Search found 4 matches
- Sat Jul 21, 2007 10:16 am
- Forum: PSP Development
- Topic: How to Play an MP3 Every Time There is a Collision?
- Replies: 2
- Views: 1987
Sorry to bump my old thread, but it's a year later and I decided to pick up my project from last year. I never got it working with an MP3, so I tried using Insomniac's/Insert_Witty_Name's Wavlib. Unfortunately, something I did ended up giving me a blackscreen that eventually turns off the PSP (Home ...
- Tue Aug 22, 2006 5:16 pm
- Forum: PSP Development
- Topic: How to Play an MP3 Every Time There is a Collision?
- Replies: 2
- Views: 1987
How to Play an MP3 Every Time There is a Collision?
I'm trying to play an MP3 every time there is a collision in my program. Should I load the MP3 in the collision function or before (I have tried both, but not sure which is better, both do the same things). Also, what about MP3_Init()? More importantly, how do I stop the MP3 after one time, but play...
- Wed Feb 08, 2006 11:42 am
- Forum: PSP Lua Player Development
- Topic: [Final Release] Zorblocks v1.0
- Replies: 7
- Views: 7230
- Mon Feb 06, 2006 9:40 am
- Forum: PSP Lua Player Development
- Topic: [Final Release] Zorblocks v1.0
- Replies: 7
- Views: 7230
Can you just provide the LUA script for the new version, because it's not working this time. I get a script error. I'm on 2.0, using the eboot loader. I tried using the eboots and using luaplayer (v14 i think) to browse to the script but it doesnt work. Also, the 1.0 folder is the same as the 1.5 fo...