Search found 22 matches
- Wed Jan 02, 2008 4:51 pm
- Forum: PSP Development
- Topic: sceImpose_driver prevents kernel mode plugin from loading
- Replies: 10
- Views: 5514
- Tue Oct 09, 2007 5:00 pm
- Forum: PSP Development
- Topic: "Export PSP screen to PC" on slim 3.71m33 ?
- Replies: 41
- Views: 16586
- Tue Oct 09, 2007 2:08 pm
- Forum: PSP Development
- Topic: "Export PSP screen to PC" on slim 3.71m33 ?
- Replies: 41
- Views: 16586
- Mon Oct 08, 2007 3:30 pm
- Forum: PSP Development
- Topic: "Export PSP screen to PC" on slim 3.71m33 ?
- Replies: 41
- Views: 16586
Cpasjuste, Dark_AleX/moonlight doesn't mind to share some of his source code to developers. He has helped me in numerous occsaions and even sent me the popsloader source code. That's how I was able to add popsloader support in iR Shell. I can fully understand how he feels with the leak from those ba...
- Mon Oct 08, 2007 2:38 am
- Forum: PSP Development
- Topic: "Export PSP screen to PC" on slim 3.71m33 ?
- Replies: 41
- Views: 16586
- Mon Oct 08, 2007 2:31 am
- Forum: PSP Development
- Topic: "Export PSP screen to PC" on slim 3.71m33 ?
- Replies: 41
- Views: 16586
TyRaNiD, I can feel your pain with the PSP Phat's memory. I've tried all different kinds of ways to squeeze memory out of it, so I can keep adding features to iR Shell without affecting UMD Game/Homebrew compatibility. When I first got my hands on the slim, that 32MB extra memory was like an open se...
- Sun Oct 07, 2007 12:03 am
- Forum: PSP Development
- Topic: "Export PSP screen to PC" on slim 3.71m33 ?
- Replies: 41
- Views: 16586
TyRaNiD, I've no problem to post back the changes I made. I don't mind to post any open source that I took and modify. I used to post the modified source code when the official iR Shell forum was still active. Now, I only posted source codes in my private beta testing forum when ppl ask. I never sto...
- Thu Sep 13, 2007 1:57 pm
- Forum: PSP Development
- Topic: Correct usage of usbmass to avoid MS corruption
- Replies: 6
- Views: 3549
- Wed Sep 12, 2007 3:56 pm
- Forum: PSP Development
- Topic: Correct usage of usbmass to avoid MS corruption
- Replies: 6
- Views: 3549
Correct usage of usbmass to avoid MS corruption
I noticed that some homebrews enable the use of usb mass storage, but incorrect usage will result in memory stick corruption. Once a particular homebrew turned on usbmass and allow the user to use a PC to copy some files to the MS. Upon completion, the homebrew turned off usbmass. At this moment, th...
- Thu Aug 30, 2007 11:56 am
- Forum: PSP Development
- Topic: pspimpose_driver.h
- Replies: 15
- Views: 8459
- Thu Aug 30, 2007 2:05 am
- Forum: PSP Development
- Topic: pspimpose_driver.h
- Replies: 15
- Views: 8459
- Sat Jan 27, 2007 4:22 pm
- Forum: PSP Development
- Topic: Streaming video out from PSP over USB
- Replies: 24
- Views: 26877
This is an interesting topic. With a bit of smart compression and/or sending only the changes between screens, your bandwidth requirement will be greatly reduced. However, you shouldn't use those standard compression library, such as zlib which will only slow down your system tremendously. IMO, 1MBy...
- Fri Jan 19, 2007 8:30 pm
- Forum: PSP Development
- Topic: WPA support in kernel mode apps for 3.03oe
- Replies: 32
- Views: 19635
Starting from firmware 3.0x, you can no longer load encrypted sigcheck modules using sceKernelLoadModule (which pspSdkLoadStartModules calls) in a user app. You can of course still load unencrypted modules in a user app (thanks to DA's patch). Since you're developing your own kernel module (me.prx),...
- Fri Jan 19, 2007 7:38 pm
- Forum: PSP Development
- Topic: WPA support in kernel mode apps for 3.03oe
- Replies: 32
- Views: 19635
- Fri Jan 19, 2007 5:35 pm
- Forum: PSP Development
- Topic: WPA support in kernel mode apps for 3.03oe
- Replies: 32
- Views: 19635
jockyw2001, you shouldn't use networking calls within a kernel app. Doing so will cause a lot of unexpected side effects, like DHCP not working and message lost even for TCP connections. Network libraries should only be linked within a user app. If you really need to have kernel mode access for your...
- Thu Sep 28, 2006 11:13 am
- Forum: PSP Development
- Topic: Homebrew Enabler for 2.71
- Replies: 23
- Views: 16831
- Wed Sep 27, 2006 4:32 pm
- Forum: PSP Development
- Topic: Homebrew Enabler for 2.71
- Replies: 23
- Views: 16831
- Tue Sep 26, 2006 2:30 pm
- Forum: PSP Development
- Topic: Homebrew Enabler for 2.71
- Replies: 23
- Views: 16831
- Sun Jun 18, 2006 9:14 pm
- Forum: PSP Development
- Topic: PSPLINK
- Replies: 313
- Views: 342384
Hi TyRaNiD, The original usbhostfs_pc has a compatibility issue with some homebrews, such as neogeocd. Some homebrews rely on the failed return code when trying to open a directory as normal file. Example, using sceIoOpen on a directory file will have a negative return code in PSP. However, Linux wi...
- Fri Jun 02, 2006 1:29 am
- Forum: PSP Development
- Topic: PSPLINK
- Replies: 313
- Views: 342384
- Wed May 31, 2006 11:20 pm
- Forum: PSP Development
- Topic: PSPLINK
- Replies: 313
- Views: 342384
- Wed May 31, 2006 12:18 pm
- Forum: PSP Development
- Topic: PSPLINK
- Replies: 313
- Views: 342384
First, I would like to thank TyRaNiD for making such a wonderful debugging tool. I'm trying to include the usbhostfs functionality in iR Shell which will allow launching of homebrews from host0:. Full credit will be given when public release is out. I've a question on the USB HostFS driver. I'm tryi...