Raphael - thank you!
It all works perfectly! PS2 was sooo much easier (well, with a SCEE license anyway) :-)
Search found 11 matches
- Thu Aug 03, 2006 8:04 am
- Forum: PSP Development
- Topic: Textures not appearing
- Replies: 9
- Views: 3507
- Wed Aug 02, 2006 5:36 pm
- Forum: PSP Development
- Topic: Textures not appearing
- Replies: 9
- Views: 3507
- Tue Aug 01, 2006 5:23 pm
- Forum: PS2 Development
- Topic: ICON.SYS
- Replies: 0
- Views: 1061
ICON.SYS
Is there an open-source icon.sys generator for Win32?
Or is there any information anywhere on how to create one?
Or is there any information anywhere on how to create one?
- Tue Jul 11, 2006 7:02 am
- Forum: PSP Development
- Topic: Textures not appearing
- Replies: 9
- Views: 3507
- Mon Jul 10, 2006 7:09 am
- Forum: PSP Development
- Topic: Textures not appearing
- Replies: 9
- Views: 3507
- Mon Jul 10, 2006 5:16 am
- Forum: PSP Development
- Topic: Textures not appearing
- Replies: 9
- Views: 3507
Textures not appearing
I'm trying to texture a cube with a 24-bit bitmap and it doesn't seem to work. I've loaded the 24-bit image file fine but when the cube is rendered, there are no textures. What am I doing wrong? sceGuTexMode(GU_PSM_8888,0,0,0); sceGuTexImage(0,tex.biWidth, tex.biHeight, tex.b...
- Thu Jun 29, 2006 8:57 am
- Forum: PSP Development
- Topic: Drawing interleaved arrays with multiple textures
- Replies: 2
- Views: 1493
- Thu Jun 29, 2006 5:46 am
- Forum: PSP Development
- Topic: Drawing interleaved arrays with multiple textures
- Replies: 2
- Views: 1493
Drawing interleaved arrays with multiple textures
I'm using interleaved arrays to draw a box (made of triangles) using sceGumDrawArray. It all works great.
I'm setting the texture with sceGuTexImage but I need to texture each side of the box using different texture images though, how can I do this?
I'm setting the texture with sceGuTexImage but I need to texture each side of the box using different texture images though, how can I do this?
- Tue Mar 21, 2006 7:50 am
- Forum: PSP Development
- Topic: psptoolchain and Visual Studio 6
- Replies: 2
- Views: 1934
For anybody still looking for an answer, checkout
http://mphwebsite.tuxfamily.org/index.php?program=10
http://mphwebsite.tuxfamily.org/index.php?program=10
- Mon Mar 06, 2006 6:27 am
- Forum: PS2 Development
- Topic: Homebrew Booting on Unmodified Consoles
- Replies: 1
- Views: 1466
Homebrew Booting on Unmodified Consoles
Is it possible to do homebrew on the slimline PS2s?
- Sat Mar 04, 2006 9:42 pm
- Forum: PSP Development
- Topic: psptoolchain and Visual Studio 6
- Replies: 2
- Views: 1934
psptoolchain and Visual Studio 6
Can the psptoolchain be used with psptoolchain? Not the Win32 SDK?