Search found 4 matches

by puffo83
Mon Jun 05, 2006 5:21 pm
Forum: PSP Lua Player Development
Topic: Load Image from Array of Bytes
Replies: 7
Views: 4558

Great work Shine!! Works perfectly now! The speed is superrrrrr!!! :D new function Image.loadFromMemory for loading images from memory: Code: jpegFile = io.open("test.jpg", "rb") data = jpegFile:read("*a") jpegFile:close&a...
by puffo83
Mon Jun 05, 2006 7:42 am
Forum: PSP Lua Player Development
Topic: Load Image from Array of Bytes
Replies: 7
Views: 4558

Re: Load Image from Array of Bytes

Shine wrote:Yes, see the release notes of Lua Player 0.20.
Creating an image from array of bytes is a new features of new Lua Player 0.20??
Really???
by puffo83
Sat Jun 03, 2006 1:05 am
Forum: PSP Lua Player Development
Topic: Speed up file transfers
Replies: 1
Views: 2109

I use another method! Please Check the post "Load Image from Array of Bytes": http://forums.ps2dev.org/viewtopic.php?t=5872&sid=7526d9fcbb95098978fab172a313f58a The time of saving a jpg file is good by is to slow to continues send from wi-fi! If you have any suggestions, please respons...
by puffo83
Fri Jun 02, 2006 1:29 am
Forum: PSP Lua Player Development
Topic: Load Image from Array of Bytes
Replies: 7
Views: 4558

Load Image from Array of Bytes

Hi all! Exist a way to load a jpeg Image from Array of Bytes? I try to save the array to file and after load image from file. This method is sloooow! I get this array from wi-fi! The time to get this array from pc is very speedly (1sec.) but the save to file is slow(10-20 sec.) If is possible load a...