Can you fix the extra memory usage issue as well pleaseShine wrote:You could iterate through each pixel and change the color to transparent, if black, or you could wait until weekend when I have some time to release a new Lua Player version with the bug fixed :-)Teggles wrote:I can't get it right. How can I fix this?
Search found 55 matches
- Thu May 04, 2006 12:25 pm
 - Forum: PSP Lua Player Development
 - Topic: LuaPlayer Bug
 - Replies: 6
 - Views: 6074
 
- Thu May 04, 2006 11:56 am
 - Forum: PSP Development
 - Topic: wolfenstein enemy-territory (Portable?)
 - Replies: 3
 - Views: 2827
 
wolfenstein enemy-territory (Portable?)
Would it be possable to port wolfenstein enemy-territory the code is open sorce, but requires C++ and .Net
The game is almost exactly the same as CounterStrike
Doubtful? or posiable?
http://enemy-territory.4players.de:1041 ... name=files
					The game is almost exactly the same as CounterStrike
Doubtful? or posiable?
http://enemy-territory.4players.de:1041 ... name=files
- Wed May 03, 2006 10:52 am
 - Forum: PSP Lua Player Development
 - Topic: Help (Image Collision in an Array)
 - Replies: 5
 - Views: 6652
 
- Wed May 03, 2006 10:49 am
 - Forum: PSP Development
 - Topic: totally new to all this
 - Replies: 4
 - Views: 2544
 
- Wed May 03, 2006 2:19 am
 - Forum: PSP Lua Player Development
 - Topic: Help (Image Collision in an Array)
 - Replies: 5
 - Views: 6652
 
- Wed May 03, 2006 2:17 am
 - Forum: PSP Lua Player Development
 - Topic: Help with Lua Web Browser
 - Replies: 20
 - Views: 19515
 
- Wed May 03, 2006 12:30 am
 - Forum: PSP Lua Player Development
 - Topic: Help with Lua Web Browser
 - Replies: 20
 - Views: 19515
 
- Wed May 03, 2006 12:22 am
 - Forum: PSP Development
 - Topic: totally new to all this
 - Replies: 4
 - Views: 2544
 
http://www.scriptscribbler.com/psp/tuto ... sson01.htm
Try this, a book on C wouldnt kill you.
And yo may want to start in lua also.
But if your up for a chalange go for it. More possabilits in C.
					Try this, a book on C wouldnt kill you.
And yo may want to start in lua also.
But if your up for a chalange go for it. More possabilits in C.
- Wed May 03, 2006 12:04 am
 - Forum: The Incredible Hall Of Shame
 - Topic: Open Source Menu Creator!
 - Replies: 7
 - Views: 12632
 
Heroux you know me by another name, I was origional assigned with writing the origional menu. Ifound then stole my menu cleaned the code so that is was shorter, and then when i complained about it, he told me to get lost. Heroux you and Ifound, are code stealing creaps. And this is the longest proje...
					- Tue May 02, 2006 11:04 pm
 - Forum: PSP Development
 - Topic: Someone Please help me
 - Replies: 6
 - Views: 4022
 
- Tue May 02, 2006 8:17 pm
 - Forum: The Incredible Hall Of Shame
 - Topic: Open Source Menu Creator!
 - Replies: 7
 - Views: 12632
 
- Tue May 02, 2006 8:14 pm
 - Forum: PSP Lua Player Development
 - Topic: Help (Image Collision in an Array)
 - Replies: 5
 - Views: 6652
 
Would compairing the images in a double do loop do the job
What you think?
					Code: Select all
for i = 0, 20 do
   for j = 0, 20 do
      -- Colision for Array1.[i]Vs Array2.[j]
   end
end- Tue May 02, 2006 8:10 pm
 - Forum: PSP Development
 - Topic: Someone Please help me
 - Replies: 6
 - Views: 4022
 
- Tue May 02, 2006 11:27 am
 - Forum: PSP Development
 - Topic: Someone Please help me
 - Replies: 6
 - Views: 4022
 
Someone Please help me
Lission iv done every thing i can think of to try and install the dev eviroment. Can some one please zip their Cygwin folder and either e-mail it to me, or host it on megauploads. I want to start coding, and im sick of having to play with an eviromnt that wont install for me, None of the bash shell ...
					- Sun Apr 30, 2006 11:50 am
 - Forum: PSP Lua Player Development
 - Topic: moving and shooting AI
 - Replies: 2
 - Views: 3464
 
- Sun Apr 30, 2006 11:48 am
 - Forum: PSP Lua Player Development
 - Topic: Object Problem
 - Replies: 0
 - Views: 2318
 
Object Problem
How would i unselect the TownCenter by clicking a part of the background, and by clicking on another object Its a Port of AOE2 if ( (TownCenter[1].X+TownCent:width() >= cursorX) and (TownCenter[1].X <= cursorX+cu...
					- Sun Apr 30, 2006 11:45 am
 - Forum: PSP Lua Player Development
 - Topic: Help (Image Collision in an Array)
 - Replies: 5
 - Views: 6652
 
