Search found 8 matches

by funkmeister
Tue May 22, 2007 6:17 am
Forum: PSP Development
Topic: Sound loading problems (OGG format)
Replies: 0
Views: 1180

Sound loading problems (OGG format)

I'm trying to find a solution for a problem my team is encountering with sound. Rather than go through the previous methods we've tried, I'll just leave it open. Problem: Dual layer audio (BGM and foreground SFX) Format: OGG Summary: Our goal is to have a simplified system where we have an object th...
by funkmeister
Sat May 20, 2006 1:20 am
Forum: PSP Development
Topic: Compiler has an issue with strings
Replies: 7
Views: 2363

oh...my...god.... After spending four days rearranging code, and recompiling...you're telling me my problem was the file extension? [puts on n00b cap, draws a circle on the chalk board and put nose in it] I was using main.c, and I'm kicking myself, since I had changed the extension to .cpp earlier, ...
by funkmeister
Fri May 19, 2006 12:22 pm
Forum: PSP Development
Topic: Compiler has an issue with strings
Replies: 7
Views: 2363

Nope, that's not the problem. The code was an except from a MUCH larger program, that's why I have all the libs on the makefile. The problem is that it doesn't recognize "using". Tried recompiling both my program AND the toolchain, but no luck.
by funkmeister
Fri May 19, 2006 9:51 am
Forum: PSP Development
Topic: Compiler has an issue with strings
Replies: 7
Views: 2363

Forgot two things 1) I'm aware I have the mystring line commented, I forgot to uncomment it before posting 2) the errors I get are error: "syntax error before 'namespace'" warning: "type defaults to 'int' declaration of 'std'" warning: "data definition has no type or storage...
by funkmeister
Fri May 19, 2006 9:47 am
Forum: PSP Development
Topic: Compiler has an issue with strings
Replies: 7
Views: 2363

Compiler has an issue with strings

I've been trying for days to get my script to compile using a simple string, but but simply refuses to. I've run it by several veteran coders, and referenced it against many websites, but everyone said it looks like it should compile. Any help is greatly appreciated. #include <pspkernel.h> #include ...
by funkmeister
Thu May 11, 2006 2:17 am
Forum: PSP Development
Topic: Help outputting the system clock
Replies: 7
Views: 2786

Again, thank you.
by funkmeister
Wed May 10, 2006 10:16 pm
Forum: PSP Development
Topic: Help outputting the system clock
Replies: 7
Views: 2786

Thanks a bunch! I'll try recompiling it when I get home after work.

For the records, the arrow format was suggested to me by a friend of mine who's a software engineer with 5 years experience. Just goes to show you that you can never know everything. :P
by funkmeister
Wed May 10, 2006 10:36 am
Forum: PSP Development
Topic: Help outputting the system clock
Replies: 7
Views: 2786

Help outputting the system clock

I'm having trouble getting the methods in psprtc.h to cooperate. Could anybody give me an example of how to retreive the values of the system clock, and cast them from U16s to INTs? The code i'm trying now is pspTime *time; sceRtcGetCurrentClockLocalTime&#40;*time&#41;; printf&#40;"...