Search found 2 matches
- Sun Apr 30, 2006 7:18 pm
- Forum: PSP Lua Player Development
- Topic: Questions about Lua PSP sound
- Replies: 1
- Views: 2023
- Sun Apr 09, 2006 7:25 am
- Forum: PSP Lua Player Development
- Topic: The magic gate to double buffering
- Replies: 6
- Views: 3224
The magic gate to double buffering
I am really having some troubles with the double buffering. Is there a way to *directly* print on screen, or to emulate that behaviour? When I want to clear the screen I do it once. But when the screen:flip() is inside the loop everything goes flashy. I surely need the flip to get the actual changes...