Search found 76 matches
- Mon May 14, 2007 11:21 pm
- Forum: PSP Lua Player Development
- Topic: Music in lua game
- Replies: 4
- Views: 6100
- Mon May 14, 2007 11:16 pm
- Forum: PSP Lua Player Development
- Topic: [LUA] How to walk out screen and see new land ?
- Replies: 2
- Views: 5252
- Thu Apr 26, 2007 2:48 am
- Forum: PSP Lua Player Development
- Topic: Why the 512 limit on images
- Replies: 6
- Views: 7253
- Sat Mar 31, 2007 9:57 pm
- Forum: PSP Lua Player Development
- Topic: finding | in string
- Replies: 1
- Views: 3468
- Sat Mar 31, 2007 9:52 pm
- Forum: PSP Lua Player Development
- Topic: bitwise operands
- Replies: 2
- Views: 3596
- Mon Mar 19, 2007 3:57 am
- Forum: PSP Lua Player Development
- Topic: fillrect transparancy and screen as image
- Replies: 2
- Views: 3824
- Sat Feb 24, 2007 11:06 pm
- Forum: PSP Lua Player Development
- Topic: collision help
- Replies: 9
- Views: 7754
And this is all of your code? That would mean it would be this line:
Right?
I don't see anything wrong with that.
Code: Select all
playerWidth = 90
I don't see anything wrong with that.
- Wed Feb 21, 2007 4:46 am
- Forum: PSP Lua Player Development
- Topic: collision help
- Replies: 9
- Views: 7754
- Tue Feb 20, 2007 2:08 am
- Forum: PSP Lua Player Development
- Topic: collision help
- Replies: 9
- Views: 7754
- Tue Feb 20, 2007 2:00 am
- Forum: PSP Lua Player Development
- Topic: 0.20 wlan over secured connection
- Replies: 6
- Views: 8226
- Fri Feb 09, 2007 8:28 am
- Forum: PSP Lua Player Development
- Topic: Framerate independence?
- Replies: 1
- Views: 2937
- Wed Feb 07, 2007 1:09 am
- Forum: PSP Lua Player Development
- Topic: Pressing buttons?
- Replies: 14
- Views: 10732
- Tue Feb 06, 2007 9:04 am
- Forum: PSP Lua Player Development
- Topic: Pressing buttons?
- Replies: 14
- Views: 10732
- Tue Feb 06, 2007 7:18 am
- Forum: PSP Lua Player Development
- Topic: Pressing buttons?
- Replies: 14
- Views: 10732
- Fri Feb 02, 2007 12:24 am
- Forum: PSP Lua Player Development
- Topic: Map--noob in need
- Replies: 2
- Views: 3606
1) there are alot of scrolling tuts. It basicly comes down to this. You blit that part of the map to the screen that is visible. What part is visible, depends on where you're ship is. As LUA can't handle bigger png images then 512x512, the map can't be bigger then that, IF you only want to use one i...
- Fri Jan 26, 2007 7:46 am
- Forum: PSP Lua Player Development
- Topic: cools'0.20 mp3/ogg mod 3 (or latest if that isn't 3)
- Replies: 10
- Views: 8771
- Mon Jan 22, 2007 12:44 pm
- Forum: PSP Lua Player Development
- Topic: cools'0.20 mp3/ogg mod 3 (or latest if that isn't 3)
- Replies: 10
- Views: 8771
- Mon Jan 22, 2007 2:06 am
- Forum: PSP Lua Player Development
- Topic: cools'0.20 mp3/ogg mod 3 (or latest if that isn't 3)
- Replies: 10
- Views: 8771
here ya go:
http://www.MegaShare.com/98509
It's 1.5. Uploaded it to megashare. I know it sucks, but I didn't bother looking for a better one
http://www.MegaShare.com/98509
It's 1.5. Uploaded it to megashare. I know it sucks, but I didn't bother looking for a better one
- Fri Jan 19, 2007 11:05 pm
- Forum: PSP Lua Player Development
- Topic: System.usbDiskModeActivate() ?
- Replies: 9
- Views: 10052
- Fri Dec 22, 2006 10:29 pm
- Forum: PSP Lua Player Development
- Topic: lua code help
- Replies: 4
- Views: 4427
- Fri Dec 22, 2006 8:55 am
- Forum: PSP Lua Player Development
- Topic: lua code help
- Replies: 4
- Views: 4427
It gets stuck here:
You put an end there where it shouldn't be. Now you close the while true do-loop and it just stays in it untill it crashes. You should remove it.
Code: Select all
while true do
pad = Controls.read()
screen:clear()
end
- Wed Dec 20, 2006 12:29 am
- Forum: PSP Lua Player Development
- Topic: cancelling connecting
- Replies: 4
- Views: 6029
- Wed Dec 20, 2006 12:25 am
- Forum: PSP Lua Player Development
- Topic: LUA Image loading problem
- Replies: 9
- Views: 6766
- Mon Dec 18, 2006 9:18 am
- Forum: PSP Lua Player Development
- Topic: LUA Image loading problem
- Replies: 9
- Views: 6766
- Fri Dec 15, 2006 3:23 am
- Forum: PSP Lua Player Development
- Topic: LUA Image loading problem
- Replies: 9
- Views: 6766
- Fri Dec 15, 2006 3:16 am
- Forum: PSP Lua Player Development
- Topic: LUA-RTS-PSP
- Replies: 9
- Views: 8942
I believe you can name the file whatever you want. LUA will just open it and use it as if it was a LUA file. How did you make the level-based mod? Did you make that made it so that it takes another matrix with heuristic values? I could have given you that one because I made it I just never released ...
- Sat Dec 02, 2006 3:41 am
- Forum: PSP Lua Player Development
- Topic: LUA-RTS-PSP
- Replies: 9
- Views: 8942
Hey cool you're still working on this. I have one suggestion: I ported the A* algorithm to LUA. I'm not sure if you know what it is, so I'll explain what it is anyway. It is an algorithm which searches for the shortest path across the map. It's what all the commercial RTS's use, however they use som...
- Sat Nov 11, 2006 5:03 am
- Forum: PSP Lua Player Development
- Topic: v0.20 Errors.
- Replies: 6
- Views: 5373
- Wed Nov 08, 2006 10:47 am
- Forum: PSP Lua Player Development
- Topic: Transparancy not working?
- Replies: 7
- Views: 6985
- Wed Nov 08, 2006 10:41 am
- Forum: PSP Lua Player Development
- Topic: memory issue
- Replies: 18
- Views: 11482