects, have fun. http://file.kcdan.com/uploads/1138852310ss.png http://file.kcdan....
by KcDan
Mon Jan 30, 2006 9:20 am
Forum: PSP Lua Player Development
Topic: Drawing images with transparent parts
Replies: 9
Views: 6192

You could in theory emulate the entire windows drawing api. Have you written some kind of events into your API? (e.g. mouse clicks bringing a window to topmost status, window movement, window painting, etc.) I have an initiate message, paint message, left click message, right click message, left an...
by KcDan
Fri Jan 27, 2006 12:03 pm
Forum: PSP Lua Player Development
Topic: Drawing images with transparent parts
Replies: 9
Views: 6192

I've worked on this a lot and here's a screenshot of an app being run on it. http://file.kcdan.com/uploads/1138327751ss.png It's a fully working calculator. To close the window simply press the x in the top right corner of the window. Now to add windows being dragged by the titlebar... Heres the cod...
by KcDan
Fri Jan 27, 2006 11:37 am
Forum: PSP Lua Player Development
Topic: Evaluate function?
Replies: 5
Views: 2483

Thanks a lot you two.
by KcDan
Thu Jan 26, 2006 1:59 pm
Forum: PSP Lua Player Development
Topic: Evaluate function?
Replies: 5
Views: 2483

I tried that earlier and it did not work, thanks though.
by KcDan
Thu Jan 26, 2006 12:57 pm
Forum: PSP Lua Player Development
Topic: Evaluate function?
Replies: 5
Views: 2483

Evaluate function?

I'm working on a calculator for my shell and I cant find anywhere if there is a function that evaulates a string and turns it into a number, for example

"5+6-2" -> 9
by KcDan
Thu Jan 26, 2006 6:58 am
Forum: PSP Lua Player Development
Topic: Drawing images with transparent parts
Replies: 9
Views: 6192

Thanks, it now works as expected. So far in my program I have implemented the creation of windows, buttons, static text, and progress bars. I'm going to add one or two more controls and then start working on the messaging system like windows has (SendMessageA(hwnd,msg,wparam,lparam)). EDIT: hMsgBox=...
by KcDan
Tue Jan 24, 2006 11:53 am
Forum: PSP Lua Player Development
Topic: Drawing images with transparent parts
Replies: 9
Views: 6192

Drawing images with transparent parts

Hello, I'm Dan. I am currently working on a Shell that will emulate to an extent Windows, like controls such as windows, buttons, edit box's, static controls, and ect. Currently I'm working on the cursor drawing. Im new to LUA but not to programming, I have no idea of how to make parts of an image t...