Search found 5 matches

by nakuribon
Sun Jul 16, 2006 6:25 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 159999

its a windows console application, you have to use it from the command line. hit start, click run, type "cmd" (no quotes of course), hit enter, get to the Tools directory using a bunch of "cd" commands, type font2osl -convert "FONT NAME HERE" SIZE "BITMAP FILE"...
by nakuribon
Sun Jul 16, 2006 5:37 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 159999

Sorry I didn't come for a while :-' 1) For USB you must be in kernel mode (you can create a user thread after you loaded the drivers, and use OSLib from either the user or kernel thread, but I recommend running it from the user one - as the rest of your code - for safety reasons). * There is no mor...
by nakuribon
Mon Jul 10, 2006 11:55 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 159999

thats what im doing, im starting from scratch, and im going to use debian this time instead of stupid cygwin... windows never does anything right lol
by nakuribon
Mon Jul 10, 2006 7:55 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 159999

nope, same thing

i have no idea whats going on, ive never had a problem with libpng before, i used the one that came with oslib and the one from the psp svn, both do the same thing. also whats with the undefined functions in oslib.o?
by nakuribon
Mon Jul 10, 2006 6:51 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 159999

i have a problem... when i try to compile my code i get this: psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -G0 -Wall -O2 -c -o main.o main.c psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -G0 -Wall -O2 -L. -L/usr/local/pspdev/psp/sdk/lib main.o -losl -lpng -lz -lpspsdk -lpspctrl -lpspumd -lpsprt...