Search found 10 matches
- Sun Feb 26, 2006 3:51 am
- Forum: PS2 Development
- Topic: PS2Link
- Replies: 14
- Views: 4902
- Sat Feb 25, 2006 5:07 pm
- Forum: PS2 Development
- Topic: PS2Link
- Replies: 14
- Views: 4902
- Sat Feb 25, 2006 4:02 am
- Forum: PS2 Development
- Topic: PS2Link
- Replies: 14
- Views: 4902
I don't even know what uLaunchELF is:/ So i am not using older or newer version of uLaunchELF. PS2 loads ps2link from cd , and then i through usb cable downloading the elf file to ps2, but with PS2Link 1.46 it doesnt work cause it doesnt want to read IPCONFIG.DAT from CD , instead PS2link is looking...
- Fri Feb 24, 2006 6:48 pm
- Forum: PS2 Development
- Topic: Does anyone tried testing trimesh on PS2 with ODE?
- Replies: 1
- Views: 1423
- Fri Feb 24, 2006 6:25 pm
- Forum: PS2 Development
- Topic: PS2Link
- Replies: 14
- Views: 4902
I see , can it be overriden somehow??
I can't believe how blind i can be =[
so this line
tells me ps2link is being launched from Linux...
I can't believe how blind i can be =[
so this line
Code: Select all
mc0:/BWLINUX/
tells me ps2link is being launched from Linux...
- Fri Feb 24, 2006 5:48 am
- Forum: PS2 Development
- Topic: PS2Link
- Replies: 14
- Views: 4902
- Thu Feb 23, 2006 6:02 pm
- Forum: PS2 Development
- Topic: PS2Link
- Replies: 14
- Views: 4902
- Thu Feb 23, 2006 1:58 am
- Forum: General Discussion
- Topic: PS2Link 1.46
- Replies: 14
- Views: 8403
- Thu Feb 23, 2006 12:28 am
- Forum: PS2 Development
- Topic: Does anyone tried testing trimesh on PS2 with ODE?
- Replies: 1
- Views: 1423
Does anyone tried testing trimesh on PS2 with ODE?
Hello, i am using ODE on PS2 and currently stuck with trimesh... I added trimesh and some flying boxes , as soon as boxes colliding with trimesh , program crashes :/ my guess that the crash occurs: int dCollideBTL(dxGeom* g1, dxGeom* BoxGeom, int Flags, dContactGeom* Contacts, int Stride); BTW anoth...
- Wed Feb 08, 2006 11:05 pm
- Forum: PS2 Development
- Topic: Open Dynamics Engine (ODE) on ps2
- Replies: 22
- Views: 11898
Hi everyone , i just started using ODE on PS2. I succeded in launching the program on PS2, but in a while it always crashes. While compiling ode i have encountered few errors 1) Strange but my compiler didnt have alloca.h , so i replaced it with malloc.h , alloc with malloc 2) The second problem was...