Search found 6 matches
- Mon Apr 24, 2006 2:12 am
- Forum: PSP Lua Player Development
- Topic: Time based movement
- Replies: 3
- Views: 4836
- Mon Apr 24, 2006 12:08 am
- Forum: PSP Lua Player Development
- Topic: Time based movement
- Replies: 3
- Views: 4836
Time based movement
I'm not used to a time based method, does anyone have any example code or tips?
Basically instead of moving a character by +1 or +2 (which just flies around the screen using the while loop), I want to control everything using a timer.
I couldn't seem to find anything specific searching the forums.
Basically instead of moving a character by +1 or +2 (which just flies around the screen using the while loop), I want to control everything using a timer.
I couldn't seem to find anything specific searching the forums.
- Sun Apr 23, 2006 6:56 pm
- Forum: PSP Lua Player Development
- Topic: 2d side scrolling platformer
- Replies: 4
- Views: 3651
- Sat Apr 22, 2006 11:29 pm
- Forum: PSP Lua Player Development
- Topic: Free Scrolling engine code for you guys
- Replies: 7
- Views: 6227
- Sat Apr 22, 2006 9:19 pm
- Forum: PSP Lua Player Development
- Topic: 2d side scrolling platformer
- Replies: 4
- Views: 3651
2d side scrolling platformer
Apologies for cross posting (also on psplua). I have made a basic platform game before in Flash and also an engine in Director, now I want to make an open source tiled platform engine for my own use, but for others to use and improve. I am new to lua, but not to programming. Based on this tutorial a...
- Tue Mar 21, 2006 12:30 am
- Forum: PSP Lua Player Development
- Topic: Questions about Lua PSP sound
- Replies: 1
- Views: 2020
Questions about Lua PSP sound
Hi all, A few questions... 1) when creating a WAV to use, any special requirements? A few soundfiles I tried came out sounding terrible (wrong frequency perhaps). Also, is WAV the best format to use or should I convert to something else? 2) Is it possible to control the reverb of individual sounds? ...