Help (Image Collision in an Array)
How Do I do an image Collision check for X,Y Controled Objects In an Array?
Yes i know leave it for me to come up with the fun problems
					Yes i know leave it for me to come up with the fun problems
- Fri Apr 28, 2006 11:09 am
 - Forum: PSP Lua Player Development
 - Topic: Array? Extraction
 - Replies: 1
 - Views: 2833
 
http://www.evilmana.com/tutorials/lua_tutorial_05.php sorry about that but i found what i wanted Cit = {} Cit[1] = { HP = DefaultHP, Wood = 1, Gold = 0, Stone = 0, Food = 0, Qunity = 100} Cit[2] = { HP = DefaultHP, Wood = 1, Gold = 0, Stone = 0, Food = 0, Qunity = 100} Cit[3] = { HP = DefaultHP, Woo...
					- Fri Apr 28, 2006 10:40 am
 - Forum: PSP Lua Player Development
 - Topic: Array? Extraction
 - Replies: 1
 - Views: 2833
 
Array? Extraction
Ok here it the deal im making an array for a class cits Cits need (HP,Wood,Food,Gold,Stone,Qunity,X,Y) Ok now my question is, what is the code to extract a single cell, and to write to a single cell in an array The Folling Is an Example of my Array a, b, c, d, e, f, g, h = 0 Cit = {...
					- Thu Apr 27, 2006 9:19 pm
 - Forum: PSP Development
 - Topic: Memorystick switching "device" question ?
 - Replies: 2
 - Views: 2889
 
- Thu Apr 27, 2006 9:16 pm
 - Forum: PSP Development
 - Topic: PSP Multi Firmware Mod
 - Replies: 27
 - Views: 71060
 
 This could have some implications: - The ability to have two firmwares (FM) on the same machine (best of both worlds: One for homebrew, One for $ony updates). - The ability to recover bricked PSP ($$$) - The ability to create custom OS (Linux) -- even ones that do not support game play - The abilit...
					- Thu Apr 27, 2006 11:18 am
 - Forum: PSP Lua Player Development
 - Topic: Image rendering
 - Replies: 20
 - Views: 18401
 
- Wed Apr 26, 2006 8:57 pm
 - Forum: PSP Lua Player Development
 - Topic: Image rendering
 - Replies: 20
 - Views: 18401
 
- Wed Apr 26, 2006 1:14 pm
 - Forum: PSP Lua Player Development
 - Topic: Image rendering
 - Replies: 20
 - Views: 18401
 
Image rendering
I need to load several images in sequence to imatate a movie. All it does is crash I currently load a picture in place for background, and then bliz it and flip it. It does about 9 and then crashes. Any ideas? I need closer to 200 images to load, and yes i relize that is asking alot of lua, but how ...
					- Sun Feb 12, 2006 12:46 pm
 - Forum: General Discussion
 - Topic: Free WebHosting (For Developers)
 - Replies: 6
 - Views: 6078
 
ya ya, so im an idiot and scrued up, lets keep on topic ok we can start a stupid lets flame shark topic on psp-hacks or some thing but this is a dev form, lets stick to bussness. how was i spoese to know it wasn't a key im a psp noob, i program in lua for goodness sake. Im still learning all the dif...
					- Sun Feb 12, 2006 9:16 am
 - Forum: General Discussion
 - Topic: Free WebHosting (For Developers)
 - Replies: 6
 - Views: 6078
 
- Sat Feb 11, 2006 11:55 am
 - Forum: PSP Development
 - Topic: A Question
 - Replies: 5
 - Views: 4806
 
- Sat Feb 11, 2006 11:40 am
 - Forum: General Discussion
 - Topic: Free WebHosting (For Developers)
 - Replies: 6
 - Views: 6078
 
Free WebHosting (For Developers)
 This is off topic, and i didnt know where to put it but, if any developers are looking here it is If any of you develpopers are looking for free web hosting I am offering up to 5gb of bandwith per month and up to 200mb of file storage. Site admin, interface is bassed on FTP protocall and we have up...
					- Fri Feb 10, 2006 4:18 am
 - Forum: PSP Development
 - Topic: PSP Overclock scePowerSetClockFrequency(366,366,183);break;
 - Replies: 8
 - Views: 13378
 
- Thu Feb 09, 2006 11:04 am
 - Forum: PSP Development
 - Topic: RedHat PSP Linux Port
 - Replies: 35
 - Views: 30973
 
Linux will never run nativly thats exactly my point. That is why i am tring to move for an alternet OS I have a x86 emu, but it is a wast of resorces to emulate a system. That is why i am moving to use a OS that is still fairly early in its develpment, as well as small in size. we will have to see h...