Search found 29 matches
- Wed Apr 09, 2008 9:41 am
- Forum: General Discussion
- Topic: Happy 7th Birthday!
- Replies: 19
- Views: 100097
- Thu Feb 21, 2008 2:17 am
- Forum: PS3 Development
- Topic: OtherOS demo 1.1 (with RSX visuals)
- Replies: 59
- Views: 251593
- Thu Feb 21, 2008 12:36 am
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
- Wed Dec 26, 2007 3:46 am
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
- Sun Dec 23, 2007 3:21 am
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
new 2.10 firmware & old install ?
Hi guys, I did upgrade my ps3 to 2.10 firmware (actually, not me but my child :( ). My problem is (my life mode on): my gentoo won't boot anymore from the hdd. So I did some search and saw a patch to apply for ps3fb. But it did not boot either with the patched kernel (built using a chrooted environm...
- Wed Dec 12, 2007 10:32 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 1040801
- Mon Nov 12, 2007 1:38 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 1040801
Re: shader tokens
If you want to write shader compiler - write a small working demo with basic shader assembling. You can even write some complex shader and output them to arb program. Though I never really used it, the nvidia sdk cg toolkit contains some support for various input and output. I don't know how to get...
- Sat Nov 10, 2007 12:59 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 1040801
- Fri Nov 09, 2007 12:18 pm
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 1040801
- Tue Oct 23, 2007 8:01 am
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
To note that once you have modified the fstab file, you can't boot your old kernel straight forward. You must run the livecd, mount your root partition and edit the fstab for the sda* versus ps3da* stuffs. Perhaps making links with udev can solve this issu. No, udev isn't the problem. The driver wa...
- Mon Oct 22, 2007 8:50 pm
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
I'm currently trying to get a new kernel version :-) I am finally running ps3 git 2.6.23 kernel. I put there the steps I have done based on a french tutorial for ubuntu. This is just to have a remainder here the next time I change the kernel and to help people having trouble booting a new kernel. H...
- Sun Oct 21, 2007 11:28 pm
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
Thank you for the answer ralferoo, My partitions are that way : /dev/sda1 * 1 13 104391 83 Linux /dev/sda2 14 1318 10482412+ 83 Linux /dev/sda3 1319 1449 1052257+ 82 Linux swap / Solaris /dev/sda4 1450 5729 34379100 5 Extended /dev/sda5 1450 5729 34379068+ 83 Linux sda1 is about 100M for kernel stuf...
- Sun Oct 21, 2007 9:44 am
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
Installing gentoo
Hi all, After trying YLD for some hours and seeing that it was only 32bit, i decided to setup my fourth gentoo machine ;-) I used this doc , doc2 , doc3 and doc4 . As I didn't re-fdisk after the YLD installation, I have a /dev/sda1 empty partition. I did not succeed in putting kernel there and boot ...
- Wed Oct 17, 2007 6:03 am
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
- Fri Oct 12, 2007 7:31 am
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
- Thu Oct 11, 2007 10:09 am
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
The connector on my monitor are labelled : (V) (H/HV) (B) (Gsync) (R) I investigated a little and found this from terra soft: Component video This is the third best connection. It is connected by a cable from the PS3 AV Multi-Out port to your TV or monitor's component ports (red, green, and blue plu...
- Mon Oct 08, 2007 7:24 am
- Forum: PS3 Linux Development
- Topic: New 399€ hardware open question
- Replies: 21
- Views: 18094
New 399€ hardware open question
Hi all, this is a question about the new ps3 coming wednesday 10/10. I'm planning to buy this one and to install linux on it. I've waited for some months now, so I can wait until someone kindly answers this few points : - is linux installing just fine on it ? - is the rsx running the same specs/spee...
- Fri Apr 06, 2007 8:30 am
- Forum: General Discussion
- Topic: SPAM issues
- Replies: 8
- Views: 8111
- Fri Apr 06, 2007 5:04 am
- Forum: General Discussion
- Topic: Happy Birthday to you.. Happy sixth Birthday!
- Replies: 10
- Views: 16205
- Sat Feb 25, 2006 12:37 pm
- Forum: PSP Development
- Topic: CPUS, Memory, Languages
- Replies: 0
- Views: 1576
CPUS, Memory, Languages
Hi all, first thank all persons who contributes for the pspsdk. I started to play with my toy, basically using wifi, main cpu and gu. I have a noob-list questions to ask i haven't been able to answer googling, wikiing or looking here. Before you read further, i apologize the lenght of my post and my...
- Sat Feb 25, 2006 5:41 am
- Forum: PSP Development
- Topic: PSP - Graphics Article Prequel
- Replies: 4
- Views: 2953
- Mon Nov 14, 2005 6:50 am
- Forum: PSP Development
- Topic: libtool.m4 and ltmain.sh have a version mismatch!
- Replies: 5
- Views: 3933
- Wed Nov 09, 2005 1:10 am
- Forum: PSP Development
- Topic: libtool.m4 and ltmain.sh have a version mismatch!
- Replies: 5
- Views: 3933
libtool.m4 and ltmain.sh have a version mismatch!
Hi everybody, i'm trying to compile some libs for the psp. when configuring libogg, i get the following error : *** [Gentoo] sanity check failed! *** *** libtool.m4 and ltmain.sh have a version mismatch! *** *** (libtool.m4 = 1.5.20, ltmain.sh = 1.5.6) *** Please run&...
- Fri Oct 08, 2004 11:50 am
- Forum: PS2 Development
- Topic: Various questions about ps2sdk and other tools
- Replies: 5
- Views: 3594
- Fri Oct 08, 2004 1:52 am
- Forum: PS2 Development
- Topic: Various questions about ps2sdk and other tools
- Replies: 5
- Views: 3594
Thank you blackdroid, 3) loading order is something you need to be aware of. irx A depending on irx B wich have function Y that might not be in an old irx B ( do you get the picture ? :) So i can presume that some old irx can also have deprecated functions (that are not present in the new one), and ...
- Fri Oct 08, 2004 12:53 am
- Forum: PS2 Development
- Topic: Various questions about ps2sdk and other tools
- Replies: 5
- Views: 3594
Various questions about ps2sdk and other tools
Hi all, I succeded in installing the toolchain from oopo (better to say the script has run without pbm). 1) I compiled ps2link without problem using the inbuilt irx. When trying to execute it directly from the mc with dev1 mode, the program freeze (inlink can't see the ps2 even if the playstation di...
- Wed Oct 06, 2004 9:14 am
- Forum: PS2 Development
- Topic: PS2 Packer
- Replies: 10
- Views: 7745
- Wed Oct 06, 2004 8:55 am
- Forum: PS2 Development
- Topic: PS2 Packer
- Replies: 10
- Views: 7745
2) Can I pack the file BOOT.ELF used to boot from dev1 mode ? 3) Is it normal to have the nav2ripper down from 559ko to 30ko? Answer to the two previous questions are yes and yes (incredible to lost 530ko when not compressing it) 1) Can the irx files be patched and then work fine ? the answer to th...
- Wed Oct 06, 2004 7:36 am
- Forum: PS2 Development
- Topic: PS2 Packer
- Replies: 10
- Views: 7745
Hi pixel, just one question about what can be packed ? I mean : 1) Can the irx files be patched and then work fine ? 2) Can I pack the file BOOT.ELF used to boot from dev1 mode ? 3) Is it normal to have the nav2ripper down from 559ko to 30ko? thanx goes to all of you who are making great stuff here....